78222e63630280b96488de0d51d1b2578e26f814 |
|
30-Jan-2013 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0) We are now seing cs that can go over the vram+gtt size to avoid failing flush early cs that goes over 70% (gtt+vram) usage. 70% is use to allow some fragmentation. The idea is to compute a gross estimate of memory requirement of each draw call. After each draw call, memory will be precisely accounted. So the uncertainty is only on the current draw call. In practice this gave very good estimate (+/- 10% of the target memory limit). v2: Remove left over from testing version, remove useless NULL checking. Improve commit message. v3: Add comment to code on memory accounting precision This version is a backport for mesa 9.0 Signed-off-by: Jerome Glisse <jglisse@redhat.com> Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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64db3cc6ad2d52dec46119e5b80030393cb60bf4 |
|
30-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA for Cayman Everything works except for blitting MSAA colorbuffers, which isn't so trivial on Cayman. It's a rarely-used feature anyway.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
78354011f99c4103345f8f32e10b0b4b884ebdaf |
|
26-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement color resolve for r600 The blend state is different and the resolve single-sample buffer must have FMASK and CMASK enabled. I decided to have one CMASK and one FMASK per context instead of per resource. There are new FMASK and CMASK allocation helpers and a new buffer_create helper for that.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
187d7fb2fec7da889f25366696faaac4c2e8f9c4 |
|
24-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement draw_rectangle callback The color resolve on r6xx needs PT_RECTLIST. Using conventional primitive types (triangles and quads) produces an ugly line between two diagonally opposite corners. I guess a rectangular point sprite would work too.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
8698a3b85dd89c5d2fa473e7942b7dc8d25f3c8f |
|
02-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA for r700 Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
a3d9d7ec79d6f7205fab2324e47d8ea185431de0 |
|
12-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement compression for MSAA colorbuffers for evergreen This adds the FMASK and CMASK buffers. They share the same resource with color data. COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"), so that we can keep FAST_CLEAR enabled all the time. Both FMASK and CMASK must be present at the moment. If either one is missing, the other one is not used. v2: add cayman regs in the list Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
48edfe0505ee79d35f770f53b9c9b7ca3c69fd2b |
|
13-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: cleanup names around depth decompression for consistency with the upcoming color decompression naming Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
8d1a9a984f33d8e45f932a9f47cdd57da617a919 |
|
21-Aug-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: fix lockups with dual_src_blend v2 Disable blending when dual_src_blend is enabled and number of color exports in the current fragment shader is less than 2. Fixes lockups with ext_framebuffer_multisample- alpha-to-coverage-dual-src-blend piglit test. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
59361d76a5b0b6b77d6e6bc976e02df2e8df9ec3 |
|
20-Aug-2012 |
archibald <archibald@ethernull.org> |
r600g: Move common compute/3D register init to its own function Signed-off-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
951ac46a6a0a901b53a518c8dcde734578cbf228 |
|
14-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rename r600_resource_texture to r600_texture
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d663a557fd27d7c238248e19f22f2e6b05f03030 |
|
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
r600: update sampler, sampler_view code for the future For when we have pipe->set_sampler_states(pipe, shader, start, num, samplers), etc. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
0f86915c5322b096b7154b6c84e21288074b775d |
|
09-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA color resolve
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
94b634eca0e2bd32d4b5bd92d06d510eae8a5625 |
|
09-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA depth-stencil decompression and resolve and integer textures, which are resolved the same as depth, I think.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
a01791add08fbcb5386e0e9209ba21ed58fbdc42 |
|
22-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement set_sample_mask
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
26cb887ea213be2445e0fd64364d9264ed4fbfd2 |
|
04-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement alpha-to-one
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
2df399c34bb39122a45bdd5b430b48346542e1cb |
|
01-Aug-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: atomize sampler state v2 Use atom for sampler state. Does not provide new functionality or fix any bug. Just a step toward full atom base r600g. v2: Split seamless on r6xx/r7xx into it's own atom. Make sure it's emited after sampler and with a pipeline flush before otherwise it does not take effect. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
cb922b63eba1d75706354614bc5de4d39dbe9ad3 |
|
02-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: precompute color buffer state in pipe_surface and reuse it
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
581f7e3101980a4e1068bb75c2eca60bb2071229 |
|
29-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: drop the old texture allocation code Made obsolete by the libdrm surface allocator.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
e2f623f1d6da9bc987582ff68d0471061ae44030 |
|
28-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't decompress depth or stencil if there isn't any
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d3b013049126fb44d65a0a67001b04acbe778613 |
|
24-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Atomize compute shader state Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
54973910676951050092c096046b213f6a6944b5 |
|
24-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Add helper functions for emitting compute SET_CONTEXT packets Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
99c65bac341f808279a8a847158ace4f058aa72e |
|
26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement wait-free buffer transfer for DISCARD_RANGE Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
de4fd087cbccd47e703f750968b79525ddbe4554 |
|
18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: always derive alphatest state from the first colorbuffer
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
bc2f5fc01e678ecd19f921e5bc7bd55c131dde66 |
|
18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: atomize alphatest state
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c26fadf195876271e559f844c1fc88effa6a60c1 |
|
15-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused code after conversion of sampler views
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
5d8d4252f2f6632fc455dcf1079c95495ef445ac |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: convert sampler view emission into atoms Vertex and constant buffers are emitted in the same way. This is mainly a simplification of the code. The cleanup is in another patch.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
80755ff56317446a8c89e611edc1fdf320d6779b |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: properly track which textures are depth This fixes the issue with have_depth_texture never being set to false.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
ba48f47ebf7f017db0507b92a3ca83e404dc586c |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate code for setting sampler views and fix bugs in the process Issues fixed: - set_vs_sampler_views for evergreen is now properly implemented. - Added the missing inval_texture_cache call for evergreen. - have_depth_texture was sometimes incorrectly set to false on evergreen even if there were depth textures in other shader stages. To fix this, set it to true once and never set it to false again. It's stupid, but it matches the r600 code. The proper fix is left to another patch. - Optimizaton: The sampler views which aren't changed aren't updated.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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d1ca16b2738644d17c10e736ca36981f69f5fa87 |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused flag have_depth_fb This is a leftover from: commit fe1fd675565231b49d3ac53d0b4bec39d8bc6781 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Jul 8 03:10:37 2012 +0200 r600g: don't flush depth textures set as colorbuffers
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
