5827cb5059ed0eec4c73adf1acbd7ee47b2c5c8f |
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26-Jul-2013 |
Derek Sollenberger <djsollen@google.com> |
Changes needed to support Skia at r10377. Change-Id: Id1e1c8c5938ee1a33c6fa3caabd2c28e89243eb4
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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0b722fe9ce98d97dbcb6fefd170b85ab7037e528 |
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25-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Use new surface flinger API. Change-Id: Ic888577408a59a36481a48010e19c5e77c24e211
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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92c6d2fc50ec2a33a2a990fe66cd70090eb461ca |
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26-Jul-2012 |
Mathias Agopian <mathias@google.com> |
update to new getDisplayInfo API Change-Id: I8051b4f9f23d3ef4791176de1bbcfafacae7d579
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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d3782b26b2026e60a8e0d4b967a156369f2a46f8 |
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26-Apr-2012 |
Kevin Hester <khester@google.com> |
Exit boot animation cleanly. The desc.txt file can now mark parts as 'must finish cleanly' by using 'c' as the part line prefix rather than 'p'. If so indicated, if the bootanimation is asked to quit it will do so only after waiting to finish that part. I considered either making init.c service killing smarter or promoting bootanim to be a bindable service with a requestExit method. However, these changes are probably too big/risky given our ship date. So I used a property as a mailbox between SurfaceFlinger and bootanim. Bug: 6679877 Change-Id: I1f8dd9e7da1ea80a483b31fa14c4a5645922d774
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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60691ce1600cb79ec9bb9957eee29be7a6a5e5d2 |
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11-Jun-2012 |
Mathias Agopian <mathias@google.com> |
make the boot animation 32-bits to avoid banding Bug: 6611693 Change-Id: Id31b711ea755c89240eaea26f6403a031cd939e4
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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db7dd2af93ae96e5749cfbe978c2695049d9d782 |
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13-May-2012 |
Mathias Agopian <mathias@google.com> |
fix BootAnimation timing We were including the delay of the previous frame when calculating the delay needed between a frame and the next. This caused a bad jitter in the animation timing. We also now use clock_nanosleep(). Change-Id: Iebb8cca4d57fe2f11d83b23a736e03db7a7d2006
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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fd135bc809589d4cadcdbcc7ececaf2d9d0969cf |
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24-Apr-2012 |
Travis Geiselbrecht <travisg@google.com> |
am f4b6628e: BootAnimation: fix bug to delay the appropriate amount of time per frame * commit 'f4b6628e5084bf317eab5326c51cbecb8fabdc45': BootAnimation: fix bug to delay the appropriate amount of time per frame
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f4b6628e5084bf317eab5326c51cbecb8fabdc45 |
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24-Apr-2012 |
Travis Geiselbrecht <travisg@google.com> |
BootAnimation: fix bug to delay the appropriate amount of time per frame Change-Id: I300b67a97a9a685cec59df12d8d605c2b0b49180
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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8335f1ccccedb6655d96d9d5b697a7f0938235dd |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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b13b9bdad2baf6ad1ec2e56b6b7598fa20f55fc4 |
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18-Feb-2012 |
Mathias Agopian <mathias@google.com> |
frameworks/base refactoring. step 2: move libutils headers to their new home: androidfw Change-Id: I14624ba23db92a81f2cb929f104386e1fab293ef
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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3762c311729fe9f3af085c14c5c1fb471d994c03 |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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5baa3a62a97544669fba6d65a11c07f252e654dd |
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20-Dec-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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2b99e55ee3a0956a43a276f8018356ff9d08eafc |
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11-Nov-2011 |
Mathias Agopian <mathias@google.com> |
boot animation is dithered and scaled disable dithering which shouldn't have been enabled in the first place because the frames are typically scaled. we still use a 16-bits texture format to preserve memory. Bug: 5600948 Change-Id: Ib4d6e133df4375d0d735cd4325b6e589bbc5dafe
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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1b253b702a356619ae3c5e68ee92062b5305c5d7 |
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16-Aug-2011 |
Mathias Agopian <mathias@google.com> |
boot animation doesn't use EGLUtils anymore Change-Id: I0767ac2a5ab814382b41c85bd5b0786c7a025255
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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439863f3b3e725b5de1cba4940a21900369961c0 |
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29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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7bb843ca0777111dae7daf8f1b0705817cf523c4 |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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59f19e48c1c043bb9debdc35d166e397e2125d33 |
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07-May-2011 |
Mathias Agopian <mathias@google.com> |
clear boot-animation background with black (not transparent) pixels Change-Id: I2fcf9f303e8324cefaa2d96f1c46647f70980bb2
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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9638e5c167be321643bf3f3ee39e3fb45541fb3b |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Get rid of the "pid" parameter from createSurface Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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bd9a08d318f94a3d0b2f8f9d7b16b10736d80c5c |
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31-Jan-2011 |
Jason parks <jparks@google.com> |
Show the encryption boot animation. Change-Id: I15892a35238d97302b30f26bec170b9f231a3e15
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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0d7c66b3a555356315c17da48969fee28181ceda |
