r600_pipe.h revision f60235e73a5260f92630ce472e06d8c5c00414fb
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "util/u_slab.h" 34#include "util/u_vbuf_mgr.h" 35#include "r600.h" 36#include "r600_public.h" 37#include "r600_shader.h" 38#include "r600_resource.h" 39 40#define R600_MAX_CONST_BUFFERS 1 41#define R600_MAX_CONST_BUFFER_SIZE 4096 42 43#ifdef PIPE_ARCH_BIG_ENDIAN 44#define R600_BIG_ENDIAN 1 45#else 46#define R600_BIG_ENDIAN 0 47#endif 48 49enum r600_pipe_state_id { 50 R600_PIPE_STATE_BLEND = 0, 51 R600_PIPE_STATE_BLEND_COLOR, 52 R600_PIPE_STATE_CONFIG, 53 R600_PIPE_STATE_CLIP, 54 R600_PIPE_STATE_SCISSOR, 55 R600_PIPE_STATE_VIEWPORT, 56 R600_PIPE_STATE_RASTERIZER, 57 R600_PIPE_STATE_VGT, 58 R600_PIPE_STATE_FRAMEBUFFER, 59 R600_PIPE_STATE_DSA, 60 R600_PIPE_STATE_STENCIL_REF, 61 R600_PIPE_STATE_PS_SHADER, 62 R600_PIPE_STATE_VS_SHADER, 63 R600_PIPE_STATE_CONSTANT, 64 R600_PIPE_STATE_SAMPLER, 65 R600_PIPE_STATE_RESOURCE, 66 R600_PIPE_STATE_POLYGON_OFFSET, 67 R600_PIPE_STATE_FETCH_SHADER, 68 R600_PIPE_NSTATES 69}; 70 71struct r600_screen { 72 struct pipe_screen screen; 73 struct radeon *radeon; 74 struct r600_tiling_info *tiling_info; 75 struct util_slab_mempool pool_buffers; 76 unsigned num_contexts; 77 78 /* for thread-safe write accessing to num_contexts */ 79 pipe_mutex mutex_num_contexts; 80}; 81 82struct r600_pipe_sampler_view { 83 struct pipe_sampler_view base; 84 struct r600_pipe_state state; 85}; 86 87struct r600_pipe_rasterizer { 88 struct r600_pipe_state rstate; 89 bool flatshade; 90 unsigned sprite_coord_enable; 91 float offset_units; 92 float offset_scale; 93}; 94 95struct r600_pipe_blend { 96 struct r600_pipe_state rstate; 97 unsigned cb_target_mask; 98}; 99 100struct r600_pipe_dsa { 101 struct r600_pipe_state rstate; 102 unsigned alpha_ref; 103}; 104 105struct r600_vertex_element 106{ 107 unsigned count; 108 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 109 struct u_vbuf_mgr_elements *vmgr_elements; 110 struct r600_bo *fetch_shader; 111 unsigned fs_size; 112 struct r600_pipe_state rstate; 113 /* if offset is to big for fetch instructio we need to alterate 114 * offset of vertex buffer, record here the offset need to add 115 */ 116 unsigned vbuffer_need_offset; 117 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 118}; 119 120struct r600_pipe_shader { 121 struct r600_shader shader; 122 struct r600_pipe_state rstate; 123 struct r600_bo *bo; 124 struct r600_bo *bo_fetch; 125 struct r600_vertex_element vertex_elements; 126}; 127 128/* needed for blitter save */ 129#define NUM_TEX_UNITS 16 130 131struct r600_textures_info { 132 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 133 unsigned n_views; 134 void *samplers[NUM_TEX_UNITS]; 135 unsigned n_samplers; 136}; 137 138struct r600_fence { 139 struct pipe_reference reference; 140 struct r600_pipe_context *ctx; 141 unsigned index; /* in the shared bo */ 142 struct list_head head; 143}; 144 145#define FENCE_BLOCK_SIZE 16 146 147struct r600_fence_block { 148 struct r600_fence fences[FENCE_BLOCK_SIZE]; 149 struct list_head head; 150}; 151 152struct r600_pipe_fences { 153 struct r600_bo *bo; 154 unsigned *data; 155 unsigned next_index; 156 /* linked list of preallocated blocks */ 157 struct list_head blocks; 158 /* linked list of freed fences */ 159 struct list_head pool; 160}; 161 162#define R600_CONSTANT_ARRAY_SIZE 256 163#define R600_RESOURCE_ARRAY_SIZE 160 164 165struct r600_pipe_context { 166 struct pipe_context context; 167 struct blitter_context *blitter; 168 unsigned family; 169 void *custom_dsa_flush; 170 struct r600_screen *screen; 171 struct radeon *radeon; 172 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 173 struct r600_context ctx; 174 struct r600_vertex_element *vertex_elements; 175 struct r600_pipe_state fs_resource[PIPE_MAX_ATTRIBS]; 176 struct pipe_framebuffer_state framebuffer; 177 struct pipe_index_buffer index_buffer; 178 unsigned cb_target_mask; 179 /* for saving when using blitter */ 180 struct pipe_stencil_ref stencil_ref; 181 struct pipe_viewport_state viewport; 182 struct pipe_clip_state clip; 183 struct r600_pipe_state config; 184 struct r600_pipe_shader *ps_shader; 185 struct r600_pipe_shader *vs_shader; 186 struct r600_pipe_state vs_const_buffer; 187 struct r600_pipe_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 188 struct r600_pipe_state ps_const_buffer; 189 struct r600_pipe_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 190 struct r600_pipe_rasterizer *rasterizer; 191 /* shader information */ 192 unsigned sprite_coord_enable; 193 bool flatshade; 194 bool export_16bpc; 195 unsigned alpha_ref; 196 bool alpha_ref_dirty; 197 struct r600_textures_info ps_samplers; 198 199 struct r600_pipe_fences fences; 200 201 struct u_vbuf_mgr *vbuf_mgr; 202 struct util_slab_mempool pool_transfers; 203 bool blit; 204 205}; 206 207struct r600_drawl { 208 struct pipe_draw_info info; 209 struct pipe_context *ctx; 210 unsigned index_size; 211 unsigned index_buffer_offset; 212 struct pipe_resource *index_buffer; 213}; 214 215/* evergreen_state.c */ 216void evergreen_init_state_functions(struct r600_pipe_context *rctx); 217void evergreen_init_config(struct r600_pipe_context *rctx); 218void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 219void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 220void evergreen_fetch_shader(struct r600_vertex_element *ve); 221void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 222void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 223void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx, 224 struct r600_pipe_state *rstate, 225 struct r600_resource *rbuffer, 226 unsigned offset, unsigned stride); 227 228/* r600_blit.c */ 229void r600_init_blit_functions(struct r600_pipe_context *rctx); 230void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 231void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 232void r600_flush_depth_textures(struct r600_pipe_context *rctx); 233 234/* r600_buffer.c */ 235struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 236 const struct pipe_resource *templ); 237struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 238 void *ptr, unsigned bytes, 239 unsigned bind); 240struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 241 struct winsys_handle *whandle); 242void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 243 244/* r600_query.c */ 245void r600_init_query_functions(struct r600_pipe_context *rctx); 246 247/* r600_resource.c */ 248void r600_init_context_resource_functions(struct r600_pipe_context *r600); 249 250/* r600_shader.c */ 251int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 252void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 253int r600_find_vs_semantic_index(struct r600_shader *vs, 254 struct r600_shader *ps, int id); 255 256/* r600_state.c */ 257void r600_init_state_functions(struct r600_pipe_context *rctx); 258void r600_init_config(struct r600_pipe_context *rctx); 259void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 260void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 261void r600_fetch_shader(struct r600_vertex_element *ve); 262void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 263void r600_polygon_offset_update(struct r600_pipe_context *rctx); 264void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx, 265 struct r600_pipe_state *rstate, 266 struct r600_resource *rbuffer, 267 unsigned offset, unsigned stride); 268 269/* r600_texture.c */ 270void r600_init_screen_texture_functions(struct pipe_screen *screen); 271void r600_init_surface_functions(struct r600_pipe_context *r600); 272uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, 273 const unsigned char *swizzle_view, 274 uint32_t *word4_p, uint32_t *yuv_format_p); 275unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 276 unsigned level, unsigned layer); 277 278/* r600_translate.c */ 279void r600_translate_index_buffer(struct r600_pipe_context *r600, 280 struct pipe_resource **index_buffer, 281 unsigned *index_size, 282 unsigned *start, unsigned count); 283 284/* r600_state_common.c */ 285void r600_set_index_buffer(struct pipe_context *ctx, 286 const struct pipe_index_buffer *ib); 287void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 288 const struct pipe_vertex_buffer *buffers); 289void *r600_create_vertex_elements(struct pipe_context *ctx, 290 unsigned count, 291 const struct pipe_vertex_element *elements); 292void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 293void r600_bind_blend_state(struct pipe_context *ctx, void *state); 294void r600_bind_dsa_state(struct pipe_context *ctx, void *state); 295void r600_bind_rs_state(struct pipe_context *ctx, void *state); 296void r600_delete_rs_state(struct pipe_context *ctx, void *state); 297void r600_sampler_view_destroy(struct pipe_context *ctx, 298 struct pipe_sampler_view *state); 299void r600_delete_state(struct pipe_context *ctx, void *state); 300void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 301void *r600_create_shader_state(struct pipe_context *ctx, 302 const struct pipe_shader_state *state); 303void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 304void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 305void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 306void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 307void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, 308 struct pipe_resource *buffer); 309void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 310 311/* 312 * common helpers 313 */ 314static INLINE u32 S_FIXED(float value, u32 frac_bits) 315{ 316 return value * (1 << frac_bits); 317} 318#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 319 320#endif 321