1#include "util/u_debug.h"
2
3#include "i915_resource.h"
4#include "i915_context.h"
5#include "i915_screen.h"
6
7
8static struct pipe_resource *
9i915_resource_create(struct pipe_screen *screen,
10                     const struct pipe_resource *template)
11{
12   if (template->target == PIPE_BUFFER)
13      return i915_buffer_create(screen, template);
14   else
15      return i915_texture_create(screen, template, FALSE);
16
17}
18
19static struct pipe_resource *
20i915_resource_from_handle(struct pipe_screen * screen,
21			 const struct pipe_resource *template,
22			 struct winsys_handle *whandle)
23{
24   if (template->target == PIPE_BUFFER)
25      return NULL;
26   else
27      return i915_texture_from_handle(screen, template, whandle);
28}
29
30
31void
32i915_init_resource_functions(struct i915_context *i915 )
33{
34   i915->base.get_transfer = u_get_transfer_vtbl;
35   i915->base.transfer_map = u_transfer_map_vtbl;
36   i915->base.transfer_flush_region = u_transfer_flush_region_vtbl;
37   i915->base.transfer_unmap = u_transfer_unmap_vtbl;
38   i915->base.transfer_destroy = u_transfer_destroy_vtbl;
39   i915->base.transfer_inline_write = u_transfer_inline_write_vtbl;
40}
41
42void
43i915_init_screen_resource_functions(struct i915_screen *is)
44{
45   is->base.resource_create = i915_resource_create;
46   is->base.resource_from_handle = i915_resource_from_handle;
47   is->base.resource_get_handle = u_resource_get_handle_vtbl;
48   is->base.resource_destroy = u_resource_destroy_vtbl;
49}
50