1 2#if 0 /* in case someone actually tries to compile this */ 3 4/* example.c - an example of using libpng 5 * Last changed in libpng 1.2.37 [June 4, 2009] 6 * This file has been placed in the public domain by the authors. 7 * Maintained 1998-2010 Glenn Randers-Pehrson 8 * Maintained 1996, 1997 Andreas Dilger) 9 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) 10 */ 11 12/* This is an example of how to use libpng to read and write PNG files. 13 * The file libpng.txt is much more verbose then this. If you have not 14 * read it, do so first. This was designed to be a starting point of an 15 * implementation. This is not officially part of libpng, is hereby placed 16 * in the public domain, and therefore does not require a copyright notice. 17 * 18 * This file does not currently compile, because it is missing certain 19 * parts, like allocating memory to hold an image. You will have to 20 * supply these parts to get it to compile. For an example of a minimal 21 * working PNG reader/writer, see pngtest.c, included in this distribution; 22 * see also the programs in the contrib directory. 23 */ 24 25#include "png.h" 26 27 /* The png_jmpbuf() macro, used in error handling, became available in 28 * libpng version 1.0.6. If you want to be able to run your code with older 29 * versions of libpng, you must define the macro yourself (but only if it 30 * is not already defined by libpng!). 31 */ 32 33#ifndef png_jmpbuf 34# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) 35#endif 36 37/* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() 38 * returns zero if the image is a PNG and nonzero if it isn't a PNG. 39 * 40 * The function check_if_png() shown here, but not used, returns nonzero (true) 41 * if the file can be opened and is a PNG, 0 (false) otherwise. 42 * 43 * If this call is successful, and you are going to keep the file open, 44 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once 45 * you have created the png_ptr, so that libpng knows your application 46 * has read that many bytes from the start of the file. Make sure you 47 * don't call png_set_sig_bytes() with more than 8 bytes read or give it 48 * an incorrect number of bytes read, or you will either have read too 49 * many bytes (your fault), or you are telling libpng to read the wrong 50 * number of magic bytes (also your fault). 51 * 52 * Many applications already read the first 2 or 4 bytes from the start 53 * of the image to determine the file type, so it would be easiest just 54 * to pass the bytes to png_sig_cmp() or even skip that if you know 55 * you have a PNG file, and call png_set_sig_bytes(). 56 */ 57#define PNG_BYTES_TO_CHECK 4 58int check_if_png(char *file_name, FILE **fp) 59{ 60 char buf[PNG_BYTES_TO_CHECK]; 61 62 /* Open the prospective PNG file. */ 63 if ((*fp = fopen(file_name, "rb")) == NULL) 64 return 0; 65 66 /* Read in some of the signature bytes */ 67 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) 68 return 0; 69 70 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. 71 Return nonzero (true) if they match */ 72 73 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); 74} 75 76/* Read a PNG file. You may want to return an error code if the read 77 * fails (depending upon the failure). There are two "prototypes" given 78 * here - one where we are given the filename, and we need to open the 79 * file, and the other where we are given an open file (possibly with 80 * some or all of the magic bytes read - see comments above). 81 */ 82#ifdef open_file /* prototype 1 */ 83void read_png(char *file_name) /* We need to open the file */ 84{ 85 png_structp png_ptr; 86 png_infop info_ptr; 87 unsigned int sig_read = 0; 88 png_uint_32 width, height; 89 int bit_depth, color_type, interlace_type; 90 FILE *fp; 91 92 if ((fp = fopen(file_name, "rb")) == NULL) 93 return (ERROR); 94 95#else no_open_file /* prototype 2 */ 96void read_png(FILE *fp, unsigned int sig_read) /* File is already open */ 97{ 98 png_structp png_ptr; 99 png_infop info_ptr; 100 png_uint_32 width, height; 101 int bit_depth, color_type, interlace_type; 102#endif no_open_file /* Only use one prototype! */ 103 104 /* Create and initialize the png_struct with the desired error handler 105 * functions. If you want to use the default stderr and longjump method, 106 * you can supply NULL for the last three parameters. We also supply the 107 * the compiler