01f05d4b45cbde1e07d4707152908c1d843f1328 |
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01-Jun-2013 |
Stephen Hines <srhines@google.com> |
Load scripts from cached files every time. Bug: 7342767 Having an separate in-memory (vs. file-based) loader makes little sense as we refactor libbcc (to separate it into its own process space). This change is a first step in cleanly separating the compile and link steps. Change-Id: Iad67527329171f18475ced0f0b2652a0aa060259
/frameworks/compile/libbcc/lib/Renderscript/RSExecutable.cpp
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c89f78b40e7823eb2d08e7129794c9f6f1992c08 |
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09-May-2013 |
Tim Murray <timmurray@google.com> |
Remove extraneous logging. bug 8888887 Change-Id: Ief798e6e139fd4971ce53f090004478f4e036a03
/frameworks/compile/libbcc/lib/Renderscript/RSExecutable.cpp
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86a0b797c221d4c3373dc10c8229b75b6747f6e7 |
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07-Nov-2012 |
Stephen Hines <srhines@google.com> |
Embed RS metadata info directly in emitted object code. Bug: 7419958 Change-Id: Ibd82e503c006532aa74013a46dd13ec3e9473daa
/frameworks/compile/libbcc/lib/Renderscript/RSExecutable.cpp
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e198abec6c5e3eab380ccf6897b0a0b9c2dd92dd |
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28-Jul-2012 |
Stephen Hines <srhines@google.com> |
Rename RenderScript -> Renderscript. Change-Id: I187928033b47f3e3f4cb811a0b3562f479cfe417
/frameworks/compile/libbcc/lib/Renderscript/RSExecutable.cpp
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