1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32package jme3test.model;
33
34import com.jme3.app.SimpleApplication;
35import com.jme3.input.ChaseCamera;
36import com.jme3.light.DirectionalLight;
37import com.jme3.math.ColorRGBA;
38import com.jme3.math.FastMath;
39import com.jme3.math.Vector3f;
40import com.jme3.post.FilterPostProcessor;
41import com.jme3.post.filters.BloomFilter;
42import com.jme3.scene.Geometry;
43import com.jme3.scene.Node;
44import com.jme3.scene.control.LodControl;
45import jme3test.post.BloomUI;
46
47/**
48 *
49 * @author Nehon
50 */
51public class TestHoverTank extends SimpleApplication {
52
53    public static void main(String[] args) {
54        TestHoverTank app = new TestHoverTank();
55        app.start();
56    }
57
58    @Override
59    public void simpleInitApp() {
60        Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml");
61
62        flyCam.setEnabled(false);
63        ChaseCamera chaseCam = new ChaseCamera(cam, tank, inputManager);
64        chaseCam.setSmoothMotion(true);
65        chaseCam.setMaxDistance(100000);
66        chaseCam.setMinVerticalRotation(-FastMath.PI / 2);
67        viewPort.setBackgroundColor(ColorRGBA.DarkGray);
68
69        Geometry tankGeom = (Geometry) tank.getChild(0);
70        LodControl control = new LodControl();
71        tankGeom.addControl(control);
72        rootNode.attachChild(tank);
73
74        Vector3f lightDir = new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f);
75        DirectionalLight dl = new DirectionalLight();
76        dl.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f));
77        dl.setDirection(lightDir);
78
79        Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f);
80        DirectionalLight dl2 = new DirectionalLight();
81        dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f));
82        dl2.setDirection(lightDir2);
83
84        rootNode.addLight(dl);
85        rootNode.addLight(dl2);
86        rootNode.attachChild(tank);
87
88        FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
89        BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects);
90        bf.setBloomIntensity(2.0f);
91        bf.setExposurePower(1.3f);
92        fpp.addFilter(bf);
93        BloomUI bui = new BloomUI(inputManager, bf);
94        viewPort.addProcessor(fpp);
95    }
96}
97