1// Copyright (c) 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef TOOLS_GN_SCOPE_H_
6#define TOOLS_GN_SCOPE_H_
7
8#include <map>
9#include <set>
10
11#include "base/basictypes.h"
12#include "base/containers/hash_tables.h"
13#include "base/memory/scoped_ptr.h"
14#include "tools/gn/err.h"
15#include "tools/gn/pattern.h"
16#include "tools/gn/source_dir.h"
17#include "tools/gn/value.h"
18
19class FunctionCallNode;
20class ImportManager;
21class ParseNode;
22class Settings;
23class TargetManager;
24
25// Scope for the script execution.
26//
27// Scopes are nested. Writing goes into the toplevel scope, reading checks
28// values resursively down the stack until a match is found or there are no
29// more containing scopes.
30//
31// A containing scope can be const or non-const. The const containing scope is
32// used primarily to refer to the master build config which is shared across
33// many invocations. A const containing scope, however, prevents us from
34// marking variables "used" which prevents us from issuing errors on unused
35// variables. So you should use a non-const containing scope whenever possible.
36class Scope {
37 public:
38  typedef base::hash_map<base::StringPiece, Value> KeyValueMap;
39
40  // Allows code to provide values for built-in variables. This class will
41  // automatically register itself on construction and deregister itself on
42  // destruction.
43  class ProgrammaticProvider {
44   public:
45    ProgrammaticProvider(Scope* scope) : scope_(scope) {
46      scope_->AddProvider(this);
47    }
48    ~ProgrammaticProvider() {
49      scope_->RemoveProvider(this);
50    }
51
52    // Returns a non-null value if the given value can be programmatically
53    // generated, or NULL if there is none.
54    virtual const Value* GetProgrammaticValue(
55        const base::StringPiece& ident) = 0;
56
57   protected:
58    Scope* scope_;
59  };
60
61  // Creates an empty toplevel scope.
62  Scope(const Settings* settings);
63
64  // Creates a dependent scope.
65  Scope(Scope* parent);
66  Scope(const Scope* parent);
67
68  ~Scope();
69
70  const Settings* settings() const { return settings_; }
71
72  // See the const_/mutable_containing_ var declaraions below. Yes, it's a
73  // bit weird that we can have a const pointer to the "mutable" one.
74  Scope* mutable_containing() { return mutable_containing_; }
75  const Scope* mutable_containing() const { return mutable_containing_; }
76  const Scope* const_containing() const { return const_containing_; }
77  const Scope* containing() const {
78    return mutable_containing_ ? mutable_containing_ : const_containing_;
79  }
80
81  // Returns NULL if there's no such value.
82  //
83  // counts_as_used should be set if the variable is being read in a way that
84  // should count for unused variable checking.
85  const Value* GetValue(const base::StringPiece& ident,
86                        bool counts_as_used);
87  const Value* GetValue(const base::StringPiece& ident) const;
88
89  // Same as GetValue, but if the value exists in a parent scope, we'll copy
90  // it to the current scope. If the return value is non-null, the value is
91  // guaranteed to be set in the current scope. Generatlly this will be used
92  // if the calling code is planning on modifying the value in-place.
93  //
94  // Since this is used when doing read-modifies, we never count this access
95  // as reading the variable, since we assume it will be written to.
96  Value* GetValueForcedToCurrentScope(const base::StringPiece& ident,
97                                      const ParseNode* set_node);
98
99  // The set_node indicates the statement that caused the set, for displaying
100  // errors later. Returns a pointer to the value in the current scope (a copy
101  // is made for storage).
102  Value* SetValue(const base::StringPiece& ident,
103                  const Value& v,
104                  const ParseNode* set_node);
105
106  // Templates associated with this scope. A template can only be set once, so
107  // AddTemplate will fail and return NULL if a rule with that name already
108  // exists. GetTemplate returns NULL if the rule doesn't exist, and it will
109  // check all containing scoped rescursively.
110  bool AddTemplate(const std::string& name, const FunctionCallNode* decl);
111  const FunctionCallNode* GetTemplate(const std::string& name) const;
112
113  // Marks the given identifier as (un)used in the current scope.
114  void MarkUsed(const base::StringPiece& ident);
115  void MarkUnused(const base::StringPiece& ident);
116
117  // Checks to see if the scope has a var set that hasn't been used. This is
118  // called before replacing the var with a different one. It does not check
119  // containing scopes.
120  //
121  // If the identifier is present but hasnn't been used, return true.
122  bool IsSetButUnused(const base::StringPiece& ident) const;
123
124  // Checks the scope to see if any values were set but not used, and fills in
125  // the error and returns false if they were.
126  bool CheckForUnusedVars(Err* err) const;
127
128  // Returns all values set in the current scope, without going to the parent
129  // scopes.
130  void GetCurrentScopeValues(KeyValueMap* output) const;
131
132  // Copies this scope's values into the destination. Values from the
133  // containing scope(s) (normally shadowed into the current one) will not be
134  // copied, neither will the reference to the containing scope (this is why
135  // it's "non-recursive").
