Searched refs:GL_TRIANGLE_FAN (Results 1 - 20 of 20) sorted by relevance

/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/base/services/java/com/android/server/power/
H A DElectronBeam.java293 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
298 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
303 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
313 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
343 GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/rs/driver/
H A DrsdMeshObj.cpp193 case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitives[i] = GL_TRIANGLE_FAN; break;
H A DrsdGL.cpp551 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
H A DrsdRuntimeStubs.cpp290 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if247 public static final int GL_TRIANGLE_FAN = 0x0006;
H A DGLES20Header.java-if37 public static final int GL_TRIANGLE_FAN = 0x0006;
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp374 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/libagl/
H A Darray.cpp412 case GL_TRIANGLE_FAN: prim_count = total - 2; break;
1354 case GL_TRIANGLE_FAN:
1399 case GL_TRIANGLE_FAN:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java247 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES10
H A DGLES20.java37 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES20
H A DGLLogWrapper.java600 case GL_TRIANGLE_FAN:
601 return "GL_TRIANGLE_FAN";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java245 int GL_TRIANGLE_FAN = 0x0006; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h62 #define GL_TRIANGLE_FAN 0x0006 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h60 #define GL_TRIANGLE_FAN 0x0006 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h97 #define GL_TRIANGLE_FAN 0x0006 macro
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp465 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
590 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h94 #define GL_TRIANGLE_FAN 0x0006 macro

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