1/*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 *           (C) 2000 Antti Koivisto (koivisto@kde.org)
4 *           (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB.  If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25#ifndef ShadowData_h
26#define ShadowData_h
27
28#include "platform/geometry/IntPoint.h"
29#include "platform/graphics/Color.h"
30
31namespace WebCore {
32
33enum ShadowStyle { Normal, Inset };
34
35// This class holds information about shadows for the text-shadow and box-shadow properties.
36class ShadowData {
37    WTF_MAKE_FAST_ALLOCATED;
38public:
39    ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style, const Color& color)
40        : m_location(location)
41        , m_blur(blur)
42        , m_spread(spread)
43        , m_color(color)
44        , m_style(style)
45    {
46    }
47
48    bool operator==(const ShadowData&) const;
49    bool operator!=(const ShadowData& o) const { return !(*this == o); }
50
51    ShadowData blend(const ShadowData& from, double progress) const;
52
53    int x() const { return m_location.x(); }
54    int y() const { return m_location.y(); }
55    IntPoint location() const { return m_location; }
56    int blur() const { return m_blur; }
57    int spread() const { return m_spread; }
58    ShadowStyle style() const { return m_style; }
59    const Color& color() const { return m_color; }
60
61private:
62    IntPoint m_location;
63    int m_blur;
64    int m_spread;
65    Color m_color;
66    ShadowStyle m_style;
67};
68
69} // namespace WebCore
70
71#endif // ShadowData_h
72