9520f483b8f1e45fa474674b415554988de5d8d3 |
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01-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: s/INLINE/inline/ INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/atifragshader.h
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908272b183c40a807a99611574df81711cd86b39 |
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08-Nov-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Clean up header file inclusion in atifragshader.h.
/external/mesa3d/src/mesa/main/atifragshader.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/atifragshader.h
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70c8d29b6bb3214966892d51e6b2befa7040622d |
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11-Jun-2010 |
Brian Paul <brianp@vmware.com> |
mesa: move atifragshader.[ch] to main/
/external/mesa3d/src/mesa/main/atifragshader.h
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