Searched defs:swapSrcDst (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.h156 bool swapSrcDst; member in struct:android::uirenderer::ProgramDescription
197 swapSrcDst = false;
262 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
H A DOpenGLRenderer.cpp1840 void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) { argument
1846 chooseBlending(blend, mode, mDescription, swapSrcDst);
1849 void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) { argument
1856 chooseBlending(blend, mode, mDescription, swapSrcDst);
3464 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3470 setupDrawBlending(blend, mode, swapSrcDst);
3489 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3495 setupDrawBlending(blend, mode, swapSrcDst);
3541 ProgramDescription& description, bool swapSrcDst) {
3566 description.swapSrcDst
3461 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument
3486 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument
3540 chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, bool swapSrcDst) argument
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