585baac652ffa172fb3fbbdd4c7559d03b7c27ef |
|
06-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: do fine-grained vertex buffer updates If only some buffers are changed, the other ones don't have to re-emitted. This uses bitmasks of enabled and dirty buffers just like emit_constant_buffers does.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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15ca9d159e50815b0bfe60df8873f48c32a59ca5 |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't check the R600_GLSL130 env var GLSL 1.3 has been enabled by default for quite a while.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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c2f444c54db82a53f63fa7a103770ee5eedc3559 |
|
12-Jul-2012 |
Tom Stellard <tstellar@gmail.com> |
r600g: Emit vertex buffers using the same method as constant buffers Signed-off-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9b76ee70b2ceebb52cc5edc574df9593cbac03b3 |
|
12-Jul-2012 |
Tom Stellard <tstellar@gmail.com> |
r600g: Unify 3D and compute vertex buffer emission Signed-off-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5a17d8318ec2c20bf86275044dc8f715105a88e7 |
|
08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: flush depth textures bound to vertex shaders This was missing/broken. There are also minor code cleanups. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
dee58f94af833906863b0ff2955b20f3ab407e63 |
|
08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: do fine-grained depth texture flushing - maintain a mask of which mipmap levels are dirty (instead of one big flag) - only flush what was requested at a given point and not the whole resource (most often only one level and one layer has to be flushed) Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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df79eb59566f20a7fa8e11d87b63b81ec35eaf25 |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove is_flush from DSA state we can just update the state when decompressing, there's no need to add additional info into the DSA state Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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4fe74412cfdba9af6ce878aebbb0c367f19cbb4b |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move CB_SHADER_MASK setup into cb_misc_state Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a1a1ff5ec09acda0c4849c9e41a37ae82a80f000 |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move MULTIWRITE setup into cb_misc_state for r6xx-r7xx Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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0ea76916e63f8fc556f5e8f5a46c196d317cd5ad |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move CB_TARGET_MASK setup into new cb_misc_state to remove some overhead from draw_vbo. This is a derived state. BTW, I've got no idea how compute interacts with 3D here, but it should use cb_misc_state, so that 3D and compute don't conflict. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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c0f7fe7b79afa9b95b1af56dce9eb881575b1cde |
|
11-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g/compute: Disable growing the memory pool The code for growing the memory pool (which is used for storing all of the global buffers) wasn't working. There seem to be two separate issues with the memory pool code. The first was the way it was growing the pool. When the memory pool needed more space, it would: 1. Copy the data from the memory pool's backing texture to system memory. 2. Delete the memory pool's texture 3. Create a bigger backing texture for the memory pool. 4. Copy the data from system memory into the bigger texture. The copy operations didn't seem to be working, and I suspect that since they were using fragment shaders to do the copy, that there might have been a problem with the mixing of compute and 3D state. The other issue is that the size of 1D textures is limited, and I was having trouble getting 2D textures to work. I think these problems will be easier to solve once more code is shared between 3D and compute, which is why I decided to disable it for now rather than continue searching for a fix.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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37708479608af877986b76302a9c92611d1e23d0 |
|
11-Jul-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: improve flushed depth texture handling v2 Use r600_resource_texture::flished_depth_texture for GPU access, and allocate it in the VRAM. For transfers we'll allocate texture in the GTT and store it in the r600_transfer::staging. Improves performance when flushed depth texture is frequently used by the GPU, e.g. in Lightsmark (~30%) Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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da9c8a73ec6fcb0e92204a739c1a7c43f145efef |
|
27-Jun-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g/compute: Use evergreen_cb() for binding RATs
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5016fe2d47a08ce2cd7c597e67862086e7d63b64 |
|
25-Jun-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Add start_compute_cs atom to struct r600_context The start_compute_cs atom initializes some config and context registers to the values needed for running compute shaders. When a compute shader is dispatched, this atom is emitted after the start_cs_cmd atom, which initializes registers that are common to both 3D and compute. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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38be0966c7e58fb3017c222cf416ae2bdc0bee3d |
|
25-Jun-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Add pkt_flag member to struct r600_command_buffer Some packets require the shader type bit (bit 1) to be set when used for compute shaders. The pkt_flag will be initialized to RADEON_CP_PACKET3_COMPUTE_MODE for any struct r600_command_buffer used for dispatching compute shaders and it will be or'd against the result of the PKT3 macro when adding a new packet to a struct r600_command buffer. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b75f1d973c7b626dba567b792be5a3539855a705 |
|
26-Jun-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xx DUAL_EXPORT can be enabled on r6xx/r7xx when all CBs use 16-bit export and there is no depth/stencil export. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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470d00c0e270c6079232d0d5ab10bf3219768faf |
|
26-Jun-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: enable DUAL_EXPORT mode when possible It seems DUAL_EXPORT on evergreen may be enabled when all CBs use 16-bit export mode (EXPORT_4C_16BPC), also there should be at least one CB, and the PS shouldn't export depth/stencil. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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0c47d9dcab80923c61b3f5375128e9b511b842fb |
|
26-Jun-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: avoid unnecessary shader exports v2 In some cases TGSI shader has more color outputs than the number of CBs, so it seems we need to limit the number of color exports. This requires different shader variants depending on the nr_cbufs, but on the other hand we are doing less exports, which are very costly. v2: fix various piglit regressions Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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4acf71f01ea1edb253cd38cc059d4af1a2a40bf4 |
|
11-Jun-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: cache shader variants instead of rebuilding v3 Shader variants are stored in the list, the key for lookup is based on the states that require different hw shaders - currently it's rctx->two_side (all gpus) and rctx->nr_cbufs (evergreen/cayman, when writes_all property is set). v2: - use simple list instead of keymap as suggested by Marek on irc - call r600_adjust_gprs from r600_bind_vs_shader for r6xx/r7xx (r600_shader_select isn't used for vertex shaders currently) v3: - fix call to r600_adjust_gprs - do it after updating current shader Improves performance for some apps, e.g. FlightGear - see https://bugs.freedesktop.org/show_bug.cgi?id=50360 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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4891c5dc64ccd8cf2bf8a8550ae23e1a61806a7d |
|
25-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: inline r600_blit_push_depth and use resource_copy_region We are going to have a separate resource for depth texturing and transfers and this is just a transfer thing.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
6e7756db14c362ede6fdc97454267a32b8eab1d4 |
|
17-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: enable streamout by default on r7xx and DRM 2.17.0 Now that it's in Linus's tree. Has anyone had a chance to test streamout on Cayman recently?
