History log of /external/llvm/lib/CodeGen/SpillPlacement.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
03ef600623704e6dbf6ef0322062395e7b70bcd2 16-Jul-2013 Jakob Stoklund Olesen <stoklund@2pi.dk> Remove floats from live range splitting costs.

These floats all represented block frequencies anyway, so just use the
BlockFrequency class directly.

Some floating point computations remain in tryLocalSplit(). They are
estimating spill weights which are still floats.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186435 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
6d9fe79afe3a325fb05165758a20470475aca8e6 16-Jul-2013 Jakob Stoklund Olesen <stoklund@2pi.dk> Reapply r185393.

Original commit message:

Remove floating point computations from SpillPlacement.cpp.

Patch by Benjamin Kramer!

Use the BlockFrequency class instead of floats in the Hopfield network
computations. This rescales the node Bias field from a [-2;2] float
range to two block frequencies BiasN and BiasP pulling in opposite
directions. This construct has a more predictable behavior when block
frequencies saturate.

The per-node scaling factors are no longer necessary, assuming the block
frequencies around a bundle are consistent.

This patch can cause the register allocator to make different spilling
decisions. The differences should be small.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186434 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
92879a8cb1490c90bf952a17a110dc45063832b0 02-Jul-2013 Jakob Stoklund Olesen <stoklund@2pi.dk> Revert (most of) r185393 and r185395.

"Remove floating point computations form SpillPlacement.cpp."

These commits caused test failures in lencod on clang-native-arm-lnt.

I suspect these changes are only exposing an existing issue, but
reverting anyway to keep the bots passing while we investigate.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185447 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
74d2a3e1a014b93e9037a7b04e85dc92bfb54fa7 02-Jul-2013 Jakob Stoklund Olesen <stoklund@2pi.dk> Remove floating point computations form SpillPlacement.cpp.

Patch by Benjamin Kramer!

Use the BlockFrequency class instead of floats in the Hopfield network
computations. This rescales the node Bias field from a [-2;2] float
range to two block frequencies BiasN and BiasP pulling in opposite
directions. This construct has a more predictable behavior when block
frequencies saturate.

The per-node scaling factors are no longer necessary, assuming the block
frequencies around a bundle are consistent.

This patch can cause the register allocator to make different spilling
decisions. The differences should be small.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185393 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
b87f91b063a0ac853735f2af3bd94fb8551a11ff 04-Aug-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Be more conservative when forming compact regions.

Apply twice the negative bias on transparent blocks when computing the
compact regions. This excludes loop backedges from the region when only
one of the loop blocks uses the register.

Previously, we would include the backedge in the region if the loop
preheader and the loop latch both used the register, but the loop header
didn't.

When both the header and latch blocks use the register, we still keep it
live on the backedge.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136832 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
0e0a8806d49038b60a0c20427d9f410b01cbb012 02-Aug-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Extend the SpillPlacement interface with two new features.

The PrefBoth constraint is used for blocks that ideally want a live-in
value both on the stack and in a register. This would be used by a block
that has a use before interference forces a spill.

Secondly, add the ChangesValue flag to BlockConstraint. This tells
SpillPlacement if a live-in value on the stack can be reused as a
live-out stack value for free. If the block redefines the virtual
register, a spill would be required for that.

This extra information will be used by SpillPlacement to more accurately
calculate spill costs when a value can exist both on the stack and in a
register.

The simplest example is a basic block that reads the virtual register,
but doesn't change its value. Spilling around such a block requires a
reload, but no spill in the block.

The spiller already knows this, but the spill placer doesn't. That can
sometimes lead to suboptimal regions.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136731 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
e60f103d2d3541e57a6ca8d788e959e03b615e5f 23-Jul-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Add a simple method for marking blocks with interference in and out.

This method matches addLinks - All the listed blocks are considered to
have interference, so they add a negative bias to their bundles.

This could also be done by addConstraints, but that requires building a
separate BlockConstraint array.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135844 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
f4afdfc501b7185d24a0ef184fe3d0c0bbe22e0c 09-Apr-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Build the Hopfield network incrementally when splitting global live ranges.

It is common for large live ranges to have few basic blocks with register uses
and many live-through blocks without any uses. This approach grows the Hopfield
network incrementally around the use blocks, completely avoiding checking
interference for some through blocks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129188 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
7b41fbe87234f3ceef6ae11209730cbed4b69092 07-Apr-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Extract SpillPlacement::addLinks for handling the special transparent blocks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129079 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
70d4370b47cdd375bbea98e50452789fe4f1af04 06-Apr-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Keep track of the number of positively biased nodes when adding constraints.

If there are no positive nodes, the algorithm can be aborted early.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129021 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
9efa2a263ea470caacef1c85f6ca45e32bf516d3 06-Apr-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Break the spill placement algorithm into three parts: prepare, addConstraints, and finish.

This will allow us to abort the algorithm early if it is determined to be futile.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129020 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
40a42a2ccaaa19a109667ed7abf224cc8733cd9c 04-Mar-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Precompute block frequencies, pow() isn't free.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@126975 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
b5fa9333431673aac2ced8dea80152349a85cf6f 18-Jan-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Add RAGreedy methods for splitting live ranges around regions.

Analyze the live range's behavior entering and leaving basic blocks. Compute an
interference pattern for each allocation candidate, and use SpillPlacement to
find an optimal region where that register can be live.

This code is still not enabled.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123774 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h
8bfe50871f9cb1b022483e0e1307ab5b8c9e5650 06-Jan-2011 Jakob Stoklund Olesen <stoklund@2pi.dk> Add the SpillPlacement analysis pass.

This pass precomputes CFG block frequency information that can be used by the
register allocator to find optimal spill code placement.

Given an interference pattern, placeSpills() will compute which basic blocks
should have the current variable enter or exit in a register, and which blocks
prefer the stack.

The algorithm is ready to consume block frequencies from profiling data, but for
now it gets by with the static estimates used for spill weights.

This is a work in progress and still not hooked up to RegAllocGreedy.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122938 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/CodeGen/SpillPlacement.h