1/***************************************************************************/
2/*                                                                         */
3/*  cf2types.h                                                             */
4/*                                                                         */
5/*    Adobe's code for defining data types (specification only).           */
6/*                                                                         */
7/*  Copyright 2011-2013 Adobe Systems Incorporated.                        */
8/*                                                                         */
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35/*                                                                         */
36/***************************************************************************/
37
38
39#ifndef __CF2TYPES_H__
40#define __CF2TYPES_H__
41
42#include <ft2build.h>
43#include FT_FREETYPE_H
44
45
46FT_BEGIN_HEADER
47
48
49  /*
50   * The data models that we expect to support are as follows:
51   *
52   *   name  char short int long long-long pointer example
53   *  -----------------------------------------------------
54   *   ILP32  8    16    32  32     64*      32    32-bit MacOS, x86
55   *   LLP64  8    16    32  32     64       64    x64
56   *   LP64   8    16    32  64     64       64    64-bit MacOS
57   *
58   *    *) type may be supported by emulation on a 32-bit architecture
59   *
60   */
61
62
63  /* integers at least 32 bits wide */
64#define CF2_UInt  FT_UFast
65#define CF2_Int   FT_Fast
66
67
68  /* fixed-float numbers */
69  typedef FT_Int32  CF2_F16Dot16;
70
71
72FT_END_HEADER
73
74
75#endif /* __CF2TYPES_H__ */
76
77
78/* END */
79