25ba04c891ce959470d55a258243b5c105de8ff5 |
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11-Mar-2010 |
Brian Paul <brianp@vmware.com> |
svga: use memset() to initialize u to avoid warnings
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
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f61864163103dc7e086623f1fdbab9631ea97e28 |
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13-Feb-2010 |
Vinson Lee <vlee@vmware.com> |
svga: Silence uninitialized variable warning.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
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ea8f7bd2e40dc69dbde079a29c169c5371244aef |
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11-Feb-2010 |
José Fonseca <jfonseca@vmware.com> |
svgadump: Several improvements to shader dumping.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
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781d8fccba1bdaadbae042d23bf1d17e25c800fd |
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05-Dec-2009 |
José Fonseca <jfonseca@vmware.com> |
svga: Use _debug_printf, so that output may be dumped in release builds too. The dump calls should be wrapped in #ifdef DEBUG .. #endif.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
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f3a0615fb0452f11f4db88861b30b2177bdd948a |
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15-Nov-2009 |
José Fonseca <jfonseca@vmware.com> |
svga: Handle comment tokens when dumping.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
|
d185c2fd1318bd41f303ab4a5f6e0a048b76c11c |
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24-Nov-2009 |
José Fonseca <jfonseca@vmware.com> |
svga: Use consistent names for public symbol names of shader dumping facilities.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
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a71f8365049fb81f63245089b5438dcad6e83b19 |
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24-Nov-2009 |
José Fonseca <jfonseca@vmware.com> |
svga: Use consistent file names for dumping facilities.
/external/mesa3d/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
|