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04-Nov-2010 |
Jean-Baptiste Queru <jbq@google.com> |
Merge 42c94791 from open-source master Change-Id: Id17a1a787b6d46c44ba39d628129a3a27f6d70be
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2978751310b4efef1faa87b116fcaee9423c007f |
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03-Nov-2010 |
Chih-Wei Huang <cwhuang@linux.org.tw> |
Fix the animation disappeared issue The animation movie disappears due to the incorrect logic of commit c11f46259a1e8f4e7e58925aefd1ed9eaf57a7fc. Change-Id: I9c0eac2bf2950fe20e931da367036ddf38d81f52
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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18dd95f451f866804d19797bc47ab5a2821c0020 |
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17-Aug-2010 |
Jean-Baptiste Queru <jbq@google.com> |
am 05b20c03: Merge "bootanimation: Don\'t open non-existing bootanimation.zip" Merge commit '05b20c034d5a1ffe64c15d155dd8511b77b8989b' into gingerbread-plus-aosp * commit '05b20c034d5a1ffe64c15d155dd8511b77b8989b': bootanimation: Don't open non-existing bootanimation.zip
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c11f46259a1e8f4e7e58925aefd1ed9eaf57a7fc |
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09-Aug-2010 |
Jim Huang <jserv@0xlab.org> |
bootanimation: Don't open non-existing bootanimation.zip While booting from AOSP image, logcat always complains as following: W/zipro ( 1001): Unable to open zip '/data/local/bootanimation.zip': No such file or directory W/zipro ( 1001): Unable to open zip '/system/media/bootanimation.zip': No such file or directory This patch avoids opening non-existing files. Change-Id: I54cc03f125a5e16dbc930515bd2e43c623b63f8f
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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770492cb2b19f6a36ad748cd05fbedfbb9a67dfa |
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28-May-2010 |
Mathias Agopian <mathias@google.com> |
more clean-up in preparation of bigger changes the most important change here is the renaming of ISurfaceFlingerClient to ISurfaceComposerClient Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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000479f9e325b4e426a67033abd92d47da412725 |
|
10-Feb-2010 |
Mathias Agopian <mathias@google.com> |
split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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9f3020db15e50d07ee1ace42e47d90b076f2ce54 |
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07-Nov-2009 |
Mathias Agopian <mathias@google.com> |
fix [2243164] live wallpaper screen artifacts at end of boot make sure to glClear() the areas not touched by the animation
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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a8826d67097b12cf9d6b14a7e32c0862f17b189a |
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01-Oct-2009 |
Mathias Agopian <mathias@google.com> |
improve boot animation a bit
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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8434c5369304e639efe8eab368ca410c589d87c2 |
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24-Sep-2009 |
Mathias Agopian <mathias@google.com> |
the boot animation is back! it broke in a recent check-in
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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b4d5a72691846bce5779cc3db056f09a5031d7cc |
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24-Sep-2009 |
Mathias Agopian <mathias@google.com> |
fix simulator build
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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bc7261130a51dc9f3461d3970eee1b923bcbf193 |
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24-Sep-2009 |
Mathias Agopian <mathias@google.com> |
fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain)
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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317a6280cc109e873646e4652be1582d870eedfd |
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14-Aug-2009 |
Mathias Agopian <mathias@google.com> |
Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. this also ripples into the window manager API by making some constant there deprecated as well.
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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738b9a45399485893fa9541fae19c47e01bc4af4 |
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07-Aug-2009 |
Mathias Agopian <mathias@google.com> |
make sure bootanimation will choose the right config wrt the native surface
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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abac01052c1c40f8582fe9f010c2efe6013e25c6 |
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31-Jul-2009 |
Mathias Agopian <mathias@google.com> |
be more robust when errors occur upon EGL surface creation (ie: don't crash)
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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461bcdd3b7fb2d004bdc6b97b3cf36d137b11ad1 |
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29-Jul-2009 |
Android (Google) Code Review <android-gerrit@google.com> |
am e640d259: Merge change 8832 into donut Merge commit 'e640d259c29b9d919e80b2b3d3f810459135b8f3' * commit 'e640d259c29b9d919e80b2b3d3f810459135b8f3': fix [1996214] Boot animation is occasionally messed up
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8166864e42bc20c1544b2028e8dd65b90f29a0ea |
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28-Jul-2009 |
Mathias Agopian <mathias@google.com> |
fix [1996214] Boot animation is occasionally messed up
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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947f4f4d384ea26eb2145cc070a3eed42c59534a |
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22-May-2009 |
Mathias Agopian <mathias@google.com> |
merge master to master_gl
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ac31a3b8b09aba1c5ebc73f0cf65cac2210aa6b7 |
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22-May-2009 |
Mathias Agopian <mathias@google.com> |
this should fix the build
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
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627e7b50be41e4fdee758a1bfad3a55de56b4e27 |
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22-May-2009 |
Mathias Agopian <mathias@google.com> |
split boot animation out of SurfaceFlinger Conflicts: data/etc/platform.xml
/frameworks/base/cmds/bootanimation/BootAnimation.cpp
|