1/*
2    SDL - Simple DirectMedia Layer
3    Copyright (C) 1997-2012 Sam Lantinga
4
5    This library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Library General Public
7    License as published by the Free Software Foundation; either
8    version 2 of the License, or (at your option) any later version.
9
10    This library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Library General Public License for more details.
14
15    You should have received a copy of the GNU Library General Public
16    License along with this library; if not, write to the Free
17    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18
19    Sam Lantinga
20    slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24/*
25     File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
26	 27 March 2003
27
28     Implements keyboard setup, event pump and keyboard and mouse polling
29*/
30
31
32#include "SDL.h"
33#include "../../timer/SDL_timer_c.h"
34#include "../../events/SDL_sysevents.h"
35#include "../../events/SDL_events_c.h"
36#include "../SDL_cursor_c.h"
37#include "SDL_riscosvideo.h"
38#include "SDL_riscosevents_c.h"
39
40#include "memory.h"
41#include "stdlib.h"
42#include "ctype.h"
43
44#include "kernel.h"
45#include "swis.h"
46
47/* The translation table from a RISC OS internal key numbers to a SDL keysym */
48static SDLKey RO_keymap[SDLK_LAST];
49
50/* RISC OS Key codes */
51#define ROKEY_SHIFT 0
52#define ROKEY_CTRL  1
53#define ROKEY_ALT   2
54/* Left shift is first key we will check for */
55#define ROKEY_LEFT_SHIFT 3
56
57/* Need to ignore mouse buttons as they are processed separately */
58#define ROKEY_LEFT_MOUSE   9
59#define ROKEY_CENTRE_MOUSE 10
60#define ROKEY_RIGHT_MOUSE  11
61
62/* No key has been pressed return value*/
63#define ROKEY_NONE 255
64
65/* Id of last key in keyboard */
66#define ROKEY_LAST_KEY  124
67
68/* Size of array for all keys */
69#define ROKEYBD_ARRAYSIZE 125
70
71static char RO_pressed[ROKEYBD_ARRAYSIZE];
72
73static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed);
74
75void RISCOS_PollMouse(_THIS);
76void RISCOS_PollKeyboard();
77
78void RISCOS_PollMouseHelper(_THIS, int fullscreen);
79
80#if SDL_THREADS_DISABLED
81extern void DRenderer_FillBuffers();
82
83/* Timer running function */
84extern void RISCOS_CheckTimer();
85
86#endif
87
88void FULLSCREEN_PumpEvents(_THIS)
89{
90    /* Current implementation requires keyboard and mouse polling */
91	RISCOS_PollKeyboard();
92	RISCOS_PollMouse(this);
93#if SDL_THREADS_DISABLED
94//	DRenderer_FillBuffers();
95	if (SDL_timer_running) RISCOS_CheckTimer();
96#endif
97}
98
99
100void RISCOS_InitOSKeymap(_THIS)
101{
102	int i;
103
104	/* Map the VK keysyms */
105	for ( i=0; i<SDL_arraysize(RO_keymap); ++i )
106		RO_keymap[i] = SDLK_UNKNOWN;
107
108  RO_keymap[3] = SDLK_LSHIFT;
109  RO_keymap[4] = SDLK_LCTRL;
110  RO_keymap[5] = SDLK_LALT;
111  RO_keymap[6] = SDLK_RSHIFT;
112  RO_keymap[7] = SDLK_RCTRL;
113  RO_keymap[8] = SDLK_RALT;
114  RO_keymap[16] = SDLK_q;
115  RO_keymap[17] = SDLK_3;
116  RO_keymap[18] = SDLK_4;
117  RO_keymap[19] = SDLK_5;
118  RO_keymap[20] = SDLK_F4;
119  RO_keymap[21] = SDLK_8;
120  RO_keymap[22] = SDLK_F7;
121  RO_keymap[23] = SDLK_MINUS,
