Searched defs:previousFbo (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Layer.cpp | 116 GLuint previousFbo; local 117 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 118 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 120 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
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H A D | LayerRenderer.cpp | 229 GLuint previousFbo; local 230 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 243 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 252 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 347 GLuint previousFbo; local 348 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 349 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 354 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 374 GLuint previousFbo; local [all...] |
H A D | OpenGLRenderer.cpp | 782 const GLuint previousFbo = mSnapshot->fbo; local 786 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo); 838 const GLuint previousFbo = mSnapshot->fbo; local 914 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) { 951 return createFboLayer(layer, bounds, clip, previousFbo); 977 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) { argument 913 createLayer(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument
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