1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef GrGLVertexBuffer_DEFINED 9#define GrGLVertexBuffer_DEFINED 10 11#include "GrVertexBuffer.h" 12#include "GrGLBufferImpl.h" 13#include "gl/GrGLInterface.h" 14 15class GrGpuGL; 16 17class GrGLVertexBuffer : public GrVertexBuffer { 18 19public: 20 typedef GrGLBufferImpl::Desc Desc; 21 22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc); 23 virtual ~GrGLVertexBuffer() { this->release(); } 24 25 GrGLuint bufferID() const { return fImpl.bufferID(); } 26 size_t baseOffset() const { return fImpl.baseOffset(); } 27 28 void bind() const { 29 if (this->isValid()) { 30 fImpl.bind(this->getGpuGL()); 31 } 32 } 33 34 // overrides of GrVertexBuffer 35 virtual void* lock(); 36 virtual void* lockPtr() const; 37 virtual void unlock(); 38 virtual bool isLocked() const; 39 virtual bool updateData(const void* src, size_t srcSizeInBytes); 40 41protected: 42 // overrides of GrResource 43 virtual void onAbandon() SK_OVERRIDE; 44 virtual void onRelease() SK_OVERRIDE; 45 46private: 47 GrGpuGL* getGpuGL() const { 48 SkASSERT(this->isValid()); 49 return (GrGpuGL*)(this->getGpu()); 50 } 51 52 GrGLBufferImpl fImpl; 53 54 typedef GrVertexBuffer INHERITED; 55}; 56 57#endif 58