/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 71 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, m); 133 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray()); 142 glUniformMatrix4fv(mColorMatrixLoc, 1, GL_FALSE, desc.mColorMatrix.asArray()); 145 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray());
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 168 glUniformMatrix4fv(projection, 1, GL_FALSE, &projectionMatrix.data[0]); 177 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); 185 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
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H A D | SkiaColorFilter.cpp | 60 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]);
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H A D | SkiaShader.cpp | 165 glUniformMatrix4fv(program->getUniform("textureTransform"), 1, 250 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); 370 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
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/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity);
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H A D | Composers.cpp | 82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); 83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 131 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 224 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 418 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 360 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1747 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1749 public static native void glUniformMatrix4fv( method in class:GLES20 1757 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1759 public static native void glUniformMatrix4fv( method in class:GLES20
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 570 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0);
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/frameworks/native/opengl/libs/GLES_trace/ |
H A D | gltrace.proto | 386 glUniformMatrix4fv = 360;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 535 glUniformMatrix4fv(uniformProjection, 1, false, ortho.getArray(), 0);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 805 glUniformMatrix4fv(var, n, GL_FALSE, values);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 391 GLES20.glUniformMatrix4fv(uniform.getLocation(), len / 16, false, values, 0);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 602 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_fixup.cpp | 808 case GLMessage::glUniformMatrix4fv: 809 /* void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
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H A D | gltrace.pb.cpp | 1001 const GLMessage_Function GLMessage::glUniformMatrix4fv; member in class:android::gltrace::GLMessage
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H A D | gltrace.pb.h | 1349 static const Function glUniformMatrix4fv = GLMessage_Function_glUniformMatrix4fv; member in class:android::gltrace::GLMessage
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/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 359 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 936 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 588 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 5477 /* void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5511 glUniformMatrix4fv( 5528 /* void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5551 glUniformMatrix4fv( 6205 {"glUniformMatrix4fv", "(IIZ[FI)V", (void *) android_glUniformMatrix4fv__IIZ_3FI }, 6206 {"glUniformMatrix4fv", "(IIZLjava/nio/FloatBuffer;)V", (void *) android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2 },
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