1#include "util/u_debug.h" 2 3#include "i915_resource.h" 4#include "i915_context.h" 5#include "i915_screen.h" 6 7 8static struct pipe_resource * 9i915_resource_create(struct pipe_screen *screen, 10 const struct pipe_resource *template) 11{ 12 if (template->target == PIPE_BUFFER) 13 return i915_buffer_create(screen, template); 14 else 15 return i915_texture_create(screen, template, FALSE); 16 17} 18 19static struct pipe_resource * 20i915_resource_from_handle(struct pipe_screen * screen, 21 const struct pipe_resource *template, 22 struct winsys_handle *whandle) 23{ 24 if (template->target == PIPE_BUFFER) 25 return NULL; 26 else 27 return i915_texture_from_handle(screen, template, whandle); 28} 29 30 31void 32i915_init_resource_functions(struct i915_context *i915 ) 33{ 34 i915->base.get_transfer = u_get_transfer_vtbl; 35 i915->base.transfer_map = u_transfer_map_vtbl; 36 i915->base.transfer_flush_region = u_transfer_flush_region_vtbl; 37 i915->base.transfer_unmap = u_transfer_unmap_vtbl; 38 i915->base.transfer_destroy = u_transfer_destroy_vtbl; 39 i915->base.transfer_inline_write = u_transfer_inline_write_vtbl; 40} 41 42void 43i915_init_screen_resource_functions(struct i915_screen *is) 44{ 45 is->base.resource_create = i915_resource_create; 46 is->base.resource_from_handle = i915_resource_from_handle; 47 is->base.resource_get_handle = u_resource_get_handle_vtbl; 48 is->base.resource_destroy = u_resource_destroy_vtbl; 49} 50