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
6a829a1b724ca0d960decee217d260b4de8a5463 |
|
30-Nov-2011 |
Adam Rak <adam.rak@streamnovation.com> |
r600g: compute support for evergreen Tom Stellard: - Updated for gallium interface changes - Fixed a few bugs: + Set the loop counter + Calculate the correct number of pipes - Added hooks into the LLVM compiler
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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05ea705c7c6212d16fcc9bcf04619ffd4311bb03 |
|
11-May-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove slab allocator for pipe_resource (used mainly for user buffers)
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b496136af84e396e7890082817b563dc53ac36fc |
|
12-May-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove user_buffer_create from the interface Nothing uses it now.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
31a25dac98ea20ba853128f98987c6358d8e0598 |
|
27-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: setup COLOR1 for possible dual-src in the framebuffer bind As pointed out by Marek, if we have only one cb, we may as well add this single register write here rather than adding it in the draw loop. Reviewed-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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bb4c5d72d7c7cb1d9e7016e2c07c36875f30011a |
|
11-May-2012 |
Marek Olšák <maraeo@gmail.com> |
Merge branch 'gallium-userbuf' Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
|
4a26454e979251db25bab68685835fa32c099429 |
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22-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: bypass alpha for integer types (v2) This moves the alpha test control to derived state and disables alpha testing for integer fbs. fbo-blending test in piglit gets further when we do this (not a pass but less fail). v2: drop the fb_sx_alpha_test_control Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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507337864fa80caf9f26602324d2c28dd0a75d61 |
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24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: change set_constant_buffer to be UBO-friendly
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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23b948057ad33cf0b27e5c88a8e9ff7dbfa0573c |
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01-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move updating vertex buffer state into set_vertex_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e0773da1e897164ed7597437070e32b867734ee5 |
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10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: make user vertex buffers optional This couldn't be split because it would break bisecting. Summary: * r300g,r600g: stop using u_vbuf * r300g,r600g: also report that the FIXED vertex type is unsupported * u_vbuf: refactor for use in the state tracker * cso: wire up u_vbuf with cso_context * st/mesa: conditionally install u_vbuf
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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428855eea3e99d94474df6df0cb8dfc4a8819702 |
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11-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't share u_upload_mgr with u_vbuf, create its own
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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889238c8b1e6b8ac5eed30ec3122be94216ca7cf |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override create/bind/destroy_vertex_elements_state
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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2d03d4f4a365d7af5f4dac20700009152eba1682 |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override set_vertex_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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31714ea4d5a20285f398286fe45b53d0609926dd |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override set_index_buffer This makes u_vbuf_mgr call the driver instead of the other way around.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e382a0c14251a3000090ee75765f8d88d1b20409 |
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09-Apr-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: store glsl_feature_level in the r600_screen Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Reviewed-by: Michel Dänzer <michel@daenzer.net> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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d1cc87c0b64c2221b079015a6c3b593af83f0758 |
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24-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: initial r600 dual src blending support survives piglit with no regressions on rv610/evergreen Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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34e53adc51ade8d53d74b6ae35bec90f1a6b9b29 |
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02-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: inline r600_upload_index_buffer
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a633d82ce352a69fd54a2b0e262a91f27f478119 |
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02-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove dead code after the rework Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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68bbfc1afe210d82acfb14a78b0fd8c436a8f78c |
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01-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework state emission of constant buffers Framerate in ipers: before: 43.6 FPS after: 46.6 FPS Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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c76462b45f1e3a0aa2ee7971191e30e8a5f52015 |
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30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework state emission of vertex buffers This reduces a little of CPU overhead. The idea is to translate pipe vertex buffers directly into the CS and not using any intermediate representations. Framerate in Torcs: before: 32.2 after: 34.6 Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5c03d1fa0fbe130153a2e4c937f684c680ca20b2 |
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30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: kill off the fallback for crazy src_offset values st/mesa doesn't allow src_offset to be greater than stride and the maximum stride r600 supports is 2047. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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bc95152f1d3bf0dbf79d81e6b9956fd60198e3df |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: determine in advance if hw has vertex cache
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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669d8766ff3403938794eb80d7769347b6e52174 |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: optimize r600_resource_va Avoid calling get_radeon_bo and inline it.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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80e4d18f84748f903cea07b9bba2d519cfa4163a |
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08-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
Revert "r600g: rework rasterizer discard for evergreen" I will use SX_MISC instead. This reverts commit 734792e83fdc526623d8fe0a60479648c936bd53. Conflicts: src/gallium/drivers/r600/evergreen_hw_context.c src/gallium/drivers/r600/evergreen_state.c src/gallium/drivers/r600/r600_hw_context.c src/gallium/drivers/r600/r600_pipe.h
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e363dd5c7d8ba40984d937ad7487abbb5be439bc |
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05-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: replace atom_ prefix with _state and _cmd suffixes
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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330b6c85c961b32f704ce8ec7dbf8cb7fc0b80a8 |
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05-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: cleanup includes
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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6ed5855009a0ab8c6f88cad1ae517e49d8953d98 |
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05-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move r600_context_bo_reloc to r600_pipe.h so that we don't have to include r600_hw_context_priv.h outside of the *hw_context* files.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f71f5edf78572ae87b9efb897df49efab1a53558 |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: if pixel shader is NULL, bind a dummy one Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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734792e83fdc526623d8fe0a60479648c936bd53 |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework rasterizer discard for evergreen Implement it right using STRMOUT_CONFIG.RAST_STREAM. This fixes rasterizer discard with points and lines. This also adds another derived state. It's a combination of rasterizer discard and streamout enable. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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aacd653834264b70a2537aff7914762b39f0683f |
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26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework scissor for r600-r700 We must use VPORT_SCISSOR, because that's the only one we can use for multiple scissor rectangles in ARB_viewport_array. R700 can use the VPORT_SCISSOR_ENABLE bit, but R600 doesn't have that and must emit a 8192x8192 rectangle if scissor is disabled. This commit also cleanups magic numbers in create_rs_state. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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09ec30f02830b3cbf9d6ac04d9497634dca86846 |
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23-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't suspend timer queries for u_blitter Timer queries should be able to measure the time spent in u_blitter as well. Queries are split into two groups: the timer ones and the others (streamout, occlusion), because we should only suspend non-timer queries for u_blitter, and later if the non-timer queries are suspended, the context flush should only suspend and resume the timer queries. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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83667acfd9feed932f6864092382e752466975ed |
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23-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move all query code into r600_query.c And rename or inline functions where appropriate. There is no reason to keep this stuff in r600_hw_context.c. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b85fc0ac7e9795b773edad22e20eb3270f4909bd |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move initialization of use_surface flag into screen_create Also change the type to bool and give it a less ambiguous name.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5d2de9232d3bee91a6df49d1558fa00995a235c5 |
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08-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move invariant register updates into start_cs for evergreen and cayman
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf |
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03-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move invariant register updates into start_cs for r6xx-r7xx
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e2809849ecac69615ece294a55ee355afaac33d3 |
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02-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: add a depth misc state which depends on occlusion queries This is a state which is derived from other states and is actually the first state which doesn't correspond to any gallium state. There are two state flags: bool occlusion_query_enabled bool flush_depthstencil_enabled Additional flags can be added later if needed, e.g. bool hiz_enabled. The emit function will have to figure out the register values by itself. It basically just emits the registers when the state changes. This commit also adds a few helper functions for writing registers directly into a command stream.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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182fd4c54476ced92b61412b0cac5be32e257b53 |
