1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <title>Mesa Release Notes</title> 5 <link rel="stylesheet" type="text/css" href="mesa.css"> 6 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 7</head> 8<body> 9 10<h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1> 11 12<p> 13Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. 14</p> 15 16 17<h2>MD5 checksums</h2> 18<pre> 193fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz 20e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 2197882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip 228abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz 2347fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 2499e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip 252b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz 260ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 2770e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip 28</pre> 29 30 31<h2>Bug fixes</h2> 32<ul> 33<li>Added missing glw.pc.in file to release tarball 34<li>Fix GLUT/Fortran issues 35<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined 36<li>Fix crash upon GLSL variable array indexes (not yet supported) 37<li>Two-sided stencil test didn't work in software rendering 38<li>Fix two-sided lighting bugs/crashes (bug 13368) 39<li>GLSL gl_FrontFacing didn't work properly 40<li>glGetActiveUniform returned incorrect sizes (bug 13751) 41<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) 42<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field 43<li>Fixed GLX indirect vertex array rendering bug (14197) 44<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 45<li>User-defined clip planes enabled for R300 (bug 9871) 46<li>Fixed glBindTexture() crash upon bad target (bug 14514) 47<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 48<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION 49<li>Fixed minor point rasterization regression (bug 11016) 50<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) 51<li>glBitmap from a PBO didn't always work 52<li>glGetTexImage into a PBO didn't always work 53<li>Comments at the end of ARB vertex/fragment programs crashed the parser 54</ul> 55 56<h2>Changes</h2> 57<ul> 58<li>Updated glext.h to version 40 59</ul> 60 61 62 63<h2>Driver Status</h2> 64 65<pre> 66Driver Status 67---------------------- ---------------------- 68DRI drivers varies with the driver 69XMesa/GLX (on Xlib) implements OpenGL 2.1 70OSMesa (off-screen) implements OpenGL 2.1 71Windows/Win32 implements OpenGL 2.1 72Glide (3dfx Voodoo1/2) implements OpenGL 1.3 73SVGA unsupported 74Wind River UGL unsupported 75DJGPP unsupported 76GGI unsupported 77BeOS unsupported 78Allegro unsupported 79D3D unsupported 80</pre> 81 82</body> 83</html> 84