1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/gfx/rect.h" 6 7#include <algorithm> 8 9#if defined(OS_WIN) 10#include <windows.h> 11#elif defined(TOOLKIT_GTK) 12#include <gdk/gdk.h> 13#endif 14 15#include "base/logging.h" 16#include "base/strings/stringprintf.h" 17#include "ui/gfx/insets.h" 18#include "ui/gfx/rect_base_impl.h" 19 20namespace gfx { 21 22template class RectBase<Rect, Point, Size, Insets, Vector2d, int>; 23 24typedef class RectBase<Rect, Point, Size, Insets, Vector2d, int> RectBaseT; 25 26#if defined(OS_WIN) 27Rect::Rect(const RECT& r) 28 : RectBaseT(gfx::Point(r.left, r.top)) { 29 set_width(std::abs(r.right - r.left)); 30 set_height(std::abs(r.bottom - r.top)); 31} 32#elif defined(OS_MACOSX) 33Rect::Rect(const CGRect& r) 34 : RectBaseT(gfx::Point(r.origin.x, r.origin.y)) { 35 set_width(r.size.width); 36 set_height(r.size.height); 37} 38#elif defined(TOOLKIT_GTK) 39Rect::Rect(const GdkRectangle& r) 40 : RectBaseT(gfx::Point(r.x, r.y)) { 41 set_width(r.width); 42 set_height(r.height); 43} 44#endif 45 46#if defined(OS_WIN) 47RECT Rect::ToRECT() const { 48 RECT r; 49 r.left = x(); 50 r.right = right(); 51 r.top = y(); 52 r.bottom = bottom(); 53 return r; 54} 55#elif defined(OS_MACOSX) 56CGRect Rect::ToCGRect() const { 57 return CGRectMake(x(), y(), width(), height()); 58} 59#elif defined(TOOLKIT_GTK) 60GdkRectangle Rect::ToGdkRectangle() const { 61 GdkRectangle r = {x(), y(), width(), height()}; 62 return r; 63} 64#endif 65 66std::string Rect::ToString() const { 67 return base::StringPrintf("%s %s", 68 origin().ToString().c_str(), 69 size().ToString().c_str()); 70} 71 72Rect operator+(const Rect& lhs, const Vector2d& rhs) { 73 Rect result(lhs); 74 result += rhs; 75 return result; 76} 77 78Rect operator-(const Rect& lhs, const Vector2d& rhs) { 79 Rect result(lhs); 80 result -= rhs; 81 return result; 82} 83 84Rect IntersectRects(const Rect& a, const Rect& b) { 85 Rect result = a; 86 result.Intersect(b); 87 return result; 88} 89 90Rect UnionRects(const Rect& a, const Rect& b) { 91 Rect result = a; 92 result.Union(b); 93 return result; 94} 95 96Rect SubtractRects(const Rect& a, const Rect& b) { 97 Rect result = a; 98 result.Subtract(b); 99 return result; 100} 101 102Rect BoundingRect(const Point& p1, const Point& p2) { 103 int rx = std::min(p1.x(), p2.x()); 104 int ry = std::min(p1.y(), p2.y()); 105 int rr = std::max(p1.x(), p2.x()); 106 int rb = std::max(p1.y(), p2.y()); 107 return Rect(rx, ry, rr - rx, rb - ry); 108} 109 110} // namespace gfx 111