1/* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#include "config.h" 27 28#include "core/html/canvas/WebGLCompressedTextureATC.h" 29 30#include "platform/graphics/Extensions3D.h" 31 32namespace WebCore { 33 34WebGLCompressedTextureATC::WebGLCompressedTextureATC(WebGLRenderingContext* context) 35 : WebGLExtension(context) 36{ 37 ScriptWrappable::init(this); 38 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_ATC_RGB_AMD); 39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD); 40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD); 41} 42 43WebGLCompressedTextureATC::~WebGLCompressedTextureATC() 44{ 45} 46 47WebGLExtension::ExtensionName WebGLCompressedTextureATC::name() const 48{ 49 return WebGLCompressedTextureATCName; 50} 51 52PassRefPtr<WebGLCompressedTextureATC> WebGLCompressedTextureATC::create(WebGLRenderingContext* context) 53{ 54 return adoptRef(new WebGLCompressedTextureATC(context)); 55} 56 57bool WebGLCompressedTextureATC::supported(WebGLRenderingContext* context) 58{ 59 Extensions3D* extensions = context->graphicsContext3D()->extensions(); 60 return extensions->supports("GL_AMD_compressed_ATC_texture"); 61} 62 63const char* WebGLCompressedTextureATC::extensionName() 64{ 65 return "WEBGL_compressed_texture_atc"; 66} 67 68} // namespace WebCore 69