Searched defs:attribs (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp56 EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; local
57 surface = eglCreatePbufferSurface(dpy, config, attribs);
/frameworks/rs/driver/
H A DrsdVertexArray.cpp31 RsdVertexArray::RsdVertexArray(const Attrib *attribs, uint32_t numAttribs) { argument
32 mAttribs = attribs;
H A DrsdPath.cpp152 RsdVertexArray::Attrib attribs[2]; local
153 attribs[0].set(GL_FLOAT, 2, 8, false, (uint32_t)vtx, "ATTRIB_position");
154 attribs[1].set(GL_FLOAT, 4, 16, false, (uint32_t)color, "ATTRIB_color");
155 RsdVertexArray va(attribs, 2);
H A DrsdRuntimeStubs.cpp283 RsdVertexArray::Attrib attribs[2]; local
284 attribs[0].set(GL_FLOAT, 3, 12, false, (uint32_t)vtx, "ATTRIB_position");
285 attribs[1].set(GL_FLOAT, 2, 8, false, (uint32_t)tex, "ATTRIB_texture0");
287 RsdVertexArray va(attribs, 2);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DRenderEngine.cpp69 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE }; local
70 EGLSurface dummy = eglCreatePbufferSurface(display, config, attribs);
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp238 const EGLint attribs[] = { local
254 eglChooseConfig(display, attribs, &config, 1, &numConfigs);
/frameworks/native/libs/gui/
H A DGLConsumer.cpp991 EGLint attribs[] = { local
996 EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp415 EGLAttributeVector attribs; local
417 attribs[EGL_RENDERABLE_TYPE] = renderableType;
418 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
419 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT|EGL_PBUFFER_BIT;
420 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
421 attribs[EGL_RED_SIZE] = 8;
422 attribs[EGL_GREEN_SIZE] = 8;
423 attribs[EGL_BLUE_SIZE] = 8;
433 err = selectConfigForAttribute(display, attribs, wantedAttribute,

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