History log of /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/RawTexture.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
44a1b22eb7098819ac0251764b9fa686d8339d66 13-Jan-2013 George Mount <mount@google.com> Fix LightCycle capture NullPointerException.

Bug 7987002
During capture animation, allow LightCycle to write the
current frame to a texture, then use that texture for drawing
the background image.

Change-Id: I7891e5cac18ee21ff17910790397459f9d57e408
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/RawTexture.java
50b33abe053ccab7be3d1bca2328e792507963d4 07-Jan-2013 George Mount <mount@google.com> Instantiate GLCanvas rather than reinitialize current GLCanvas.

GLCanvas was being used as a singleton when it really should
allow separate instances for correctness.

Change-Id: I650884e843a4a78997b70826f6012ae19b8df549
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/RawTexture.java
a4eae1abb4f2547dfbda84301ee764ce35464881 11-Dec-2012 John Reck <jreck@google.com> GL packaging refactor

Change-Id: I1d7a95c4f0b91a5ba59030d57cf6865c11b497aa
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/RawTexture.java