header file version, so that we know if the application 108 * was compiled with a compatible version of the library. REQUIRED 109 */ 110 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 111 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 112 113 if (png_ptr == NULL) 114 { 115 fclose(fp); 116 return (ERROR); 117 } 118 119 /* Allocate/initialize the memory for image information. REQUIRED. */ 120 info_ptr = png_create_info_struct(png_ptr); 121 if (info_ptr == NULL) 122 { 123 fclose(fp); 124 png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); 125 return (ERROR); 126 } 127 128 /* Set error handling if you are using the setjmp/longjmp method (this is 129 * the normal method of doing things with libpng). REQUIRED unless you 130 * set up your own error handlers in the png_create_read_struct() earlier. 131 */ 132 133 if (setjmp(png_jmpbuf(png_ptr))) 134 { 135 /* Free all of the memory associated with the png_ptr and info_ptr */ 136 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); 137 fclose(fp); 138 /* If we get here, we had a problem reading the file */ 139 return (ERROR); 140 } 141 142 /* One of the following I/O initialization methods is REQUIRED */ 143#ifdef streams /* PNG file I/O method 1 */ 144 /* Set up the input control if you are using standard C streams */ 145 png_init_io(png_ptr, fp); 146 147#else no_streams /* PNG file I/O method 2 */ 148 /* If you are using replacement read functions, instead of calling 149 * png_init_io() here you would call: 150 */ 151 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); 152 /* where user_io_ptr is a structure you want available to the callbacks */ 153#endif no_streams /* Use only one I/O method! */ 154 155 /* If we have already read some of the signature */ 156 png_set_sig_bytes(png_ptr, sig_read); 157 158#ifdef hilevel 159 /* 160 * If you have enough memory to read in the entire image at once, 161 * and you need to specify only transforms that can be controlled 162 * with one of the PNG_TRANSFORM_* bits (this presently excludes 163 * dithering, filling, setting background, and doing gamma 164 * adjustment), then you can read the entire image (including 165 * pixels) into the info structure with this call: 166 */ 167 png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); 168 169#else 170 /* OK, you're doing it the hard way, with the lower-level functions */ 171 172 /* The call to png_read_info() gives us all of the information from the 173 * PNG file before the first IDAT (image data chunk). REQUIRED 174 */ 175 png_read_info(png_ptr, info_ptr); 176 177 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, 178 &interlace_type, int_p_NULL, int_p_NULL); 179 180 /* Set up the data transformations you want. Note that these are all 181 * optional. Only call them if you want/need them. Many of the 182 * transformations only work on specific types of images, and many 183 * are mutually exclusive. 184 */ 185 186 /* Tell libpng to strip 16 bit/color files down to 8 bits/color */ 187 png_set_strip_16(png_ptr); 188 189 /* Strip alpha bytes from the input data without combining with the 190 * background (not recommended). 191 */ 192 png_set_strip_alpha(png_ptr); 193 194 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single 195 * byte into separate bytes (useful for paletted and grayscale images). 196 */ 197 png_set_packing(png_ptr); 198 199 /* Change the order of packed pixels to least significant bit first 200 * (not useful if you are using png_set_packing). */ 201 png_set_packswap(png_ptr); 202 203 /* Expand paletted colors into true RGB triplets */ 204 if (color_type == PNG_COLOR_TYPE_PALETTE) 205 png_set_palette_to_rgb(png_ptr); 206 207 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ 208 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) 209 png_set_expand_gray_1_2_4_to_8(png_ptr); 210 211 /* Expand paletted or RGB images with transparency to full alpha channels 212 * so the data will be available as RGBA quartets. 