122  RO_keymap[25] = SDLK_LEFT;
123  RO_keymap[26] = SDLK_KP6;
124  RO_keymap[27] = SDLK_KP7;
125  RO_keymap[28] = SDLK_F11;
126  RO_keymap[29] = SDLK_F12;
127  RO_keymap[30] = SDLK_F10;
128  RO_keymap[31] = SDLK_SCROLLOCK;
129  RO_keymap[32] = SDLK_PRINT;
130  RO_keymap[33] = SDLK_w;
131  RO_keymap[34] = SDLK_e;
132  RO_keymap[35] = SDLK_t;
133  RO_keymap[36] = SDLK_7;
134  RO_keymap[37] = SDLK_i;
135  RO_keymap[38] = SDLK_9;
136  RO_keymap[39] = SDLK_0;
137  RO_keymap[41] = SDLK_DOWN;
138  RO_keymap[42] = SDLK_KP8;
139  RO_keymap[43] = SDLK_KP9;
140  RO_keymap[44] = SDLK_BREAK;
141  RO_keymap[45] = SDLK_BACKQUOTE;
142/*  RO_keymap[46] = SDLK_currency; TODO: Figure out if this has a value */
143  RO_keymap[47] = SDLK_BACKSPACE;
144  RO_keymap[48] = SDLK_1;
145  RO_keymap[49] = SDLK_2;
146  RO_keymap[50] = SDLK_d;
147  RO_keymap[51] = SDLK_r;
148  RO_keymap[52] = SDLK_6;
149  RO_keymap[53] = SDLK_u;
150  RO_keymap[54] = SDLK_o;
151  RO_keymap[55] = SDLK_p;
152  RO_keymap[56] = SDLK_LEFTBRACKET;
153  RO_keymap[57] = SDLK_UP;
154  RO_keymap[58] = SDLK_KP_PLUS;
155  RO_keymap[59] = SDLK_KP_MINUS;
156  RO_keymap[60] = SDLK_KP_ENTER;
157  RO_keymap[61] = SDLK_INSERT;
158  RO_keymap[62] = SDLK_HOME;
159  RO_keymap[63] = SDLK_PAGEUP;
160  RO_keymap[64] = SDLK_CAPSLOCK;
161  RO_keymap[65] = SDLK_a;
162  RO_keymap[66] = SDLK_x;
163  RO_keymap[67] = SDLK_f;
164  RO_keymap[68] = SDLK_y;
165  RO_keymap[69] = SDLK_j;
166  RO_keymap[70] = SDLK_k;
167  RO_keymap[72] = SDLK_SEMICOLON;
168  RO_keymap[73] = SDLK_RETURN;
169  RO_keymap[74] = SDLK_KP_DIVIDE;
170  RO_keymap[76] = SDLK_KP_PERIOD;
171  RO_keymap[77] = SDLK_NUMLOCK;
172  RO_keymap[78] = SDLK_PAGEDOWN;
173  RO_keymap[79] = SDLK_QUOTE;
174  RO_keymap[81] = SDLK_s;
175  RO_keymap[82] = SDLK_c;
176  RO_keymap[83] = SDLK_g;
177  RO_keymap[84] = SDLK_h;
178  RO_keymap[85] = SDLK_n;
179  RO_keymap[86] = SDLK_l;
180  RO_keymap[87] = SDLK_SEMICOLON;
181  RO_keymap[88] = SDLK_RIGHTBRACKET;
182  RO_keymap[89] = SDLK_DELETE;
183  RO_keymap[90] = SDLK_KP_MINUS;
184  RO_keymap[91] = SDLK_KP_MULTIPLY;
185  RO_keymap[93] = SDLK_EQUALS;
186  RO_keymap[94] = SDLK_BACKSLASH;
187  RO_keymap[96] = SDLK_TAB;
188  RO_keymap[97] = SDLK_z;
189  RO_keymap[98] = SDLK_SPACE;
190  RO_keymap[99] = SDLK_v;
191  RO_keymap[100] = SDLK_b;
192  RO_keymap[101] = SDLK_m;
193  RO_keymap[102] = SDLK_COMMA;
194  RO_keymap[103] = SDLK_PERIOD;
195  RO_keymap[104] = SDLK_SLASH;
196  RO_keymap[105] = SDLK_END;
197  RO_keymap[106] = SDLK_KP0;
198  RO_keymap[107] = SDLK_KP1;
199  RO_keymap[108] = SDLK_KP3;
200  RO_keymap[112] = SDLK_ESCAPE;
201  RO_keymap[113] = SDLK_F1;
202  RO_keymap[114] = SDLK_F2;
203  RO_keymap[115] = SDLK_F3;
204  RO_keymap[116] = SDLK_F5;
205  RO_keymap[117] = SDLK_F6;
206  RO_keymap[118] = SDLK_F8;
207  RO_keymap[119] = SDLK_F9;
208  RO_keymap[120] = SDLK_HASH;
209  RO_keymap[121] = SDLK_RIGHT;
210  RO_keymap[122] = SDLK_KP4;
211  RO_keymap[123] = SDLK_KP5;
212  RO_keymap[124] = SDLK_KP2;
213
214  SDL_memset(RO_pressed, 0, ROKEYBD_ARRAYSIZE);
215}
216
217
218/* Variable for mouse relative processing */
219int mouse_relative = 0;
220
221/* Check to see if we need to enter or leave mouse relative mode */
222
223void RISCOS_CheckMouseMode(_THIS)