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02-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move all invariant state from draw_vbo into start_cs
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f126253040654d52db134063a69ebaf0c417d410 |
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31-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: turn init_config into a command buffer for starting a CS This is the first pure command buffer. It contains CS initialization packets and emits invariant state (i.e. the registers which never or rarely change). The affected registers are removed from *_hw_context.c, so that both ways of emitting commands can co-exist. v2: emit context_control in cayman's start_cs too
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b0b81218132b6952de987dca21b9750d8d51b7f0 |
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16-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove the workaround for quads and provoking vertex
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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73191026b4198a3dce86dac015f973616f76363a |
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02-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove redundant r600_context::vs_so_stride_in_dw
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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8cd03b933cf868ff867e2db4a0937005a02fd0e4 |
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14-Feb-2012 |
Simon Farnsworth <simon.farnsworth@onelan.co.uk> |
r600g: Use a fake reloc to sleep for fences r300g is able to sleep until a fence completes rather than busywait because it creates a special buffer object and relocation that stays busy until the CS containing the fence is finished. Copy the idea into r600g, and use it to sleep if the user asked for an infinite wait, falling back to busywaiting if the user provided a timeout. Note: this is a candidate for the stable branches. Signed-off-by: Simon Farnsworth <simon.farnsworth@onelan.co.uk> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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014198ec8860d8a0abfd6aa0ddd8db9d26febdbb |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate set_blend_color code
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5cc9aa0e02f222fd6a8f16f65d8c7f5eda06f893 |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate more translate functions
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9a20130e5f703e9e9279965183993b95907c7d6b |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate some translate functions
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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c0c979eebc076b95cc8d18a013ce2968fe6311ad |
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30-Jan-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add support for common surface allocator for tiling v13 Tiled surface have all kind of alignment constraint that needs to be met. Instead of having all this code duplicated btw ddx and mesa use common code in libdrm_radeon this also ensure that both ddx and mesa compute those alignment in the same way. v2 fix evergreen v3 fix compressed texture and workaround cube texture issue by disabling 2D array mode for cubemap (need to check if r7xx and newer are also affected by the issue) v4 fix texture array v5 fix evergreen and newer, split surface values computation from mipmap tree generation so that we can get them directly from the ddx v6 final fix to evergreen tile split value v7 fix mipmap offset to avoid to use random value, use color view depth view to address different layer as hardware is doing some magic rotation depending on the layer v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on evergreen, align bytes per pixel to a multiple of a dword v9 fix handling of stencil on evergreen, half fix for compressed texture v10 fix evergreen compressed texture proper support for stencil tile split. Fix stencil issue when array mode was clear by the kernel, always program stencil bo. On evergreen depth buffer bo need to be big enough to hold depth buffer + stencil buffer as even with stencil disabled things get written there. v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen, old ddx overestimate those. Fix linear case when pitch*height < 64. Fix r300g. v12 Fix linear case when pitch*height < 64 for old path, adapt to libdrm API change v13 add libdrm check Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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38bf2763482b4f1b6d95cd51aecec75601d8b90f |
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31-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused variable num_dest_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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74027a9ba250f07a77ee40e105c50c27e4fc3bc0 |
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30-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove dead code for tracking relocations
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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0813e58a3e41faf6f2072d034dfdc6198a3a1fee |
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30-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework cache flushing This also significantly improves the RV670 flush by using the CB1 flush *always* and also DEST_BASE_0_ENA, which appears to magically fix some tests. I am not entirely sure, but it's possible that RV670 flushing is fixed completely. v2: fix cayman by flushing texture cache instead of vertex cache Thanks to Dave Airlie for testing Cayman.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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2fe521fa419ee153afb6295289dc5e95d3229858 |
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30-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: add a new simple API for state emission
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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621e0db71c5ddcb379171064a4f720c9cf01e888 |
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30-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove redundant pm4 and pm4_cdwords in r600_context These only mirrored radeon_winsys_cs.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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302862defa61b2cee1ae24159aca306f090ca854 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove the now-useless internal flush callback
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e4340c1908a6a3b09e1a15d5195f6da7d00494d0 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: merge r600_context with r600_pipe_context The split made no sense.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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78293b99b23268e6698f1267aaf40647c17d95a5 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove u8,u16,u32,u64 types
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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85db52025189c88437f82369716ffe88429dc08b |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use r600_context_reg on r6xx-r7xx Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b1b969f670c50a15110fd41527ccbc7e885e1cdd |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use r600_context_reg on evergreen Just getting rid of things which use the register mask. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a494301f7fd4c93df67396d296a3edc6acfa44c3 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_CL_CLIP_CNTL Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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97acf2ca59defd3bcba946cdb014ee7b440f9186 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_CL_VS_OUT_CNTL Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a652cc40b9641d0b51e0a8533924a50073a50aae |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_SU_SC_MODE_CNTL It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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2000086fcd5174f121f61dd6df5948c67101e148 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't add PA_SC_LINE_STIPPLE to rasterizer_state It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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84b4b2a8aacf6655d3f2a9f03dec3913a00aabdb |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xx Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a2361946e782b57f0c63587841ca41c0ea707070 |
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28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework and consolidate stencilref state setting Stop using the register mask. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5345e3ea86a3e942ccef083019a76b38b05f3f14 |
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28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1 Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f183cc9ce3ad1d043bdf8b38fd519e8f437714fc |
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27-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: set minimum point size to 1.0 for non-sprite non-aa points
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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1a9d2b764295f561aa9c24f504bd8cf3f95e7f54 |
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24-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: fix linear and flat interpolation Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c2b800cf38b299c1ab1c53dc0e4ea00c7acef853 |
|
23-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: nuke the fallback for vertex and fragment color clamping
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
54e8dcaad65cbe3603730414fd8d76ac53f89a86 |
|
20-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement clip vertex v2 Clip planes are uploaded as a constant buffer and used by the vertex shader to produce corresponding clip distances for hw clipping. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
91d47296967ebfaf685f3870998ea0a1450ecf55 |
|
15-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement clip distances Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
725a820b926575265e6790601a0defd9c30947dc |
|
06-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement two-sided lighting (v3) v2: select the colors in the pixel shader v3: fix rs state creation for pre-evergreen Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
2449695e822421fdcaf1c66dffc12d7d705ea69d |
|
17-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: improve the pipe_stream_output_info struct (v2) There are 3 changes: 1) stride is specified for each buffer, not just one, so that drivers don't have to derive it from the outputs 2) new per-output property dst_offset, which specifies the offset into the buffer in dwords where the output should be stored, so that drivers don't have to compute the offsets manually; this will also be useful for gl_SkipComponents from ARB_transform_feedback3 3) register_mask is removed, instead, there is start_component and num_components; register_mask with non-consecutive 1s doesn't make much sense (some hardware cannot do packing of components) Christoph Bumiller: fixed nvc0. v2: resolve merge conflicts in Draw and clean it up
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
bb1f0cf3508630a9a93512c79badf8c493c46743 |
|
02-Dec-2011 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add support for virtual address space on cayman v11 Virtual address space put the userspace in charge of their GPU address space. It's up to userspace to bind bo into the virtual address space. Command stream can them be executed using the IB_VM chunck. This patch add support for this configuration. It doesn't remove the 64K ib size limit thought this limit can be extanded up to 1M for IB_VM chunk. v2: fix rendering v3: fix rendering when using index buffer v4: make vm conditional on kernel support add basic va management v5: catch the case when we already have va for a bo v6: agd5f: update on top of ioctl changes v7: agd5f: further ioctl updates v8: indentation cleanup + fix non cayman v9: rebase against lastest mesa + improvement from Marek & Michel v10: fix cut/paste bug v11: don't rely on updated radeon_drm.h Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