213 */ 214 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) 215 png_set_tRNS_to_alpha(png_ptr); 216 217 /* Set the background color to draw transparent and alpha images over. 218 * It is possible to set the red, green, and blue components directly 219 * for paletted images instead of supplying a palette index. Note that 220 * even if the PNG file supplies a background, you are not required to 221 * use it - you should use the (solid) application background if it has one. 222 */ 223 224 png_color_16 my_background, *image_background; 225 226 if (png_get_bKGD(png_ptr, info_ptr, &image_background)) 227 png_set_background(png_ptr, image_background, 228 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); 229 else 230 png_set_background(png_ptr, &my_background, 231 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); 232 233 /* Some suggestions as to how to get a screen gamma value 234 * 235 * Note that screen gamma is the display_exponent, which includes 236 * the CRT_exponent and any correction for viewing conditions 237 */ 238 if (/* We have a user-defined screen gamma value */) 239 { 240 screen_gamma = user-defined screen_gamma; 241 } 242 /* This is one way that applications share the same screen gamma value */ 243 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) 244 { 245 screen_gamma = atof(gamma_str); 246 } 247 /* If we don't have another value */ 248 else 249 { 250 screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly 251 lit room */ 252 screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ 253 } 254 255 /* Tell libpng to handle the gamma conversion for you. The final call 256 * is a good guess for PC generated images, but it should be configurable 257 * by the user at run time by the user. It is strongly suggested that 258 * your application support gamma correction. 259 */ 260 261 int intent; 262 263 if (png_get_sRGB(png_ptr, info_ptr, &intent)) 264 png_set_gamma(png_ptr, screen_gamma, 0.45455); 265 else 266 { 267 double image_gamma; 268 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) 269 png_set_gamma(png_ptr, screen_gamma, image_gamma); 270 else 271 png_set_gamma(png_ptr, screen_gamma, 0.45455); 272 } 273 274 /* Dither RGB files down to 8 bit palette or reduce palettes 275 * to the number of colors available on your screen. 276 */ 277 if (color_type & PNG_COLOR_MASK_COLOR) 278 { 279 int num_palette; 280 png_colorp palette; 281 282 /* This reduces the image to the application supplied palette */ 283 if (/* We have our own palette */) 284 { 285 /* An array of colors to which the image should be dithered */ 286 png_color std_color_cube[MAX_SCREEN_COLORS]; 287 288 png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, 289 MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); 290 } 291 /* This reduces the image to the palette supplied in the file */ 292 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) 293 { 294 png_uint_16p histogram = NULL; 295 296 png_get_hIST(png_ptr, info_ptr, &histogram); 297 298 png_set_dither(png_ptr, palette, num_palette, 299 max_screen_colors, histogram, 0); 300 } 301 } 302 303 /* Invert monochrome files to have 0 as white and 1 as black */ 304 png_set_invert_mono(png_ptr); 305 306 /* If you want to shift the pixel values from the range [0,255] or 307 * [0,65535] to the original [0,7] or [0,31], or whatever range the 308 * colors were originally in: 309 */ 310 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) 311 { 312 png_color_8p sig_bit_p; 313 314 png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); 315 png_set_shift(png_ptr, sig_bit_p); 316 } 317 318 /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ 319 if (color_type & PNG_COLOR_MASK_COLOR) 320 png_set_bgr(png_ptr); 321 322 /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ 323 png_set_swap_alpha(png_ptr); 324 325 /* Swap bytes of 16 bit files to least significant byte first */ 326 png_set_swap(png_ptr); 327 328 /* Add filler (or alpha) byte (before/after each RGB triplet) */ 329 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); 330 331 /* Turn on interlace handling. REQUIRED if you are not using 332 * png_read_image(). To see how to handle interlacing passes, 333 * see the png_read_row() method below: 334 */ 335 number_passes = png_set_interlace_handling(png_ptr); 336 337 /* Optional call to gamma correct and add the background to the palette 338 * and update info structure. REQUIRED if you are expecting libpng to 339 * update the palette for you (ie you selected such a transform above). 