Searched refs:windowHandle (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp473 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
474 const InputWindowInfo* windowInfo = windowHandle->getInfo();
485 return windowHandle;
940 const sp<InputWindowHandle>& windowHandle,
942 if (applicationHandle == NULL && windowHandle == NULL) {
957 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
961 if (windowHandle != NULL) {
962 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
976 if (windowHandle != NULL) {
977 mInputTargetWaitApplicationHandle = windowHandle
937 handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) argument
1020 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle; local
1213 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1469 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1594 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument
1622 checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, const InjectionState* injectionState) argument
1643 isWindowObscuredAtPointLocked( const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const argument
1663 isWindowReadyForMoreInputLocked(nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry) argument
1710 getApplicationWindowLabelLocked( const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle) argument
2215 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel); local
2778 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
2810 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3122 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3379 onANRLocked( nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) argument
4379 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument
4405 removeWindow(const sp<InputWindowHandle>& windowHandle) argument
[all...]
H A DInputDispatcher.h931 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
938 sp<InputWindowHandle> windowHandle; member in struct:android::InputDispatcher::TouchedWindow
954 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
956 void removeWindow(const sp<InputWindowHandle>& windowHandle);
1007 const sp<InputWindowHandle>& windowHandle,
1020 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1025 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1027 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1030 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry);
1032 const sp<InputWindowHandle>& windowHandle);
[all...]
/frameworks/base/services/java/com/android/server/wm/
H A DInputMonitor.java157 private void addInputWindowHandleLw(final InputWindowHandle windowHandle) { argument
165 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
/frameworks/base/services/jni/
H A Dcom_android_server_input_InputManagerService.cpp636 sp<InputWindowHandle> windowHandle = local
638 if (windowHandle != NULL) {
639 windowHandles.push(windowHandle);
651 const sp<InputWindowHandle>& windowHandle = windowHandles.itemAt(i); local
652 const InputWindowInfo* windowInfo = windowHandle->getInfo();

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