136  //
137  // It is an error to merge a variable into a scope that already has something
138  // with that name in scope (meaning in that scope or in any of its containing
139  // scopes). If this happens, the error will be set and the function will
140  // return false.
141  //
142  // This is used in different contexts. When generating the error, the given
143  // parse node will be blamed, and the given desc will be used to describe
144  // the operation that doesn't support doing this. For example, desc_for_err
145  // would be "import" when doing an import, and the error string would say
146  // something like "The import contains...".
147  bool NonRecursiveMergeTo(Scope* dest,
148                           const ParseNode* node_for_err,
149                           const char* desc_for_err,
150                           Err* err) const;
151
152  // Makes an empty scope with the given name. Returns NULL if the name is
153  // already set.
154  Scope* MakeTargetDefaults(const std::string& target_type);
155
156  // Gets the scope associated with the given target name, or null if it hasn't
157  // been set.
158  const Scope* GetTargetDefaults(const std::string& target_type) const;
159
160  // Filter to apply when the sources variable is assigned. May return NULL.
161  const PatternList* GetSourcesAssignmentFilter() const;
162  void set_sources_assignment_filter(
163      scoped_ptr<PatternList> f) {
164    sources_assignment_filter_ = f.Pass();
165  }
166
167  // Indicates if we're currently processing the build configuration file.
168  // This is true when processing the config file for any toolchain.
169  //
170  // To set or clear the flag, it must currently be in the opposite state in
171  // the current scope. Note that querying the state of the flag recursively
172  // checks all containing scopes until it reaches the top or finds the flag
173  // set.
174  void SetProcessingBuildConfig();
175  void ClearProcessingBuildConfig();
176  bool IsProcessingBuildConfig() const;
177
178  // Indicates if we're currently processing an import file.
179  //
180  // See SetProcessingBaseConfig for how flags work.
181  void SetProcessingImport();
182  void ClearProcessingImport();
183  bool IsProcessingImport() const;
184
185  // The source directory associated with this scope. This will check embedded
186  // scopes until it finds a nonempty source directory. This will default to
187  // an empty dir if no containing scope has a source dir set.
188  const SourceDir& GetSourceDir() const;
189  void set_source_dir(const SourceDir& d) { source_dir_ = d; }
190
191  // Properties are opaque pointers that code can use to set state on a Scope
192  // that it can retrieve later.
193  //
194  // The key should be a pointer to some use-case-specific object (to avoid
195  // collisions, otherwise it doesn't matter). Memory management is up to the
196  // setter. Setting the value to NULL will delete the property.
197  //
198  // Getting a property recursively searches all scopes, and the optional
199  // |found_on_scope| variable will be filled with the actual scope containing
200  // the key (if the pointer is non-NULL).
201  void SetProperty(const void* key, void* value);
202  void* GetProperty(const void* key, const Scope** found_on_scope) const;
203
204 private:
205  friend class ProgrammaticProvider;
206
207  struct Record {
208    Record() : used(false) {}
209    Record(const Value& v) : used(false), value(v) {}
210
211    bool used;  // Set to true when the variable is used.
212    Value value;
213  };
214
215  void AddProvider(ProgrammaticProvider* p);
216  void RemoveProvider(ProgrammaticProvider* p);
217
218  // Scopes can have no containing scope (both null), a mutable containing
219  // scope, or a const containing scope. The reason is that when we're doing
220  // a new target, we want to refer to the base_config scope which will be read
221  // by multiple threads at the same time, so we REALLY want it to be const.
222  // When you jsut do a nested {}, however, we sometimes want to be able to
223  // change things (especially marking unused vars).
224  const Scope* const_containing_;
225  Scope* mutable_containing_;
226
227  const Settings* settings_;
228
229  // Bits set for different modes. See the flag definitions in the .cc file
230  // for more.
231  unsigned mode_flags_;
232
233  typedef base::hash_map<base::StringPiece, Record> RecordMap;
234  RecordMap values_;
235
236  // Owning pointers. Note that this can't use string pieces since the names
237  // are constructed from Values which might be deallocated before this goes
238  // out of scope.
239  typedef base::hash_map<std::string, Scope*> NamedScopeMap;
240  NamedScopeMap target_defaults_;
241
242  // Null indicates not set and that we should fallback to the containing
243  // scope's filter.
244  scoped_ptr<PatternList> sources_assignment_filter_;
245
246  // Non-owning pointers, the function calls are owned by the input file which
247  // should be kept around by the input file manager.
248  typedef std::map<std::string, const FunctionCallNode*> TemplateMap;
249  TemplateMap templates_;
250
251  // Opaque pointers. See SetProperty() above.
252  typedef std::map<const void*, void*> PropertyMap;
253  PropertyMap properties_;
254
255  typedef std::set<ProgrammaticProvider*> ProviderSet;
256  ProviderSet programmatic_providers_;
257
258  SourceDir source_dir_;
259
260  DISALLOW_COPY_AND_ASSIGN(Scope);
261};
262
263#endif  // TOOLS_GN_SCOPE_H_
264