340 */ 341 png_read_update_info(png_ptr, info_ptr); 342 343 /* Allocate the memory to hold the image using the fields of info_ptr. */ 344 345 /* The easiest way to read the image: */ 346 png_bytep row_pointers[height]; 347 348 /* Clear the pointer array */ 349 for (row = 0; row < height; row++) 350 row_pointers[row] = NULL; 351 352 for (row = 0; row < height; row++) 353 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, 354 info_ptr)); 355 356 /* Now it's time to read the image. One of these methods is REQUIRED */ 357#ifdef entire /* Read the entire image in one go */ 358 png_read_image(png_ptr, row_pointers); 359 360#else no_entire /* Read the image one or more scanlines at a time */ 361 /* The other way to read images - deal with interlacing: */ 362 363 for (pass = 0; pass < number_passes; pass++) 364 { 365#ifdef single /* Read the image a single row at a time */ 366 for (y = 0; y < height; y++) 367 { 368 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); 369 } 370 371#else no_single /* Read the image several rows at a time */ 372 for (y = 0; y < height; y += number_of_rows) 373 { 374#ifdef sparkle /* Read the image using the "sparkle" effect. */ 375 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 376 number_of_rows); 377#else no_sparkle /* Read the image using the "rectangle" effect */ 378 png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], 379 number_of_rows); 380#endif no_sparkle /* Use only one of these two methods */ 381 } 382 383 /* If you want to display the image after every pass, do so here */ 384#endif no_single /* Use only one of these two methods */ 385 } 386#endif no_entire /* Use only one of these two methods */ 387 388 /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ 389 png_read_end(png_ptr, info_ptr); 390#endif hilevel 391 392 /* At this point you have read the entire image */ 393 394 /* Clean up after the read, and free any memory allocated - REQUIRED */ 395 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); 396 397 /* Close the file */ 398 fclose(fp); 399 400 /* That's it */ 401 return (OK); 402} 403 404/* Progressively read a file */ 405 406int 407initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) 408{ 409 /* Create and initialize the png_struct with the desired error handler 410 * functions. If you want to use the default stderr and longjump method, 411 * you can supply NULL for the last three parameters. We also check that 412 * the library version is compatible in case we are using dynamically 413 * linked libraries. 414 */ 415 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 416 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 417 418 if (*png_ptr == NULL) 419 { 420 *info_ptr = NULL; 421 return (ERROR); 422 } 423 424 *info_ptr = png_create_info_struct(png_ptr); 425 426 if (*info_ptr == NULL) 427 { 428 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 429 return (ERROR); 430 } 431 432 if (setjmp(png_jmpbuf((*png_ptr)))) 433 { 434 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 435 return (ERROR); 436 } 437 438 /* This one's new. You will need to provide all three 439 * function callbacks, even if you aren't using them all. 440 * If you aren't using all functions, you can specify NULL 441 * parameters. Even when all three functions are NULL, 442 * you need to call png_set_progressive_read_fn(). 443 * These functions shouldn't be dependent on global or 444 * static variables if you are decoding several images 445 * simultaneously. You should store stream specific data 446 * in a separate struct, given as the second parameter, 447 * and retrieve the pointer from inside the callbacks using 448 * the function png_get_progressive_ptr(png_ptr). 449 */ 450 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, 451 info_callback, row_callback, end_callback); 452 453 return (OK); 454} 455 456int 457process_data(png_structp *png_ptr, png_infop *info_ptr, 458 png_bytep buffer, png_uint_32 length) 459{ 460 if (setjmp(png_jmpbuf((*png_ptr)))) 461 { 462 /* Free the png_ptr and info_ptr memory on error */ 463 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 464 return (ERROR); 465 } 466 467 /* This one's new also. Simply give it chunks of data as 468 * they arrive from the data stream (in order, of course). 469 * On segmented machines, don't give it any more than 64K. 470 * The library seems to run fine with sizes of 4K, although 471 * you can give it much less if necessary (I assume you can 472 * give it chunks of 1 byte, but I haven't tried with less 473 * than 256 bytes yet). When this function returns, you may 474 * want to display any rows that were generated in the row 475 * callback, if you aren't already displaying them there. 