1 2#include <inttypes.h> 3 4#include "util/u_inlines.h" 5#include "util/u_memory.h" 6#include "util/u_double_list.h" 7 8#include "nouveau_winsys.h" 9#include "nouveau_screen.h" 10#include "nouveau_mm.h" 11 12#define MM_MIN_ORDER 7 13#define MM_MAX_ORDER 20 14 15#define MM_NUM_BUCKETS (MM_MAX_ORDER - MM_MIN_ORDER + 1) 16 17#define MM_MIN_SIZE (1 << MM_MIN_ORDER) 18#define MM_MAX_SIZE (1 << MM_MAX_ORDER) 19 20struct mm_bucket { 21 struct list_head free; 22 struct list_head used; 23 struct list_head full; 24 int num_free; 25}; 26 27struct nouveau_mman { 28 struct nouveau_device *dev; 29 struct mm_bucket bucket[MM_NUM_BUCKETS]; 30 uint32_t domain; 31 union nouveau_bo_config config; 32 uint64_t allocated; 33}; 34 35struct mm_slab { 36 struct list_head head; 37 struct nouveau_bo *bo; 38 struct nouveau_mman *cache; 39 int order; 40 int count; 41 int free; 42 uint32_t bits[0]; 43}; 44 45static int 46mm_slab_alloc(struct mm_slab *slab) 47{ 48 int i, n, b; 49 50 if (slab->free == 0) 51 return -1; 52 53 for (i = 0; i < (slab->count + 31) / 32; ++i) { 54 b = ffs(slab->bits[i]) - 1; 55 if (b >= 0) { 56 n = i * 32 + b; 57 assert(n < slab->count); 58 slab->free--; 59 slab->bits[i] &= ~(1 << b); 60 return n; 61 } 62 } 63 return -1; 64} 65 66static INLINE void 67mm_slab_free(struct mm_slab *slab, int i) 68{ 69 assert(i < slab->count); 70 slab->bits[i / 32] |= 1 << (i % 32); 71 slab->free++; 72 assert(slab->free <= slab->count); 73} 74 75static INLINE int 76mm_get_order(uint32_t size) 77{ 78 int s = __builtin_clz(size) ^ 31; 79 80 if (size > (1 << s)) 81 s += 1; 82 return s; 83} 84 85static struct mm_bucket * 86mm_bucket_by_order(struct nouveau_mman *cache, int order) 87{ 88 if (order > MM_MAX_ORDER) 89 return NULL; 90 return &cache->bucket[MAX2(order, MM_MIN_ORDER) - MM_MIN_ORDER]; 91} 92 93static struct mm_bucket * 94mm_bucket_by_size(struct nouveau_mman *cache, unsigned size) 95{ 96 return mm_bucket_by_order(cache, mm_get_order(size)); 97} 98 99/* size of bo allocation for slab with chunks of (1 << chunk_order) bytes */ 100static INLINE uint32_t 101mm_default_slab_size(unsigned chunk_order) 102{ 103 static const int8_t slab_order[MM_MAX_ORDER - MM_MIN_ORDER + 1] = 104 { 105 12, 12, 13, 14, 14, 17, 17, 17, 17, 19, 19, 20, 21, 22 106 }; 107 108 assert(chunk_order <= MM_MAX_ORDER && chunk_order >= MM_MIN_ORDER); 109 110 return 1 << slab_order[chunk_order - MM_MIN_ORDER]; 111} 112 113static int 114mm_slab_new(struct nouveau_mman *cache, int chunk_order) 115{ 116 struct mm_slab *slab; 117 int words, ret; 118 const uint32_t size = mm_default_slab_size(chunk_order); 119 120 words = ((size >> chunk_order) + 31) / 32; 121 assert(words); 122 123 slab = MALLOC(sizeof(struct mm_slab) + words * 4); 124 if (!slab) 125 return PIPE_ERROR_OUT_OF_MEMORY; 126 127 memset(&slab->bits[0], ~0, words * 4); 128 129 slab->bo = NULL; 130 131 ret = nouveau_bo_new(cache->dev, cache->domain, 0, size, &cache->config, 132 &slab->bo); 133 if (ret) { 134 FREE(slab); 135 return PIPE_ERROR_OUT_OF_MEMORY; 136 } 137 138 LIST_INITHEAD(&slab->head); 139 140 slab->cache = cache; 141 slab->order = chunk_order; 142 slab->count = slab->free = size >> chunk_order; 143 144 LIST_ADD(&slab->head, &mm_bucket_by_order(cache, chunk_order)->free); 145 146 cache->allocated += size; 147 148 if (nouveau_mesa_debug) 149 debug_printf("MM: new slab, total memory = %"PRIu64" KiB\n", 150 cache->allocated / 1024); 151 152 