1// Copyright 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/debug/layer_tree_debug_state.h" 6 7#include "base/logging.h" 8 9namespace cc { 10 11// IMPORTANT: new fields must be added to Equal() and Unite() 12LayerTreeDebugState::LayerTreeDebugState() 13 : show_fps_counter(false), 14 show_debug_borders(false), 15 continuous_painting(false), 16 show_paint_rects(false), 17 show_property_changed_rects(false), 18 show_surface_damage_rects(false), 19 show_screen_space_rects(false), 20 show_replica_screen_space_rects(false), 21 show_occluding_rects(false), 22 show_non_occluding_rects(false), 23 show_touch_event_handler_rects(false), 24 show_wheel_event_handler_rects(false), 25 show_non_fast_scrollable_rects(false), 26 show_layer_animation_bounds_rects(false), 27 slow_down_raster_scale_factor(0), 28 rasterize_only_visible_content(false), 29 show_picture_borders(false), 30 record_rendering_stats_(false) {} 31 32LayerTreeDebugState::~LayerTreeDebugState() {} 33 34void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { 35 record_rendering_stats_ = enabled; 36} 37 38bool LayerTreeDebugState::RecordRenderingStats() const { 39 return record_rendering_stats_ || continuous_painting; 40} 41 42bool LayerTreeDebugState::ShowHudInfo() const { 43 return show_fps_counter || continuous_painting || 44 ShowHudRects(); 45} 46 47bool LayerTreeDebugState::ShowHudRects() const { 48 return show_paint_rects || show_property_changed_rects || 49 show_surface_damage_rects || show_screen_space_rects || 50 show_replica_screen_space_rects || show_occluding_rects || 51 show_non_occluding_rects || show_touch_event_handler_rects || 52 show_wheel_event_handler_rects || show_non_fast_scrollable_rects || 53 show_layer_animation_bounds_rects; 54} 55 56bool LayerTreeDebugState::ShowMemoryStats() const { 57 return show_fps_counter || continuous_painting; 58} 59 60bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, 61 const LayerTreeDebugState& b) { 62 return (a.show_fps_counter == b.show_fps_counter && 63 a.show_debug_borders == b.show_debug_borders && 64 a.continuous_painting == b.continuous_painting && 65 a.show_paint_rects == b.show_paint_rects && 66 a.show_property_changed_rects == b.show_property_changed_rects && 67 a.show_surface_damage_rects == b.show_surface_damage_rects && 68 a.show_screen_space_rects == b.show_screen_space_rects && 69 a.show_replica_screen_space_rects == 70 b.show_replica_screen_space_rects && 71 a.show_occluding_rects == b.show_occluding_rects && 72 a.show_non_occluding_rects == b.show_non_occluding_rects && 73 a.show_touch_event_handler_rects == 74 b.show_touch_event_handler_rects && 75 a.show_wheel_event_handler_rects == 76 b.show_wheel_event_handler_rects && 77 a.show_non_fast_scrollable_rects == 78 b.show_non_fast_scrollable_rects && 79 a.show_layer_animation_bounds_rects == 80 b.show_layer_animation_bounds_rects && 81 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && 82 a.rasterize_only_visible_content == 83 b.rasterize_only_visible_content && 84 a.show_picture_borders == b.show_picture_borders && 85 a.record_rendering_stats_ == b.record_rendering_stats_); 86} 87 88LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, 89 const LayerTreeDebugState& b) { 90 LayerTreeDebugState r(a); 91 92 r.show_fps_counter |= b.show_fps_counter; 93 r.show_debug_borders |= b.show_debug_borders; 94 r.continuous_painting |= b.continuous_painting; 95 96 r.show_paint_rects |= b.show_paint_rects; 97 r.show_property_changed_rects |= b.show_property_changed_rects; 98 r.show_surface_damage_rects |= b.show_surface_damage_rects; 99 r.show_screen_space_rects |= b.show_screen_space_rects; 100 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; 101 r.show_occluding_rects |= b.show_occluding_rects; 102 r.show_non_occluding_rects |= b.show_non_occluding_rects; 103 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; 104 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; 105 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; 106 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; 107 108 if (b.slow_down_raster_scale_factor) 109 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; 110 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; 111 r.show_picture_borders |= b.show_picture_borders; 112 113 r.record_rendering_stats_ |= b.record_rendering_stats_; 114 115 return r; 116} 117 118} // namespace cc 119