476 */ 477 png_process_data(*png_ptr, *info_ptr, buffer, length); 478 return (OK); 479} 480 481info_callback(png_structp png_ptr, png_infop info) 482{ 483 /* Do any setup here, including setting any of the transformations 484 * mentioned in the Reading PNG files section. For now, you _must_ 485 * call either png_start_read_image() or png_read_update_info() 486 * after all the transformations are set (even if you don't set 487 * any). You may start getting rows before png_process_data() 488 * returns, so this is your last chance to prepare for that. 489 */ 490} 491 492row_callback(png_structp png_ptr, png_bytep new_row, 493 png_uint_32 row_num, int pass) 494{ 495 /* 496 * This function is called for every row in the image. If the 497 * image is interlaced, and you turned on the interlace handler, 498 * this function will be called for every row in every pass. 499 * 500 * In this function you will receive a pointer to new row data from 501 * libpng called new_row that is to replace a corresponding row (of 502 * the same data format) in a buffer allocated by your application. 503 * 504 * The new row data pointer "new_row" may be NULL, indicating there is 505 * no new data to be replaced (in cases of interlace loading). 506 * 507 * If new_row is not NULL then you need to call 508 * png_progressive_combine_row() to replace the corresponding row as 509 * shown below: 510 */ 511 512 /* Get pointer to corresponding row in our 513 * PNG read buffer. 514 */ 515 png_bytep old_row = ((png_bytep *)our_data)[row_num]; 516 517 /* If both rows are allocated then copy the new row 518 * data to the corresponding row data. 519 */ 520 if ((old_row != NULL) && (new_row != NULL)) 521 png_progressive_combine_row(png_ptr, old_row, new_row); 522 523 /* 524 * The rows and passes are called in order, so you don't really 525 * need the row_num and pass, but I'm supplying them because it 526 * may make your life easier. 527 * 528 * For the non-NULL rows of interlaced images, you must call 529 * png_progressive_combine_row() passing in the new row and the 530 * old row, as demonstrated above. You can call this function for 531 * NULL rows (it will just return) and for non-interlaced images 532 * (it just does the png_memcpy for you) if it will make the code 533 * easier. Thus, you can just do this for all cases: 534 */ 535 536 png_progressive_combine_row(png_ptr, old_row, new_row); 537 538 /* where old_row is what was displayed for previous rows. Note 539 * that the first pass (pass == 0 really) will completely cover 540 * the old row, so the rows do not have to be initialized. After 541 * the first pass (and only for interlaced images), you will have 542 * to pass the current row as new_row, and the function will combine 543 * the old row and the new row. 544 */ 545} 546 547end_callback(png_structp png_ptr, png_infop info) 548{ 549 /* This function is called when the whole image has been read, 550 * including any chunks after the image (up to and including 551 * the IEND). You will usually have the same info chunk as you 552 * had in the header, although some data may have been added 553 * to the comments and time fields. 554 * 555 * Most people won't do much here, perhaps setting a flag that 556 * marks the image as finished. 557 */ 558} 559 560/* Write a png file */ 561void write_png(char *file_name /* , ... other image information ... */) 562{ 563 FILE *fp; 564 png_structp png_ptr; 565 png_infop info_ptr; 566 png_colorp palette; 567 568 /* Open the file */ 569 fp = fopen(file_name, "wb"); 570 if (fp == NULL) 571 return (ERROR); 572 573 /* Create and initialize the png_struct with the desired error handler 574 * functions. If you want to use the default stderr and longjump method, 575 * you can supply NULL for the last three parameters. We also check that 576 * the library version is compatible with the one used at compile time, 577 * in case we are using dynamically linked libraries. REQUIRED. 