224{
225    /* If the mouse is hidden and input is grabbed, we use relative mode */
226    if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
227        (this->input_grab != SDL_GRAB_OFF) ) {
228            mouse_relative = 1;
229     } else {
230            mouse_relative = 0;
231     }
232}
233
234
235void RISCOS_PollMouse(_THIS)
236{
237   RISCOS_PollMouseHelper(this, 1);
238}
239
240extern int mouseInWindow;
241
242void WIMP_PollMouse(_THIS)
243{
244   /* Only poll when mouse is over the window */
245   if (!mouseInWindow) return;
246
247   RISCOS_PollMouseHelper(this, 0);
248}
249
250/* Static variables so only changes are reported */
251static Sint16 last_x = -1, last_y = -1;
252static int last_buttons = 0;
253
254/* Share routine between WIMP and FULLSCREEN for polling mouse and
255   passing on events */
256void RISCOS_PollMouseHelper(_THIS, int fullscreen)
257{
258    _kernel_swi_regs regs;
259    static int starting = 1;
260
261    if (_kernel_swi(OS_Mouse, &regs, &regs) == NULL)
262    {
263       Sint16 new_x = regs.r[0]; /* Initialy get as OS units */
264       Sint16 new_y = regs.r[1];
265
266       /* Discard mouse events until they let go of the mouse after starting */
267       if (starting && regs.r[2] != 0)
268         return;
269       else
270         starting = 0;
271
272       if (new_x != last_x || new_y != last_y || last_buttons != regs.r[2])
273       {
274          /* Something changed so generate appropriate events */
275          int topLeftX, topLeftY;  /* Top left OS units */
276          int x, y;                /* Mouse position in SDL pixels */
277
278          if (fullscreen)
279          {
280             topLeftX = 0;
281             topLeftY = (this->hidden->height << this->hidden->yeig) - 1;
282          } else
283          {
284             int window_state[9];
285
286	         /* Get current window state */
287		     window_state[0] = this->hidden->window_handle;
288		     regs.r[1] = (unsigned int)window_state;
289		     _kernel_swi(Wimp_GetWindowState, &regs, &regs);
290
291             topLeftX = window_state[1];
292             topLeftY = window_state[4];
293          }
294
295		  /* Convert co-ordinates to workspace */
296		  x = new_x - topLeftX;
297          y = topLeftY - new_y; /* Y goes from top of window/screen */
298
299	 	  /* Convert OS units to pixels */
300	      x >>= this->hidden->xeig;
301		  y >>= this->hidden->yeig;
302
303          if (last_x != new_x || last_y != new_y)
304          {
305             if (mouse_relative)
306             {
307                int centre_x = SDL_VideoSurface->w/2;
308                int centre_y = SDL_VideoSurface->h/2;
309
310                if (centre_x != x || centre_y != y)
311                {
312                   if (SDL_VideoSurface) SDL_PrivateMouseMotion(0,1,x - centre_x, y - centre_y);
313                   last_x = topLeftX + (centre_x << this->hidden->xeig);
314                   last_y = topLeftY - (centre_y << this->hidden->yeig);
315
316                   /* Re-centre the mouse pointer, so we still get relative
317                      movement when the mouse is at the edge of the window
318                      or screen.
