History log of /frameworks/av/services/audioflinger/Effects.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
59fe010bcc072597852454a2ec53d7b0a2002a3b 28-Sep-2013 Eric Laurent <elaurent@google.com> fix volume and effect enable delay on offloaded tracks

Volume: add a method to wake up the mediaserver playback
thread when a volume command is received on an offloaded track.

Effects: call effect chain process on offloaded playback threads
asynchronously from writes to allow effect state updates while
waiting for async write callback.

Bug: 10796540.

Change-Id: Id2747ae88783575d1d7ffd6fc86fbd054ab2c739
/frameworks/av/services/audioflinger/Effects.cpp
fed6292af65a0b97b583ecbd3c232b3811a3f37b 26-Sep-2013 Jean-Michel Trivi <jmtrivi@google.com> Don't call audio effect process on offloaded playback threads

An audio effect process command is not meant to be called for
playback threads belonging to offloaded playback.

Bug 10933817

Change-Id: Idc7b6a0224791bbf8d61648474d3c288617c498f
/frameworks/av/services/audioflinger/Effects.cpp
5baf2af52cd186633b7173196c1e4a4cd3435f22 13-Sep-2013 Eric Laurent <elaurent@google.com> more support for audio effect offload

Offloading of audio effects is now enabled for offloaded
output threads. If an effect not supporting offload is enabled,
the AudioTrack is invalidated so that it can be recreated in PCM
mode.

Fix some issues in effect proxy related to handling of effect
commands to offloaded and non offloaded effects.

Also fixed a bug on capture index in software Visualizer effect.

Bug: 8174034.

Change-Id: Ib23d3c2d5a652361b0aaec7faee09102f2b18fce
/frameworks/av/services/audioflinger/Effects.cpp
813e2a74853bde19e37d878c596a044b3f299efc 31-Aug-2013 Eric Laurent <elaurent@google.com> audioflinger: no effects on offloaded tracks

Invalidate offloaded tracks when an effect is enabled
so that the track is recreated in PCM mode and the effect
can be applied.
This is temporary until effect offloading is implemented.

Bug: 8174034.

Change-Id: I77b8b54a10db6cb8334be76d863ea7e720eaad09
/frameworks/av/services/audioflinger/Effects.cpp
bfb1b832079bbb9426f72f3863199a54aefd02da 07-Jan-2013 Eric Laurent <elaurent@google.com> AudioFlinger: offload playback, non-blocking write

- Added specialized playback thread class for offload playback,
derived from directoutput thread.
This thread type handles specific state transitions for offloaded
tracks and offloading commands (pause/resume/drain/flush..) to audio HAL.
As opposed to other threads, does not go to standby if the track is paused.

- Added support for asynchronous write and drain operations at audio HAL.
Use a thread to handle async callback events from HAL: this avoids locking
playback thread mutex when executing the callback and cause deadlocks when
calling audio HAL functions with the playback thread mutex locked.

- Better accouting for track activity: call start/stop and release Output
methods in audio policy manager when tracks are actually added and removed
from the active tracks list.
Added a command thread in audio policy service to handle stop/release commands
asynchronously and avoid deadlocks with playback thread.

- Track terminated status is not a state anymore. This condition is othogonal
to state to permitted state transitions while terminated.

Change-Id: Id157f4b3277620568d8eace7535d9186602564de
/frameworks/av/services/audioflinger/Effects.cpp
153b9fe667e6e78e0218ff0159353097428c7657 15-Jul-2013 Glenn Kasten <gkasten@google.com> Make AudioFlinger::instantiate() more resilient when called from separate module

Bug: 8834855
Change-Id: I4cd842cdfb09d2aaaaab9df9ac3bec6179709bd3
/frameworks/av/services/audioflinger/Effects.cpp
7e1139c0377b6806942fb2a043737b3b9cf0ae91 07-Jun-2013 Eric Laurent <elaurent@google.com> AudioFlinger: do not cache audio device when 0.

AudioFlinger should not cache the audio device
passed to the audio HAL when it is AUDIO_DEVICE_NONE
but keep previous valid selection instead.

Bug: 9323399.
Change-Id: I6f9480e55a21be4115453e6a5eebc5cf2536c476
/frameworks/av/services/audioflinger/Effects.cpp
d0ebb538599cc25726b856e0f5deeb8215db8c92 03-Apr-2013 Eric Laurent <elaurent@google.com> audioflinger: add effect config status check

Check the result of the effect engine configuration command
and do not attempt to send parameters to, enable, or process
the effect if configuration fails.

Bug 8512027

Change-Id: I8c78a05d79fba36b1a387aa5cf2700612301ac91
/frameworks/av/services/audioflinger/Effects.cpp
ca7cc8273ffd88b9b89655808ee7e3df74162b83 19-Nov-2012 Eric Laurent <elaurent@google.com> AudioFlinger files reorganization

Audioflinger.cpp and Audioflinger.h files must be split to
improve readability and maintainability.

This CL splits the files as follows:

AudioFlinger.cpp split into:
- AudioFlinger.cpp: implementation of IAudioflinger interface and global methods
- AFThreads.cpp: implementation of ThreadBase, PlaybackThread, MixerThread,
DuplicatingThread, DirectOutputThread and RecordThread.
- AFTracks.cpp: implementation of TrackBase, Track, TimedTrack, OutputTrack,
RecordTrack, TrackHandle and RecordHandle.
- AFEffects.cpp: implementation of EffectModule, EffectChain and EffectHandle.

AudioFlinger.h is modified by inline inclusion of header files containing
the declaration of complex inner classes:
- AFThreads.h: ThreadBase, PlaybackThread, MixerThread, DuplicatingThread,
DirectOutputThread and RecordThread
- AFEffects.h: EffectModule, EffectChain and EffectHandle

AFThreads.h includes the follownig headers inline:
- AFTrackBase.h: TrackBase
- AFPlaybackTracks: Track, TimedTrack, OutputTrack
- AFRecordTracks: RecordTrack

Change-Id: I512ebc3a51813ab7a4afccc9a538b18125165c4c
/frameworks/av/services/audioflinger/Effects.cpp