578 */ 579 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 580 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 581 582 if (png_ptr == NULL) 583 { 584 fclose(fp); 585 return (ERROR); 586 } 587 588 /* Allocate/initialize the image information data. REQUIRED */ 589 info_ptr = png_create_info_struct(png_ptr); 590 if (info_ptr == NULL) 591 { 592 fclose(fp); 593 png_destroy_write_struct(&png_ptr, png_infopp_NULL); 594 return (ERROR); 595 } 596 597 /* Set error handling. REQUIRED if you aren't supplying your own 598 * error handling functions in the png_create_write_struct() call. 599 */ 600 if (setjmp(png_jmpbuf(png_ptr))) 601 { 602 /* If we get here, we had a problem writing the file */ 603 fclose(fp); 604 png_destroy_write_struct(&png_ptr, &info_ptr); 605 return (ERROR); 606 } 607 608 /* One of the following I/O initialization functions is REQUIRED */ 609 610#ifdef streams /* I/O initialization method 1 */ 611 /* Set up the output control if you are using standard C streams */ 612 png_init_io(png_ptr, fp); 613 614#else no_streams /* I/O initialization method 2 */ 615 /* If you are using replacement write functions, instead of calling 616 * png_init_io() here you would call 617 */ 618 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, 619 user_IO_flush_function); 620 /* where user_io_ptr is a structure you want available to the callbacks */ 621#endif no_streams /* Only use one initialization method */ 622 623#ifdef hilevel 624 /* This is the easy way. Use it if you already have all the 625 * image info living in the structure. You could "|" many 626 * PNG_TRANSFORM flags into the png_transforms integer here. 627 */ 628 png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); 629 630#else 631 /* This is the hard way */ 632 633 /* Set the image information here. Width and height are up to 2^31, 634 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on 635 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, 636 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, 637 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or 638 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST 639 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED 640 */ 641 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, 642 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); 643 644 /* Set the palette if there is one. REQUIRED for indexed-color images */ 645 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH 646 * png_sizeof(png_color)); 647 /* ... Set palette colors ... */ 648 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); 649 /* You must not free palette here, because png_set_PLTE only makes a link to 650 * the palette that you malloced. Wait until you are about to destroy 651 * the png structure. 652 */ 653 654 /* Optional significant bit (sBIT) chunk */ 655 png_color_8 sig_bit; 656 /* If we are dealing with a grayscale image then */ 657 sig_bit.gray = true_bit_depth; 658 /* Otherwise, if we are dealing with a color image then */ 659 sig_bit.red = true_red_bit_depth; 660 sig_bit.green = true_green_bit_depth; 661 sig_bit.blue = true_blue_bit_depth; 662 /* If the image has an alpha channel then */ 663 sig_bit.alpha = true_alpha_bit_depth; 664 png_set_sBIT(png_ptr, info_ptr, &sig_bit); 665 666 667 /* Optional gamma chunk is strongly suggested if you have any guess 668 * as to the correct gamma of the image. 669 */ 670 png_set_gAMA(png_ptr, info_ptr, gamma); 671 672 /* Optionally write comments into the image */ 673 text_ptr[0].key = "Title"; 674 text_ptr[0].text = "Mona Lisa"; 675 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; 676 text_ptr[1].key = "Author"; 677 text_ptr[1].text = "Leonardo DaVinci"; 678 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; 679 text_ptr[2].key = "Description"; 680 text_ptr[2].text = "<long text>"; 681 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; 682#ifdef PNG_iTXt_SUPPORTED 683 text_ptr[0].lang = NULL; 684 text_ptr[1].lang = NULL; 685 text_ptr[2].lang = NULL; 686#endif 687 png_set_text(png_ptr, info_ptr, text_ptr, 3); 688 689 /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ 690 691 /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored 692 * on read and, if your application chooses to write them, they must 693 * be written in accordance with the sRGB profile 694 */ 695 696 /* Write the file header information. REQUIRED */ 697 png_write_info(png_ptr, info_ptr); 698 699 /* If you want, you can write the info in two steps, in case you need to 700 * write your private chunk ahead of PLTE: 701 * 702 * png_write_info_before_PLTE(write_ptr, write_info_ptr); 703 * write_my_chunk(); 704 * png_write_info(png_ptr, info_ptr); 705 * 706 * However, given the level of known- and unknown-chunk support in 1.2.0 707 * and up, this should no longer be necessary. 