Searched defs:previousFbo (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayer.cpp116 GLuint previousFbo; local
117 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
118 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
120 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
H A DLayerRenderer.cpp229 GLuint previousFbo; local
230 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
243 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
252 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
347 GLuint previousFbo; local
348 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
349 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
354 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
374 GLuint previousFbo; local
[all...]
H A DOpenGLRenderer.cpp782 const GLuint previousFbo = mSnapshot->fbo; local
786 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
838 const GLuint previousFbo = mSnapshot->fbo; local
914 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
951 return createFboLayer(layer, bounds, clip, previousFbo);
977 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) { argument
913 createLayer(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument

Completed in 47 milliseconds