rsProgramFragment.cpp revision b81a0eb8180791e4eaab1253b59fa8bd562b046b
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18#include "rsProgramFragment.h" 19 20using namespace android; 21using namespace android::renderscript; 22 23ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, 24 uint32_t shaderLength, const uint32_t * params, 25 uint32_t paramLength) 26 : Program(rsc, shaderText, shaderLength, params, paramLength) { 27 mConstantColor[0] = 1.f; 28 mConstantColor[1] = 1.f; 29 mConstantColor[2] = 1.f; 30 mConstantColor[3] = 1.f; 31 32 mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader.string(), mUserShader.length()); 33} 34 35ProgramFragment::~ProgramFragment() { 36 mRSC->mHal.funcs.fragment.destroy(mRSC, this); 37} 38 39void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { 40 if (isUserProgram()) { 41 LOGE("Attempting to set fixed function emulation color on user program"); 42 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); 43 return; 44 } 45 if (mHal.state.constants[0].get() == NULL) { 46 LOGE("Unable to set fixed function emulation color because allocation is missing"); 47 rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); 48 return; 49 } 50 mConstantColor[0] = r; 51 mConstantColor[1] = g; 52 mConstantColor[2] = b; 53 mConstantColor[3] = a; 54 memcpy(mHal.state.constants[0]->getPtr(), mConstantColor, 4*sizeof(float)); 55 mDirty = true; 56} 57 58void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { 59 if ((state->mLast.get() == this) && !mDirty) { 60 return; 61 } 62 state->mLast.set(this); 63 64 for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { 65 if (!mHal.state.textures[ct].get()) { 66 LOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct); 67 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); 68 continue; 69 } 70 } 71 72 rsc->mHal.funcs.fragment.setActive(rsc, this); 73} 74 75void ProgramFragment::serialize(OStream *stream) const { 76} 77 78ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { 79 return NULL; 80} 81 82ProgramFragmentState::ProgramFragmentState() { 83 mPF = NULL; 84} 85 86ProgramFragmentState::~ProgramFragmentState() { 87 ObjectBase::checkDelete(mPF); 88 mPF = NULL; 89} 90 91void ProgramFragmentState::init(Context *rsc) { 92 String8 shaderString(RS_SHADER_INTERNAL); 93 shaderString.append("varying lowp vec4 varColor;\n"); 94 shaderString.append("varying vec2 varTex0;\n"); 95 shaderString.append("void main() {\n"); 96 shaderString.append(" lowp vec4 col = UNI_Color;\n"); 97 shaderString.append(" gl_FragColor = col;\n"); 98 shaderString.append("}\n"); 99 100 const Element *colorElem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4); 101 rsc->mStateElement.elementBuilderBegin(); 102 rsc->mStateElement.elementBuilderAdd(colorElem, "Color", 1); 103 const Element *constInput = rsc->mStateElement.elementBuilderCreate(rsc); 104 105 Type *inputType = Type::getType(rsc, constInput, 1, 0, 0, false, false); 106 107 uint32_t tmp[2]; 108 tmp[0] = RS_PROGRAM_PARAM_CONSTANT; 109 tmp[1] = (uint32_t)inputType; 110 111 Allocation *constAlloc = Allocation::createAllocation(rsc, inputType, 112 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); 113 ProgramFragment *pf = new ProgramFragment(rsc, shaderString.string(), 114 shaderString.length(), tmp, 2); 115 pf->bindAllocation(rsc, constAlloc, 0); 116 pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f); 117 118 mDefault.set(pf); 119} 120 121void ProgramFragmentState::deinit(Context *rsc) { 122 mDefault.clear(); 123 mLast.clear(); 124} 125 126namespace android { 127namespace renderscript { 128 129RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, 130 size_t shaderLength, const uint32_t * params, 131 size_t paramLength) { 132 ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); 133 pf->incUserRef(); 134 //LOGE("rsi_ProgramFragmentCreate %p", pf); 135 return pf; 136} 137 138} 139} 140 141