7dd2d29a560a53d42d15f9ac06ba2ee7cd312ed9 |
|
30-Dec-2011 |
Michel Dänzer <michel.daenzer@amd.com> |
r600g: Manage fences per screen rather than per context. A fence is a screen object and can outlive the context it was created from. The previous code would access freed memory in that case, resulting in various problems. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=44151 https://bugs.freedesktop.org/show_bug.cgi?id=44007 Probably fixes: https://bugs.freedesktop.org/show_bug.cgi?id=43993 NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
543b2331d7b45a29ccd3530daa2389e87e65d89b |
|
08-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement transform feedback r600: DONE. r700: MOSTLY (done but locks up). Evergreen: MOSTLY (done but doesn't work for an unknown reason). The kernel support will come soon.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
fba685a0995e76f86af5920163297e5c3b32fb4b |
|
22-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: rename to u_vbuf
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c95bd12bec0834715894ee42e89e26c31a4ffac4 |
|
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: use u_vbuf_mgr to set/get the index buffer
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
e532c710c60f0895e32af6562ac2855aa7d5eb63 |
|
04-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: move SPI setup to PS setup SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
9212637f34c6600daaf162f95ca49e3c42abbc40 |
|
04-Nov-2011 |
Alex Deucher <alexander.deucher@amd.com> |
Revert "r600g: move SPI setup to PS setup" This reverts commit 9804cf3118ae7249098af2a9c78b36f4fb576ee4. This breaks r6xx.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
9804cf3118ae7249098af2a9c78b36f4fb576ee4 |
|
04-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: move SPI setup to PS setup SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
a19e6a8f2840be9a59e46c8d408658715ae47bf0 |
|
27-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove redundant variable r600_pipe_context::blit
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
344039d81d3cc079dd73b3b703ff613c344904e0 |
|
26-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: cleanup draw_vbo and add comments
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
90ce3cdde9fb2dd507b4e21c5456a3371f5996bc |
|
17-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove struct radeon (or what's left of it) Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
518557d74abd4ce035dae079ff6eb1b08cc639d0 |
|
17-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: move family and chip_class from struct radeon to r600_screen Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
6101b6d442b06a347c001fe85848d636ab7df260 |
|
11-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: merge r600_bo with r600_resource I have moved 'last_flush' and 'binding' from r600_bo to winsys/radeon. The other members are now part of r600_resource. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
28fb79891101c23c75982726c81112caa96f9275 |
|
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
f97acf40155a5d63a70ac6875df8128cb91d2369 |
|
11-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused function r600_buffer_from_handle
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
3603d157889544230f1787bbdc4915ccd7461c59 |
|
11-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: compute tiling info in the pipe, not in the winsys The winsys doesn't need it.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c4519c3aec37f5cb3db8fe7e8ead13ae04e792b5 |
|
02-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix texture array filtering This fixes piglit/fbo-generatemipmap-array. It looks like SQ_TEX_SAMPLER_WORD0_0.TEX_ARRAY_OVERRIDE should be set for array textures in order to disable filtering between slices, which adds a dependency between sampler views and sampler states. This patch reworks sampler state updates such that they are postponed until draw time. TEX_ARRAY_OVERRIDE is updated according to bound sampler views. This also consolidates setting the texture state between vertex and pixel shaders.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
8fb7f1a8a4cbab5365491b4b41e50ff3f03306c8 |
|
27-Aug-2011 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
r600g: Fix include style As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
47dcfb8dab517e2c92af2f4813b0f5ad200b8b07 |
|
07-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: set read/write usage flags for each relocation This takes advantage of the new GEM_WAIT ioctl when mapping buffers. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c79e9f0ed59d561849a0a4fbaafe87d5064d3e8c |
|
04-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: enable thread offloading Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
2ce783d8ddec1b1fcadc0798af0ebb045bba1cc4 |
|
02-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: put radeon_winsys in screen::winsys, don't include drm_driver in the pipe Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
ce12f826927cf2d3ac3fd70d893abfb07adc23db |
|
22-Jul-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: first step into winsys/radeon Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
b3b946b0ab88c1d7edeab183d8ad5125ba223392 |
|
09-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Store the chip class in r600_pipe_context. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
949896b82f19f72333e7f6c132bd55e023f0170f |
|
09-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Fix the type of the family field in r600_pipe_context. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
18cdb9c8abfb5d9f009fcb36ab788f48792207e4 |
|
05-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Use the actual Evergreen functions to query format support on Evergreen. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
feec48114b261f43c8dc94c06cfccea3b6ef1689 |
|
25-Jun-2011 |
Alex Deucher <alexdeucher@gmail.com> |
r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS Evergreen+ don't support multi-writes so we need to emulate it in the shader. Fixes the following piglit tests: fbo-drawbuffers-fragcolor ati_draw_buffers-arbfp-no-option Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
eafd331cf3b024001abd3f64861f41cd33a9acb2 |
|
24-Jun-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement fragment and vertex color clamp Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38440 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d81126b714cd4de0ab036bb22bf4103f5fcec015 |
|
24-Jun-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: optimize spi update Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
badf0335ef70223204fbae3e8fdef718cdb3ad19 |
|
19-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement seamless_cube_map on r600-r700 st/mesa guarantees that all bound sampler states have the same value in seamless_cube_map.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
6f243ec25d88589747c7a595903e201b90a4d767 |
|
15-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: disable render condition for some blitter operations
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
2743851c1a73305dd83e42b99edc49906d9c0a51 |
|
07-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: move depth texture flushing out of line. this needs a piglit run. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
04554c7d3a3b28e8103e50ed54f1ac57c6c11017 |
|
08-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: adjust vs/ps gprs on r600/r700 cards when needed. Ideally we'd have a compiler and register spilling and all that but this is good enough for now to avoid the gpu hang in piglit, glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined on r600/r700 cards. based on r600c patch Andre Maasikas <amaasikas@gmail.com> r600c: bump sq gpr resources if a shader needs more than default Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
5f2deba9f3f3f9230a9fdd2848e20c1e23e98b8f |
|
08-Jun-2011 |
Brian Paul <brianp@vmware.com> |
gallium: s/bool/boolean/
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
cf0f02e501eb2eb8edcf2c4f6db826b0cdd31c9b |
|
03-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: move resource setting to its own structures. resource setting could be a fair bit more lightweight, this patch just separates the resource structs from the standard reg tracking structs in the driver, later patches will improve the winsys. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
b0dc2d0c3b964c2670554a91b4ee79360fd5934a |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add spi state and move spi/vgt to modify register This modifies the VGT state and move the SPI setup to its own discrete state. It then just sets the SPI state up and the VGT state up once and modifies them thereafter. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
573758fd094431c8b3220786cea28dfdb4cfad1c |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: decrease CPU time on set buffer resources This splits the initialisation and the setting of values in the resource buffers. We only should end up initialising once and updateing with new values when needed. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
7f6672f6a737bc1c47e36c9567bd6d908855ce4d |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: prepare for passing ctx into _r600_pipe_state_add_reg This moves the functions down the file, and also adds a ctx parameter. This is precursor patch just moving stuff around and getting it ready. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
9eb86f89a9d6471a92519064547a3937a6f89762 |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: optimise state setting in r600_draw_vbo. This drop the r600_draw_vbo CPU usage on a run of nexuiz from 1.40% to 0.72% in sysprof for me on my Fusion APU. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
b9e8ea6a2717422ea71887beda093fe1dfbd1200 |
|
09-May-2011 |
Jerome Glisse <jglisse@redhat.com> |
r600g: anisotropic filtering support for evergreen hw Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
f60235e73a5260f92630ce472e06d8c5c00414fb |
|
05-May-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Match alpha ref precision to color format precision. This fixes piglit fbo-alphatest-formats on Evergreen. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d7577ae3a6d6e174ab36d244f6bd4dedd63c3d1d |
|
25-Apr-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Cleanup the big endian support a bit. In particular, make sure the code is at least compiled on little endian systems. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d737857ed2ff4313fd6046dcd80018c6308a53c5 |
|
25-Apr-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: drop r600_helper.c no point in it move the one function into state common Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
0a9cec3475fb14be8aa5fa66557d338556cd8ed5 |
|
24-Apr-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: fix glean clipflat test. the provoking vertex doesn't apply to quad/strip/polygon. This fixes clipFlat on r600g. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
6067a2a67f9a7aab2aee051469bea8af03747a95 |
|
20-Apr-2011 |
Fredrik Höglund <fredrik@kde.org> |
r600g: don't flush the dest caches on every draw Keep track of when the caches are dirty, and only flush them when the framebuffer state is set and when the context is flushed. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
d04ab396a54d29948363c3353efa5aaa888076a3 |
|
29-Mar-2011 |
Fredrik Höglund <fredrik@kde.org> |
r600g: implement texture barrier
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
948e1eb8e9c166ad5b74abc630d0760768ce78c9 |
|
29-Mar-2011 |
Fredrik Höglund <fredrik@kde.org> |
r600g: implement the pipe_screen fence functions v2: Allocate the fences from a single shared buffer object. v3: Allocate the r600_fence structs in blocks of 16. Spin a few times before calling sched_yield in r600_fence_finish().