return PIPE_OK; 153} 154 155/* @return token to identify slab or NULL if we just allocated a new bo */ 156struct nouveau_mm_allocation * 157nouveau_mm_allocate(struct nouveau_mman *cache, 158 uint32_t size, struct nouveau_bo **bo, uint32_t *offset) 159{ 160 struct mm_bucket *bucket; 161 struct mm_slab *slab; 162 struct nouveau_mm_allocation *alloc; 163 int ret; 164 165 bucket = mm_bucket_by_size(cache, size); 166 if (!bucket) { 167 ret = nouveau_bo_new(cache->dev, cache->domain, 0, size, &cache->config, 168 bo); 169 if (ret) 170 debug_printf("bo_new(%x, %x): %i\n", 171 size, cache->config.nv50.memtype, ret); 172 173 *offset = 0; 174 return NULL; 175 } 176 177 if (!LIST_IS_EMPTY(&bucket->used)) { 178 slab = LIST_ENTRY(struct mm_slab, bucket->used.next, head); 179 } else { 180 if (LIST_IS_EMPTY(&bucket->free)) { 181 mm_slab_new(cache, MAX2(mm_get_order(size), MM_MIN_ORDER)); 182 } 183 slab = LIST_ENTRY(struct mm_slab, bucket->free.next, head); 184 185 LIST_DEL(&slab->head); 186 LIST_ADD(&slab->head, &bucket->used); 187 } 188 189 *offset = mm_slab_alloc(slab) << slab->order; 190 191 alloc = MALLOC_STRUCT(nouveau_mm_allocation); 192 if (!alloc) 193 return NULL; 194 195 nouveau_bo_ref(slab->bo, bo); 196 197 if (slab->free == 0) { 198 LIST_DEL(&slab->head); 199 LIST_ADD(&slab->head, &bucket->full); 200 } 201 202 alloc->next = NULL; 203 alloc->offset = *offset; 204 alloc->priv = (void *)slab; 205 206 return alloc; 207} 208 209void 210nouveau_mm_free(struct nouveau_mm_allocation *alloc) 211{ 212 struct mm_slab *slab = (struct mm_slab *)alloc->priv; 213 struct mm_bucket *bucket = mm_bucket_by_order(slab->cache, slab->order); 214 215 mm_slab_free(slab, alloc->offset >> slab->order); 216 217 if (slab->free == slab->count) { 218 LIST_DEL(&slab->head); 219 LIST_ADDTAIL(&slab->head, &bucket->free); 220 } else 221 if (slab->free == 1) { 222 LIST_DEL(&slab->head); 223 LIST_ADDTAIL(&slab->head, &bucket->used); 224 } 225 226 FREE(alloc); 227} 228 229void 230nouveau_mm_free_work(void *data) 231{ 232 nouveau_mm_free(data); 233} 234 235struct nouveau_mman * 236nouveau_mm_create(struct nouveau_device *dev, uint32_t domain, 237 union nouveau_bo_config *config) 238{ 239 struct nouveau_mman *cache = MALLOC_STRUCT(nouveau_mman); 240 int i; 241 242 if (!cache) 243 return NULL; 244 245 cache->dev = dev; 246 cache->domain = domain; 247 cache->config = *config; 248 cache->allocated = 0; 249 250 for (i = 0; i < MM_NUM_BUCKETS; ++i) { 251 LIST_INITHEAD(&cache->bucket[i].free); 252 LIST_INITHEAD(&cache->bucket[i].used); 253 LIST_INITHEAD(&cache->bucket[i].full); 254 } 255 256 return cache; 257} 258 259static INLINE void 260nouveau_mm_free_slabs(struct list_head *head) 261{ 262 struct mm_slab *slab, *next; 263 264 LIST_FOR_EACH_ENTRY_SAFE(slab, next, head, head) { 265 LIST_DEL(&slab->head); 266 nouveau_bo_ref(NULL, &slab->bo); 267 FREE(slab); 268 } 269} 270 271void 272nouveau_mm_destroy(struct nouveau_mman *cache) 273{ 274 int i; 275 276 if (!cache) 277 return; 278 279 for (i = 0; i < MM_NUM_BUCKETS; ++i) { 280 if (!LIST_IS_EMPTY(&cache->bucket[i].used) || 281 !LIST_IS_EMPTY(&cache->bucket[i].full)) 282 debug_printf("WARNING: destroying GPU memory cache " 283 "with some buffers still in use\n"); 284 285 nouveau_mm_free_slabs(&cache->bucket[i].free); 286 nouveau_mm_free_slabs(&cache->bucket[i].used); 287 nouveau_mm_free_slabs(&cache->bucket[i].full); 288 } 289 290 FREE(cache); 291} 292 293