319                   */
320                   {
321                      unsigned char block[5];
322
323                      block[0] = 3; /* OSWORD move pointer sub-reason code */
324                      block[1] = last_x & 0xFF;
325                      block[2] = (last_x >> 8) & 0xFF;
326                      block[3] = last_y & 0xFF;
327                      block[4] = (last_y >> 8) & 0xFF;
328
329                      regs.r[0] = 21; /* OSWORD pointer stuff code */
330                      regs.r[1] = (int)block;
331                      _kernel_swi(OS_Word, &regs, &regs);
332               	   }
333                }
334             } else
335             {
336                last_x = new_x;
337                last_y = new_y;
338                SDL_PrivateMouseMotion(0,0,x,y);
339             }
340          }
341
342          if (last_buttons != regs.r[2])
343          {
344             int changed = last_buttons ^ regs.r[2];
345             last_buttons = regs.r[2];
346             if (changed & 4) SDL_PrivateMouseButton((last_buttons & 4) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
347             if (changed & 2) SDL_PrivateMouseButton((last_buttons & 2) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
348             if (changed & 1) SDL_PrivateMouseButton((last_buttons & 1) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
349          }
350       }
351    }
352}
353
354void RISCOS_PollKeyboard()
355{
356	int which_key = ROKEY_LEFT_SHIFT;
357	int j;
358	int min_key, max_key;
359	SDL_keysym key;
360
361	/* Scan the keyboard to see what is pressed */
362	while (which_key <= ROKEY_LAST_KEY)
363	{
364		which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF);
365	    if (which_key != ROKEY_NONE)
366	    {
367		    switch(which_key)
368		    {
369		    /* Skip over mouse keys */
370		    case ROKEY_LEFT_MOUSE:
371		    case ROKEY_CENTRE_MOUSE:
372		    case ROKEY_RIGHT_MOUSE:
373				which_key = ROKEY_RIGHT_MOUSE;
374				break;
375
376            /* Ignore keys that cause 2 internal number to be generated */
377			case 71: case 24: case 87: case 40:
378			    break;
379
380            /* Ignore break as it can be latched on */
381            case 44:
382                break;
383
384			default:
385				RO_pressed[which_key] += 2;
386				break;
387		    }
388			which_key++;
389		}
390	}
391
392	/* Generate key released messages */
393	min_key = ROKEY_LAST_KEY+1;
394	max_key = ROKEY_LEFT_SHIFT;
395
396	for (j = ROKEY_LEFT_SHIFT; j <= ROKEY_LAST_KEY; j++)
397	{
398		if (RO_pressed[j])
399		{
400			if (RO_pressed[j] == 1)
401			{
402				RO_pressed[j] = 0;
403				SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(j,&key,0));
404			} else
405			{
406				if (j < min_key) min_key = j;
407				if (j > max_key) max_key = j;
408			}
409		}
410	}
411
412	/* Generate key pressed messages */
413	for (j = min_key; j <= max_key; j++)
414	{
415		if (RO_pressed[j])
416		{
417			if (RO_pressed[j] == 2)
418			{
419				SDL_PrivateKeyboard(SDL_PRESSED,TranslateKey(j,&key,1));
420			}
421			RO_pressed[j] = 1;
422		}
423	}
424}
425
426static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed)
427{
428	/* Set the keysym information */
429	keysym->scancode = (unsigned char) intkey;
430	keysym->sym = RO_keymap[intkey];