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
a2ef38368b638caba26418a68c157d52b6bcf797 |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
f262ba26f045699f0aa871b6be966714e9dd6740 |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move r600_pipe_shader_ps() to r600_state.c. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
|
c0ca43e507dce11bd4a78bc08a8e92997cd385bf |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move r600_pipe_shader_vs() to r600_state.c. The idea behind this is that anything touching registers should be in r600_state.c or evergreen_state.c. This is also consistent with evergreen_pipe_shader_vs(). Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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eac50295fccb983281423e825e57ab4a2a5bbbfb |
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07-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Constant buffers can contain up to 4096 constants.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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929be6eb95c33d5885a89b36dbc82db64c1344fe |
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01-Mar-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: start using drm minor version to enable things. If the drm minor version is > 9 (i.e. whats in drm-next), we enable s3tc + texture tiling by default now. this changes R600_FORCE_TILING to R600_TILING which can be set to false to disable tiling on working drm. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f0b202ec73855bd9e1b29909c8ac90393043cb8b |
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08-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: slab-allocate buffer and transfer structures
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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467023e8080489abeff53e18ac83560eaf851827 |
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08-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: use the same upload buffer for vertices, indices, and constants This should reduce memory consumption.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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077c448d184799e0d9ec962013ec784c6a5c1807 |
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07-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Add support for relative addressing on constant buffers. Relative addressing of constant buffers can't work properly through the kcache, since you can only address within the currently locked kcache window. Instead, this patch binds the constant buffer as a shader resource, and then explicitly fetches the constant using a vertex fetch with fetch type VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room for improvement, doing the fetch right before the instruction that needs the value may not be quite optimal for example.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5c59eebfae55240a2308c02b0a6ad971c9b83304 |
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07-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Generalize the pipe_add_vertex_attrib() functions. This allows them to be used for VS or PS buffer resources as well.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b9fd1a1e4b2121225195056ea1b679d62c399ddb |
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07-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Remove vs_resource and ps_resource from the pipe context. These are practically unused, only the vs_resource array is being abused for fetch shader resources.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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aa8a2224a3df111a1613f0baefebc00883e1b70b |
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07-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: use the new vertex buffer manager
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a6a710cbe7425819e1cd5ad5f2085311c092f2e7 |
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03-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Make some more things static.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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aa31a5cbc7b52eb1d03c6eab414479249830eabf |
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03-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: flush differences back to DB copy.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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38b54158b68479e1f97c8452ba0d67f50dce7582 |
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30-Jan-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Update the flushed depth texture after drawing to the corresponding texture. I know Jerome will probably rewrite the way depth textures work sometime soon. For the time being this should at least make common depth texture usage for shadowing work properly though.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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73a40d1383071fe25599509d218f4c40d049988d |
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29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework vertex format fallback 1) Only translate the [min_index, max_index] range. 2) Upload translated vertices via the uploader.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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70e656b4ebdd3cd2962ce66544ae9af349ecd59a |
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29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix vertex format fallback This fixes: - piglit/draw-vertices - piglit/draw-vertices-half-float
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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8c631cfeae29b5236928f759e222aa35e6e4984c |
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28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework vertex buffer uploads Only upload the [min_index, max_index] range instead of [0, userbuf_size]. This an important optimization. Framerate in Lightsmark: Before: 22 fps After: 75 fps The same optimization is already in r300g.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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15730a8207374936e354d945730070cb29c9547c |
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29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate set_constant_buffer functions
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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73fb2b7c9074c8878e8ff617ad6d6a21b93b66f2 |
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29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate vertex_buffer_update functions
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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2d7738eb2bee41656953d1173926f546c6711bad |
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28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate draw_vbo functions (v2) Added a conditional to spi_update per Dave's comment.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5cefe1eddd4854490aebdf4f138ffb07aa59073c |
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28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: make r600_drawl inherit pipe_draw_info
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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02f8f134643f631364ca621fe0b6d6b72449e00c |
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28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: add back u_upload_mgr integration I can't see a performance difference with this code, which means all the driver-specific code removed in this commit was unnecessary. Now we use u_upload_mgr in a slightly different way than we did before it got dropped. I am not restoring the original code "as is" due to latest u_upload_mgr changes that r300g performance benefits from. This also fixes: - piglit/fp-kil
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9e964baaf34fedec385a750b97fd6684fc52584a |
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18-Jan-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Kill trailing whitespace.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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6d9ca78ef7bf831b9b63f4bda68623cbae627508 |
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07-Jan-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: allow constant buffers to be user buffers. This provides an upload facility for the constant buffers since Marek's constants in user buffers changes. gears at least work on my evergreen now. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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8fc6c5fb3684ba3f4a8810b8db09540de1187782 |
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24-Dec-2010 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: r600_blit_uncompress_depth() can't fail.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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ca8b4ca4788545a3f85efd7904f1a07b95f00c86 |
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22-Dec-2010 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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121079bd679ea0729834cca79ab3c424e006feed |
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09-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: indentation cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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7055068eeae7f64166cca513282829d5a3e9b9d3 |
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08-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: specialized upload manager Allow important performance increase by doing hw specific implementation of the upload manager helper. Drop the range flushing that is not hit with this code (and wasn't with previous neither). Performance improvement are mostly visible on slow CPU. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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69251fc4cd5f71be403e08398bc43d19052a640d |
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07-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: remove dead code Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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fa86fc564aea4e40c89f6fc889e6a5bf817634b3 |
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04-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: build fetch shader from vertex elements Vertex elements change are less frequent than draw call, those to avoid rebuilding fetch shader to often build the fetch shader along vertex elements. This also allow to move vertex buffer setup out of draw path and make update to it less frequent. Shader update can still be improved to only update SPI regs (based on some rasterizer state like flat shading or point sprite ...). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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119f00659c03c48cfab0f2770dd6b6fb89af31e4 |
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03-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: indentation fix Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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0b841b0349d7aca218eac4e9d9b7b1406ad71944 |
