1# shared source lists for Makefile, SConscript, and Android.mk
2
3GLSL_SRCDIR = $(top_srcdir)/src/glsl
4GLSL_BUILDDIR = $(top_builddir)/src/glsl
5
6# libglcpp
7
8LIBGLCPP_FILES = \
9	$(GLSL_SRCDIR)/glcpp/pp.c
10
11LIBGLCPP_GENERATED_FILES = \
12	$(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
13	$(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
14
15# libglsl
16
17LIBGLSL_FILES = \
18	$(GLSL_SRCDIR)/strtod.c \
19	$(GLSL_SRCDIR)/ralloc.c
20
21LIBGLSL_CXX_FILES = \
22	$(GLSL_SRCDIR)/ast_expr.cpp \
23	$(GLSL_SRCDIR)/ast_function.cpp \
24	$(GLSL_SRCDIR)/ast_to_hir.cpp \
25	$(GLSL_SRCDIR)/ast_type.cpp \
26	$(GLSL_SRCDIR)/builtin_variables.cpp \
27	$(GLSL_SRCDIR)/glsl_parser_extras.cpp \
28	$(GLSL_SRCDIR)/glsl_types.cpp \
29	$(GLSL_SRCDIR)/glsl_symbol_table.cpp \
30	$(GLSL_SRCDIR)/hir_field_selection.cpp \
31	$(GLSL_SRCDIR)/ir_basic_block.cpp \
32	$(GLSL_SRCDIR)/ir_builder.cpp \
33	$(GLSL_SRCDIR)/ir_clone.cpp \
34	$(GLSL_SRCDIR)/ir_constant_expression.cpp \
35	$(GLSL_SRCDIR)/ir.cpp \
36	$(GLSL_SRCDIR)/ir_expression_flattening.cpp \
37	$(GLSL_SRCDIR)/ir_function_can_inline.cpp \
38	$(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
39	$(GLSL_SRCDIR)/ir_function.cpp \
40	$(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
41	$(GLSL_SRCDIR)/ir_hv_accept.cpp \
42	$(GLSL_SRCDIR)/ir_import_prototypes.cpp \
43	$(GLSL_SRCDIR)/ir_print_visitor.cpp \
44	$(GLSL_SRCDIR)/ir_reader.cpp \
45	$(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
46	$(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
47	$(GLSL_SRCDIR)/ir_validate.cpp \
48	$(GLSL_SRCDIR)/ir_variable_refcount.cpp \
49	$(GLSL_SRCDIR)/linker.cpp \
50	$(GLSL_SRCDIR)/link_functions.cpp \
51	$(GLSL_SRCDIR)/link_uniforms.cpp \
52	$(GLSL_SRCDIR)/link_uniform_initializers.cpp \
53	$(GLSL_SRCDIR)/loop_analysis.cpp \
54	$(GLSL_SRCDIR)/loop_controls.cpp \
55	$(GLSL_SRCDIR)/loop_unroll.cpp \
56	$(GLSL_SRCDIR)/lower_clip_distance.cpp \
57	$(GLSL_SRCDIR)/lower_discard.cpp \
58	$(GLSL_SRCDIR)/lower_discard_flow.cpp \
59	$(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
60	$(GLSL_SRCDIR)/lower_instructions.cpp \
61	$(GLSL_SRCDIR)/lower_jumps.cpp \
62	$(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
63	$(GLSL_SRCDIR)/lower_noise.cpp \
64	$(GLSL_SRCDIR)/lower_texture_projection.cpp \
65	$(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
66	$(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
67	$(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
68	$(GLSL_SRCDIR)/lower_vector.cpp \
69	$(GLSL_SRCDIR)/lower_output_reads.cpp \
70	$(GLSL_SRCDIR)/lower_ubo_reference.cpp \
71	$(GLSL_SRCDIR)/opt_algebraic.cpp \
72	$(GLSL_SRCDIR)/opt_array_splitting.cpp \
73	$(GLSL_SRCDIR)/opt_constant_folding.cpp \
74	$(GLSL_SRCDIR)/opt_constant_propagation.cpp \
75	$(GLSL_SRCDIR)/opt_constant_variable.cpp \
76	$(GLSL_SRCDIR)/opt_copy_propagation.cpp \
77	$(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
78	$(GLSL_SRCDIR)/opt_dead_code.cpp \
79	$(GLSL_SRCDIR)/opt_dead_code_local.cpp \
80	$(GLSL_SRCDIR)/opt_dead_functions.cpp \
81	$(GLSL_SRCDIR)/opt_function_inlining.cpp \
82	$(GLSL_SRCDIR)/opt_if_simplification.cpp \
83	$(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
84	$(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
85	$(GLSL_SRCDIR)/opt_structure_splitting.cpp \
86	$(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
87	$(GLSL_SRCDIR)/opt_tree_grafting.cpp \
88	$(GLSL_SRCDIR)/s_expression.cpp
89
90# glsl_compiler
91
92GLSL_COMPILER_CXX_FILES = \
93	$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
94	$(GLSL_SRCDIR)/main.cpp
95
96# builtin_compiler
97#
98# This is built before libglsl to generate builtin_funciton.cpp for libglsl.
99# For this to work, a dummy version of builtin_function.cpp,
100# builtin_stubs.cpp, is used.
101
102BUILTIN_COMPILER_CXX_FILES = \
103	$(GLSL_SRCDIR)/builtin_stubs.cpp
104
105BUILTIN_COMPILER_GENERATED_CXX_FILES = \
106	$(GLSL_BUILDDIR)/glsl_lexer.cc \
107	$(GLSL_BUILDDIR)/glsl_parser.cc
108
109# libglsl generated sources
110LIBGLSL_GENERATED_CXX_FILES = \
111	$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
112	$(GLSL_BUILDDIR)/builtin_function.cpp
113