Searched refs:LayerRenderer (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.h45 class LayerRenderer: public OpenGLRenderer { class in namespace:android::uirenderer
47 ANDROID_API LayerRenderer(Layer* layer);
48 virtual ~LayerRenderer();
77 }; // class LayerRenderer
H A DLayerRenderer.cpp24 #include "LayerRenderer.h"
36 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) { function in class:android::uirenderer::LayerRenderer
39 LayerRenderer::~LayerRenderer() {
42 void LayerRenderer::setViewport(int width, int height) {
46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom,
70 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
84 void LayerRenderer::finish() {
95 GLint LayerRenderer
[all...]
H A DAndroid.mk28 LayerRenderer.cpp \
H A DLayer.cpp24 #include "LayerRenderer.h"
127 if (flush) LayerRenderer::flushLayer(this);
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp47 #include <LayerRenderer.h>
808 OpenGLRenderer* renderer = new LayerRenderer(layer);
817 Layer* layer = LayerRenderer::createTextureLayer(isOpaque);
830 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
844 if (LayerRenderer::resizeLayer(layer, width, height)) {
901 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
922 LayerRenderer::destroyLayer(layer);
927 LayerRenderer::destroyLayerDeferred(layer);
937 return LayerRenderer::copyLayer(layer, bitmap);

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