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03-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: update polygon offset only when rasterizer or zbuffer change Aim is to build as little state as possible in draw functions. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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4c7001462607e6e99e474d6271dd481d3f8f201c |
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02-Dec-2010 |
Roland Scheidegger <sroland@vmware.com> |
gallium: support for array textures and related changes resources have a array_size parameter now. get_tex_surface and tex_surface_destroy have been renamed to create_surface and surface_destroy and moved to context, similar to sampler views (and create_surface now uses a template just like create_sampler_view). Surfaces now really should only be used for rendering. In particular they shouldn't be used as some kind of 2d abstraction for sharing a texture. offset/layout fields don't make sense any longer and have been removed, width/height should go too. surfaces and sampler views now specify a layer range (for texture resources), layer is either array slice, depth slice or cube face. pipe_subresource is gone array slices (or cube faces) are now treated the same as depth slices in transfers etc. (that is, they use the z coord of the respective functions). Squashed commit of the following: commit a45bd509014743d21a532194d7b658a1aeb00cb7 Merge: 1aeca28 32e1e59 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 04:32:06 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i915/i915_surface.c commit 1aeca287a827f29206078fa1204715a477072c08 Merge: 912f042 6f7c8c3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 00:37:11 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/st_inlines.h src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/vega/vg_manager.c commit 912f042e1d439de17b36be9a740358c876fcd144 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 03:01:55 2010 +0100 gallium: even more compile fixes after merge commit 6fc95a58866d2a291def333608ba9c10c3f07e82 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 00:22:26 2010 +0100 gallium: some fixes after merge commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2 Merge: f7a202f 2da02e7 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 30 23:41:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_state_emit.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/vg_context.c commit f7a202fde2aea2ec78ef58830f945a5e214e56ab Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 19:19:32 2010 +0100 gallium: even more fixes/cleanups after merge commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 03:07:36 2010 +0100 gallium: more compile fixes after merge commit af0501a5103b9756bc4d79167bd81051ad6e8670 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 19:24:45 2010 +0100 gallium: lots of compile fixes after merge commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b Merge: 26c6346 b6b91fa Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 17:02:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/gallivm/lp_bld_sample.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blitter.c src/gallium/auxiliary/util/u_inlines.h src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/util/u_surfaces.c src/gallium/docs/source/context.rst src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/nv50/nv50_state_validate.c src/gallium/drivers/nvfx/nv04_surface_2d.c src/gallium/drivers/nvfx/nv04_surface_2d.h src/gallium/drivers/nvfx/nvfx_buffer.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_resource.c src/gallium/drivers/nvfx/nvfx_resource.h src/gallium/drivers/nvfx/nvfx_state_fb.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_buffer.c src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_screen.h src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/include/pipe/p_defines.h src/gallium/state_trackers/egl/common/egl_g3d_api.c src/gallium/state_trackers/glx/xlib/xm_st.c src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c src/gallium/targets/libgl-gdi/libgl_gdi.c src/gallium/tests/graw/tri.c src/mesa/state_tracker/st_cb_blit.c src/mesa/state_tracker/st_cb_readpixels.c commit 26c6346b385929fba94775f33838d0cceaaf1127 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:37:21 2010 +0200 fix more merge breakage commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d Merge: 9461bf3 1f1928d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:15:38 2010 +0200 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_rast_priv.h src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_screen_buffer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_texture.h src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/drivers/r600/r600_texture.h src/gallium/state_trackers/dri/common/dri1_helper.c src/gallium/state_trackers/dri/sw/drisw.c src/gallium/state_trackers/xorg/xorg_exa.c commit 9461bf3cfb647d2301364ae29fc3084fff52862a Merge: 17492d7 0eaccb3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 15 20:13:45 2010 +0200 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_blitter.c src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_surface.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/tests/trivial/quad-tex.c commit 17492d705e7b7f607b71db045c3bf344cb6842b3 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Jun 18 10:58:08 2010 +0100 gallium: rename element_offset/width fields in views to first/last_element This is much more consistent with the other fields used there (first/last level, first/last layer). Actually thinking about removing the ugly union/structs again and rename first/last_layer to something even more generic which could also be used for buffers (like first/last_member) without inducing headaches. commit 1b717a289299f942de834dcccafbab91361e20ab Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 14:46:09 2010 +0100 gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition This was only used by the layout field of pipe_surface, but this driver internal stuff is gone so there's no need for this driver independent layout definition neither. commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4 Merge: 5691db9 c85971d Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 12:20:41 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/docs/source/glossary.rst src/gallium/tests/graw/fs-test.c src/gallium/tests/graw/gs-test.c commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 11:29:03 2010 +0100 st/wgl: fix interface changes bugs commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:32 2010 +0100 gallium: adapt code to interface changes... commit dcae4f586f0d0885b72674a355e5d56d47afe77d Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:05 2010 +0100 gallium: separate depth0 and array_size in the resource itself. These fields are still mutually exclusive (since no 3d array textures exist) but it ultimately seemed to error-prone to adapt all code accept the new meaning of depth0 (drivers stick that into hardware regs, calculate mipmap sizes etc.). And it isn't really cleaner anyway. So, array textures will have depth0 of 1, but instead use array_size, 3D textures will continue to use depth0 (and have array_size of 1). Cube maps also will use array_size to indicate their 6 faces, but since all drivers should just be fine by inferring this themselves from the fact it's a cube map as they always used to nothing should break. commit 621737a638d187d208712250fc19a91978fdea6b Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:47:38 2010 +0100 gallium: adapt code to interface changes There are still usages of pipe_surface where pipe_resource should be used, which should eventually be fixed. commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:46:14 2010 +0100 gallium: more interface changes In particular to enable usage of buffers in views, and ability to use a different pipe_format in pipe_surface. Get rid of layout and offset parameter in pipe_surface - the former was not used in any (public) code anyway, and the latter should either be computed on-demand or driver can use subclass of pipe_surface. Also make create_surface() use a template to be more consistent with other functions. commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901 Merge: 3232d11 8ad410d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 14:19:51 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_box.h src/gallium/drivers/nv50/nv50_surface.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_screen.h src/gallium/include/pipe/p_state.h commit 3232d11fe3ebf7686286013c357b404714853984 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:40:04 2010 +0100 mesa/st: adapt to interface changes still need to fix pipe_surface sharing (as that is now per-context). Also broken is depth0 handling - half the code assumes this is also used for array textures (and hence by extension of that cube maps would have depth 6), half the code does not... commit f433b7f7f552720e5eade0b4078db94590ee85e1 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:35:52 2010 +0100 gallium: fix a couple of bugs in interface chnage fixes commit 818366b28ea18f514dc791646248ce6f08d9bbcf Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:42:11 2010 +0200 targets: adapt to interface changes Yes even that needs adjustments... commit 66c511ab1682c9918e0200902039247793acb41e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:41:13 2010 +0200 tests: adapt to interface changes Everything needs to be fixed :-(. commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:39:50 2010 +0200 st: adapt non-rendering state trackers to interface changes might not be quite right in all places, but they really don't want to use pipe_surface. commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:38:48 2010 +0200 winsys: adapt to interface changes commit 39d858554dc9ed5dbc795626fec3ef9deae552a0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:54 2010 +0200 st/python: adapt to interface changes don't think that will work, sorry. commit 6e9336bc49b32139cec4e683857d0958000e15e3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:07 2010 +0200 st/vega: adapt to interface changes commit e07f2ae9aaf8842757d5d50865f76f8276245e11 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:25:56 2010 +0200 st/xorg: adapt to interface changes commit 05531c10a74a4358103e30d3b38a5eceb25c947f Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:53 2010 +0200 nv50: adapt to interface changes commit 97704f388d7042121c6d496ba8c003afa3ea2bf3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:45 2010 +0200 nvfx: adapt to interface changes commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:01 2010 +0200 i965g: adapt to interface changes commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:22:38 2010 +0200 i915g: adapt to interface changes commit 5cac9beede69d12f5807ee1a247a4c864652799e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:58 2010 +0200 svga: adapt to interface changes resource_copy_region still looking fishy. Was not very suited to unified zslice/face approach... commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:01 2010 +0200 rbug: adapt to interface changes Not sure if that won't need changes elsewhere? commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:31 2010 +0200 trace: adapt to interface changes commit ed84e010afc5635a1a47390b32247a266f65b8d1 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:21 2010 +0200 failover: adapt to interface changes commit a1d4b4a293da933276908e3393435ec4b43cf201 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:12 2010 +0200 identity: adapt to