1%default { "cccc":"2" } 2%verify "executed" 3%verify "finalizable class" 4 /* 5 * Invoke Object.<init> on an object. In practice we know that 6 * Object's nullary constructor doesn't do anything, so we just 7 * skip it unless a debugger is active. 8 */ 9 FETCH(a1, ${cccc}) # a1<- CCCC 10 GET_VREG(a0, a1) # a0<- "this" ptr 11 # check for NULL 12 beqz a0, common_errNullObject # export PC and throw NPE 13 LOAD_base_offObject_clazz(a1, a0) # a1<- obj->clazz 14 LOAD_base_offClassObject_accessFlags(a2, a1) # a2<- clazz->accessFlags 15 and a2, CLASS_ISFINALIZABLE # is this class finalizable? 16 beqz a2, .L${opcode}_finish # no, go 17 18.L${opcode}_setFinal: 19 EXPORT_PC() # can throw 20 JAL(dvmSetFinalizable) # call dvmSetFinalizable(obj) 21 LOAD_offThread_exception(a0, rSELF) # a0<- self->exception 22 # exception pending? 23 bnez a0, common_exceptionThrown # yes, handle it 24 25.L${opcode}_finish: 26 lhu a1, offThread_subMode(rSELF) 27 and a1, kSubModeDebuggerActive # debugger active? 28 bnez a1, .L${opcode}_debugger # Yes - skip optimization 29 FETCH_ADVANCE_INST(${cccc}+1) # advance to next instr, load rINST 30 GET_INST_OPCODE(t0) # t0<- opcode from rINST 31 GOTO_OPCODE(t0) # execute it 32 33%break 34 /* 35 * A debugger is attached, so we need to go ahead and do 36 * this. For simplicity, we'll just jump directly to the 37 * corresponding handler. Note that we can't use 38 * rIBASE here because it may be in single-step mode. 39 * Load the primary table base directly. 40 */ 41.L${opcode}_debugger: 42 lw a1, offThread_mainHandlerTable(rSELF) 43 li t0, OP_INVOKE_DIRECT_RANGE 44 GOTO_OPCODE_BASE(a1, t0) # execute it 45