/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/base/services/java/com/android/server/power/ |
H A D | ElectronBeam.java | 293 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4); 298 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4); 303 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4); 313 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4); 343 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/rs/driver/ |
H A D | rsdMeshObj.cpp | 193 case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitives[i] = GL_TRIANGLE_FAN; break;
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H A D | rsdGL.cpp | 551 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
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H A D | rsdRuntimeStubs.cpp | 290 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES10Header.java-if | 247 public static final int GL_TRIANGLE_FAN = 0x0006;
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H A D | GLES20Header.java-if | 37 public static final int GL_TRIANGLE_FAN = 0x0006;
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 374 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/libagl/ |
H A D | array.cpp | 412 case GL_TRIANGLE_FAN: prim_count = total - 2; break; 1354 case GL_TRIANGLE_FAN: 1399 case GL_TRIANGLE_FAN:
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 247 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES10
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H A D | GLES20.java | 37 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES20
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H A D | GLLogWrapper.java | 600 case GL_TRIANGLE_FAN: 601 return "GL_TRIANGLE_FAN";
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 245 int GL_TRIANGLE_FAN = 0x0006; field in interface:GL10
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 62 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 60 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 97 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 465 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 590 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 94 #define GL_TRIANGLE_FAN 0x0006 macro
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