431	keysym->mod = KMOD_NONE;
432	keysym->unicode = 0;
433	if ( pressed && SDL_TranslateUNICODE )
434	{
435		int state;
436		int ch;
437
438		state = (_kernel_osbyte(202, 0, 255) & 0xFF);
439
440		/*TODO: Take into account other keyboard layouts */
441
442		ch = keysym->sym; /* This should handle most unshifted keys */
443
444        if (intkey < 9 || ch == SDLK_UNKNOWN)
445        {
446           ch = 0;
447
448        } else if (state & 64) /* Control on */
449		{
450			ch = ch & 31;
451
452		} else
453		{
454			int topOfKey = 0;
455            if (state & 8) /* Shift on */
456			{
457				topOfKey = 1;
458			}
459
460			if ((state & 16) == 0) /* Caps lock is on */
461			{
462			   if (ch >= SDLK_a && ch <= SDLK_z)
463			   {
464 				  if ((state & 128) == 0) /* Shift Enable off */
465				  {
466				     /* All letter become upper case */
467				 	 topOfKey = 1;
468				  } else
469				  {
470				     /* Shift+Letters gives lower case */
471				     topOfKey = 1 - topOfKey;
472				  }
473		       }
474			}
475
476			if (topOfKey)
477			{
478				/* Key produced with shift held down */
479
480				/* Letters just give upper case version */
481				if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch);
482				else
483				{
484					switch(ch)
485					{
486					case SDLK_HASH:   ch = '~'; break;
487					case SDLK_QUOTE:  ch = '@'; break;
488					case SDLK_COMMA:  ch = '<'; break;
489					case SDLK_MINUS:  ch = '_'; break;
490					case SDLK_PERIOD: ch = '>'; break;
491					case SDLK_SLASH:  ch = '?'; break;
492
493					case SDLK_0: ch = ')'; break;
494					case SDLK_1: ch = '!'; break;
495					case SDLK_2: ch = '"'; break;
496					case SDLK_3: ch = '�'; break;
497					case SDLK_4: ch = '$'; break;
498					case SDLK_5: ch = '%'; break;
499					case SDLK_6: ch = '^'; break;
500					case SDLK_7: ch = '&'; break;
501					case SDLK_8: ch = '*'; break;
502					case SDLK_9: ch = '('; break;
503
504					case SDLK_SEMICOLON:    ch = ':'; break;
505					case SDLK_EQUALS:       ch = '+'; break;
506					case SDLK_LEFTBRACKET:  ch = '{'; break;
507					case SDLK_BACKSLASH:    ch = '|'; break;
508					case SDLK_RIGHTBRACKET: ch = '}'; break;
509					case SDLK_BACKQUOTE:    ch = '�'; break;
510
511					default:
512						ch = 0; /* Map to zero character if we don't understand it */
513						break;
514					}
515				}
516
517			} else if (ch > 126)
518			{
519				/* SDL key code < 126 map directly onto their Unicode equivalents */
520				/* Keypad 0 to 9 maps to numeric equivalent */
521				if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0';
522				else
523				{
524					/* Following switch maps other keys that produce an Ascii value */
525					switch(ch)
526					{
527					case SDLK_KP_PERIOD:   ch = '.'; break;
528					case SDLK_KP_DIVIDE:   ch = '/'; break;
529					case SDLK_KP_MULTIPLY: ch = '*'; break;
530					case SDLK_KP_MINUS:    ch = '-'; break;
531					case SDLK_KP_PLUS:     ch = '+'; break;
532					case SDLK_KP_EQUALS:   ch = '='; break;
533
534					default:
535						/* If we don't know what it is set the Unicode to 0 */
536						ch = 0;
537						break;
538					}
539				}
540			}
541		}
542
543		keysym->unicode = ch;
544	}
545	return(keysym);
546}
547
548/* end of SDL_riscosevents.c ... */
549
550