708 */ 709 710 /* Once we write out the header, the compression type on the text 711 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or 712 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again 713 * at the end. 714 */ 715 716 /* Set up the transformations you want. Note that these are 717 * all optional. Only call them if you want them. 718 */ 719 720 /* Invert monochrome pixels */ 721 png_set_invert_mono(png_ptr); 722 723 /* Shift the pixels up to a legal bit depth and fill in 724 * as appropriate to correctly scale the image. 725 */ 726 png_set_shift(png_ptr, &sig_bit); 727 728 /* Pack pixels into bytes */ 729 png_set_packing(png_ptr); 730 731 /* Swap location of alpha bytes from ARGB to RGBA */ 732 png_set_swap_alpha(png_ptr); 733 734 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into 735 * RGB (4 channels -> 3 channels). The second parameter is not used. 736 */ 737 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); 738 739 /* Flip BGR pixels to RGB */ 740 png_set_bgr(png_ptr); 741 742 /* Swap bytes of 16-bit files to most significant byte first */ 743 png_set_swap(png_ptr); 744 745 /* Swap bits of 1, 2, 4 bit packed pixel formats */ 746 png_set_packswap(png_ptr); 747 748 /* Turn on interlace handling if you are not using png_write_image() */ 749 if (interlacing) 750 number_passes = png_set_interlace_handling(png_ptr); 751 else 752 number_passes = 1; 753 754 /* The easiest way to write the image (you may have a different memory 755 * layout, however, so choose what fits your needs best). You need to 756 * use the first method if you aren't handling interlacing yourself. 757 */ 758 png_uint_32 k, height, width; 759 png_byte image[height][width*bytes_per_pixel]; 760 png_bytep row_pointers[height]; 761 762 if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) 763 png_error (png_ptr, "Image is too tall to process in memory"); 764 765 for (k = 0; k < height; k++) 766 row_pointers[k] = image + k*width*bytes_per_pixel; 767 768 /* One of the following output methods is REQUIRED */ 769 770#ifdef entire /* Write out the entire image data in one call */ 771 png_write_image(png_ptr, row_pointers); 772 773 /* The other way to write the image - deal with interlacing */ 774 775#else no_entire /* Write out the image data by one or more scanlines */ 776 777 /* The number of passes is either 1 for non-interlaced images, 778 * or 7 for interlaced images. 779 */ 780 for (pass = 0; pass < number_passes; pass++) 781 { 782 /* Write a few rows at a time. */ 783 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); 784 785 /* If you are only writing one row at a time, this works */ 786 for (y = 0; y < height; y++) 787 png_write_rows(png_ptr, &row_pointers[y], 1); 788 } 789#endif no_entire /* Use only one output method */ 790 791 /* You can write optional chunks like tEXt, zTXt, and tIME at the end 792 * as well. Shouldn't be necessary in 1.2.0 and up as all the public 793 * chunks are supported and you can use png_set_unknown_chunks() to 794 * register unknown chunks into the info structure to be written out. 795 */ 796 797 /* It is REQUIRED to call this to finish writing the rest of the file */ 798 png_write_end(png_ptr, info_ptr); 799#endif hilevel 800 801 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, 802 * as recommended in versions 1.0.5m and earlier of this example; if 803 * libpng mallocs info_ptr->palette, libpng will free it). If you 804 * allocated it with malloc() instead of png_malloc(), use free() instead 805 * of png_free(). 806 */ 807 png_free(png_ptr, palette); 808 palette = NULL; 809 810 /* Similarly, if you png_malloced any data that you passed in with 811 * png_set_something(), such as a hist or trans array, free it here, 812 * when you can be sure that libpng is through with it. 813 */ 814 png_free(png_ptr, trans); 815 trans = NULL; 816 /* Whenever you use png_free() it is a good idea to set the pointer to 817 * NULL in case your application inadvertently tries to png_free() it 818 * again. When png_free() sees a NULL it returns without action, thus 819 * avoiding the double-free security problem. 820 */ 821 822 /* Clean up after the write, and free any memory allocated */ 823 png_destroy_write_struct(&png_ptr, &info_ptr); 824 825 /* Close the file */ 826 fclose(fp); 827 828 /* That's it */ 829 return (OK); 830} 831 832#endif /* if 0 */ 833