interface changes commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:55 2010 +0200 softpipe: adapt to interface changes commit a886085893e461e8473978e8206ec2312b7077ff Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:44 2010 +0200 llvmpipe: adapt to interface changes commit 70523f6d567d8b7cfda682157556370fd3c43460 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:14 2010 +0200 r600g: adapt to interface changes commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:05 2010 +0200 r300g: adapt to interface changes commit 5d353b55ee14db0ac0515b5a3cf9389430832c19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:17:37 2010 +0200 cell: adapt to interface changes not even compile tested commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:14:59 2010 +0200 util: adapt to interface changes amazing how much code changes just due to some subtle interface changes? commit dc98d713c6937c0e177fc2caf23020402cc7ea7b Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:12:40 2010 +0200 gallium: more interface fail, docs this also changes flush_frontbuffer to use a pipe_resource instead of a pipe_surface - pipe_surface is not meant to be (or at least no longer) an abstraction for standalone 2d images which get passed around. (This has also implications for the non-rendering state-trackers.) commit 08436d27ddd59857c22827c609b692aa0c407b7b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 10 17:42:52 2010 +0200 gallium: fix array texture interface changes bugs, docs commit 4a4d927609b62b4d7fb9dffa35158afe282f277b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 3 22:02:44 2010 +0200 gallium: interface changes for array textures and related cleanups This patch introduces array textures to gallium (note they are not immediately usable without the associated changes to the shader side). Also, this abandons pipe_subresource in favor of using level and layer parameters since the distinction between several faces (which was part of pipe_subresource for cube textures) and several z slices (which were not part of pipe_subresource but instead part of pipe_box where appropriate for 3d textures) is gone at the resource level. Textures, be it array, cube, or 3d, now use a "unified" set of parameters, there is no distinction between array members, cube faces, or 3d zslices. This is unlike d3d10, whose subresource index includes layer information for array textures, but which considers all z slices of a 3d texture to be part of the same subresource. In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points for 1d and 2d array textures, respectively, which also implies that for instance it is possible to specify all layers of a 2d array texture at once (note that this is not possible for cube maps, which use the 2d entry points, although it is possible for cube map arrays, which aren't supported yet in gallium). This should possibly make drivers a bit simpler, and also get rid of mutually exclusive parameters in some functions (as z and face were exclusive), one potential downside would be that 3d array textures could not easily be supported without reverting this, but those are nowhere to be seen. Also along with adjusting to new parameters, rename get_tex_surface / tex_surface_destroy to create_surface / surface_destroy and move them from screen to context, which reflects much better what those do (they are analogous to create_sampler_view / sampler_view_destroy). PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this functionality (that is, both sampling from array texture as well as use a range of layers as a render target, with selecting the layer from the geometry shader).
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f609b2ab0342d77a8beca9efb5fbc5b66ff98295 |
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18-Nov-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add fetch shader capabilities Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a20c2347a0bb9e0e1591b070ee5d0cac81168114 |
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24-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop more common state handling code
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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ccb9be105602edaaff196046e324c8cb4a12fe0a |
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23-Oct-2010 |
Tilman Sauerbeck <tilman@code-monkey.de> |
r600g: Added r600_pipe_shader_destroy(). Not yet complete. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9612b482e2c8e994709bcaab79185224b4d76670 |
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23-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: merge more of the common r600/evergreen state handling
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9f9d24c89a2286f952b123c703e8268d2f1aa719 |
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23-Oct-2010 |
Tilman Sauerbeck <tilman@code-monkey.de> |
r600g: Fixed r600_vertex_element leak. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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f39e6c9c816b603a4ed8fd8cda8569b7e13c1f68 |
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21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: start splitting out common code from eg/r600. no point duplicating code that doesn't touch hw, also make it easier to spot mistakes
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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e68c83a5a01a8a659857310cfcc785c7e028d3f0 |
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21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: initial translate state support
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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a1b7333c07797faea29f50fd49b6c5e877beca0a |
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17-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: do proper tracking of views/samplers. we need to do pretty much what r300g does in for this, this fixes some issues seen while working on tiling.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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7b3fa038830663de9bceded1b0dd2d64b8cf39c4 |
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08-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: get tiling info from kernel
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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26dacce2c0b33a2a6aff77e6094c06e385e1a541 |
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14-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop unused context members
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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560427667006f01ad9146fa07185924d4f3a08d6 |
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13-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: the vs/ps const arrays weren't actually being used. completely removed them.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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d59498b78041b8a7a046ac2c892e7a1896f59ca2 |
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13-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: reduce size of context structure. this thing will be in the cache a lot, so having massive big struct arrays inside it won't be helping anyone.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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c8d4108fbee679735a1cc3f405d848d01bfb23f6 |
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12-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: store samplers/views across blit when we need to modify them also fixup framebuffer state copies to avoid bad state.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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294c9fce1b924beddf198a3cce738b88eabb5537 |
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04-Oct-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: rename radeon_ws_bo to r600_bo Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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084c29baedf2702200b310d6e63a5d0f95aaac37 |
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01-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix evergreen depth flushing. although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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dbcd6526021c50770c3e5e04b04dc64c70298124 |
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30-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: clean up some code from move to new paths. mainly remove 2 suffix from function names
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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6abd7771c6ab2c733b20835e211060dd18fd847d |
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29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: more cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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1235becaa1cf7e29f580900592563c3329d326de |
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29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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9c284b5cae916a083d17d1039d2f2da128b47882 |
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29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: delete old path Lot of clean can now happen. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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723a655ed3f3092f6fa74a903fb774a3cec93b79 |
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28-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: avoid rebuilding the vertex shader if no change to input format Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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5e07483ed9783cd34e3d3dca74f9f1d002f1ce9d |
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27-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix routing btw vertex & pixel shader Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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d2f24c4d75579acf27cf6d1b0620afa302a1b78f |
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26-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: use depth decompression in new path Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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58c243905b0cfcbf1b0299a0f7f0ea90755e36cc |
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25-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix vertex resource & polygon offset Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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6613605d79bc84043e74c7eefe8025c2c7c4978b |
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24-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: bring over fix from old path to new path Up to 2010-09-19: r600g: fix tiling support for ddx supplied buffers 9b146eae2521d8e5f6d3cbefa4f6f7737666313a user buffer seems to be broken... new to fix that. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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b360c050b60a578ce6c75cbc872dd54999b3f6c5 |
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22-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: initial evergreen support in new path This doesn't work yet. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h
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