Searched refs:shaders (Results 1 - 25 of 105) sorted by relevance

12345

/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
H A Dpp_celshade.c36 ppq->shaders[n][1] =
H A Dpp_colors.c50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);
51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]);
63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored");
70 ppq->shaders[n][1] =
78 ppq->shaders[n][1] =
H A Dfilters.h40 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t
41 unsigned int verts; /* How many are vertex shaders */
49 /* name inner shaders verts init run */
H A Dpp_init.c61 ppq->shaders = CALLOC(curpos, sizeof(void *));
64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts)
79 if (pp_filters[i].shaders) {
80 ppq->shaders[curpos] =
81 CALLOC(pp_filters[i].shaders + 1, sizeof(void *));
83 if (!ppq->shaders[curpos])
103 ppq->shaders[i][0] = ppq->p->passvs;
159 for (j = 0; j < PP_MAX_PASSES && ppq->shaders[i][j]; j++) {
161 ppq->p->pipe->delete_fs_state(ppq->p->pipe, ppq->shaders[i][j]);
162 ppq->shaders[
[all...]
H A Dpp_mlaa.c132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */
133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]);
163 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); /* passvs */
164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]);
194 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */
195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]);
261 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true,
264 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs,
267 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs,
269 ppq->shaders[
[all...]
H A Dpostprocess.h59 void ***shaders; /* Shaders in TGSI form */ member in struct:pp_queue_t
/external/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_celshade.c36 ppq->shaders[n][1] =
H A Dpp_colors.c50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);
51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]);
63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored");
70 ppq->shaders[n][1] =
78 ppq->shaders[n][1] =
H A Dfilters.h40 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t
41 unsigned int verts; /* How many are vertex shaders */
49 /* name inner shaders verts init run */
H A Dpp_init.c61 ppq->shaders = CALLOC(curpos, sizeof(void *));
64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts)
79 if (pp_filters[i].shaders) {
80 ppq->shaders[curpos] =
81 CALLOC(pp_filters[i].shaders + 1, sizeof(void *));
83 if (!ppq->shaders[curpos])
103 ppq->shaders[i][0] = ppq->p->passvs;
159 for (j = 0; j < PP_MAX_PASSES && ppq->shaders[i][j]; j++) {
161 ppq->p->pipe->delete_fs_state(ppq->p->pipe, ppq->shaders[i][j]);
162 ppq->shaders[
[all...]
H A Dpp_mlaa.c132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */
133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]);
163 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); /* passvs */
164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]);
194 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */
195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]);
261 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true,
264 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs,
267 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs,
269 ppq->shaders[
[all...]
H A Dpostprocess.h59 void ***shaders; /* Shaders in TGSI form */ member in struct:pp_queue_t
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dshaders_cache.c120 combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, argument
138 if (shaders[i]->num_consts)
139 start_const = range_min(start_const, shaders[i]->start_const);
140 if (shaders[i]->num_temps)
141 start_temp = range_min(start_temp, shaders[i]->start_temp);
142 if (shaders[i]->num_samplers)
143 start_sampler = range_min(start_sampler, shaders[i]->start_sampler);
145 end_const = range_max(end_const, shaders[i]->start_const +
146 shaders[i]->num_consts);
147 end_temp = range_max(end_temp, shaders[
257 const struct shader_asm_info * shaders[SHADER_STAGES]; local
[all...]
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dshaders_cache.c120 combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, argument
138 if (shaders[i]->num_consts)
139 start_const = range_min(start_const, shaders[i]->start_const);
140 if (shaders[i]->num_temps)
141 start_temp = range_min(start_temp, shaders[i]->start_temp);
142 if (shaders[i]->num_samplers)
143 start_sampler = range_min(start_sampler, shaders[i]->start_sampler);
145 end_const = range_max(end_const, shaders[i]->start_const +
146 shaders[i]->num_consts);
147 end_temp = range_max(end_temp, shaders[
257 const struct shader_asm_info * shaders[SHADER_STAGES]; local
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
H A Dxorg_exa_tgsi.h53 void xorg_shaders_destroy(struct xorg_shaders *shaders);
55 struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
/external/mesa3d/src/gallium/state_trackers/xorg/
H A Dxorg_exa_tgsi.h53 void xorg_shaders_destroy(struct xorg_shaders *shaders);
55 struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
/external/skia/gm/
H A Dmodecolorfilters.cpp86 SkShader* shaders[] = { local
102 // used with shaders
130 for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); ++s) {
131 paint.setShader(shaders[s]);
152 for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
153 SkSafeUnref(shaders[i]);
H A Dshadertext.cpp148 SkShader* shaders[gradCount + bmpCount]; local
153 shaders[shdIdx++] = gGradMakers[m](pts,
161 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
186 for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
191 paint.setShader(shaders[s])->unref();
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/rbug/
H A Drbug_context.h79 struct rbug_list shaders; member in struct:rbug_context
/external/mesa3d/src/gallium/drivers/rbug/
H A Drbug_context.h79 struct rbug_list shaders; member in struct:rbug_context
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/rbug/
H A Drbug_shader.h78 rbug_shader_t *shaders; member in struct:rbug_proto_shader_list_reply
117 rbug_shader_t *shaders,
/external/mesa3d/src/gallium/auxiliary/rbug/
H A Drbug_shader.h78 rbug_shader_t *shaders; member in struct:rbug_proto_shader_list_reply
117 rbug_shader_t *shaders,
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
H A Dxa_priv.h85 struct xa_shaders *shaders; member in struct:xa_context
200 void xa_shaders_destroy(struct xa_shaders *shaders);
202 struct xa_shader xa_shaders_get(struct xa_shaders *shaders,
/external/mesa3d/src/gallium/state_trackers/xa/
H A Dxa_priv.h85 struct xa_shaders *shaders; member in struct:xa_context
200 void xa_shaders_destroy(struct xa_shaders *shaders);
202 struct xa_shader xa_shaders_get(struct xa_shaders *shaders,
/external/chromium_org/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc252 GLuint shaders[kNumShaders]; local
254 shaders[shader] = glCreateShader(
261 glShaderSource(shaders[shader], 1, &shader_source, 0);
262 glCompileShader(shaders[shader]);
265 glGetShaderiv(shaders[shader], GL_COMPILE_STATUS, &compile_status);
278 glAttachShader(programs_[program], shaders[0]);
279 glAttachShader(programs_[program], shaders[program + 1]);
300 glDeleteShader(shaders[shader]);

Completed in 432 milliseconds

12345