cf4ac69928eb17685958e6b3b01b97544560d90e |
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29-Aug-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeon/llvm: Declare the interpolation intrinsics as ReadOnly This signals to the Dead Code Elimination pass that it is safe to remove these instructions when they are dead.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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f402acdbe244e5de9b2b616e0a908f5d1416ce89 |
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22-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use FP16 shader export format when necessary / possible. Fixes piglit fbo-blending-formats. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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26c7139d2c594edbe33cbbd5f786988a529389c8 |
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24-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Refactor initialization of shader export intrinsic arguments. In preparation for extending this code, which would make it rather unwieldy in its current place. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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d1e40b3d40b2e90ad4f275565f1ae27fe6f964cc |
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23-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Maintain cache of pixel shader variants according to contxt state. Mostly inspired by r600g commit 4acf71f01ea1edb253cd38cc059d4af1a2a40bf4 ('r600g: cache shader variants instead of rebuilding v3'). Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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4b64fa2ff18ecf5b991f3f5e11daf1e3d8314664 |
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15-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix LLVM context leak. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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40c41fe890e53d99afb4e2c3fbf10043081edd9e |
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25-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeon/llvm: Add live-in registers during DAG lowering Psuedo instructions emulating live-in registers have been removed and their corresponding intrinsics are now being lowered during DAG lowering.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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ce40e4726cf30196b87df387255c64ddc2a97638 |
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02-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: cleanup shader headers Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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82cd9c0fc2838a153006a646b0d356ed54b8680e |
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08-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: If pixel shader compilation fails, use a dummy shader. Otherwise we're likely to hang the GPU. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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a5ac8ee2c5e7dad3985b06c620d96cf077804ff9 |
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02-Aug-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Properly initialize si_shader_ctx.radeon_bld
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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c2bae6b91de8bd023dbac7fef4c2a3b8eba28afa |
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02-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle TGSI TXP opcode. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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250b7fdd2610bf03292399c7d489c82de22fc682 |
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01-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix TEX writemask Using the writemask in the sampler results in packet VGPRS. For now just sample all components and let llvm chose the right one. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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3508815d178a5b2d22b2249a68974b0cf8f67069 |
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01-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix shader param and color count Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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92b96a883f5ed53d88ec148c8212c5a8348e97ab |
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01-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix texture loads from sampler > 0 The backend is multiplying the offset by the numbers of elements anyway, so doing it twice just makes everything crash. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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f18fd255cf283cdf4ba9326d437d1543fd38a139 |
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25-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix dummy export in shaders v2 v2: add assertion for vertex shader Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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b15e3ae5b423dd8846a35500c0274d1d74f6b836 |
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25-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix vertex buffer and elements Let's just use the T# descriptors until we get a fetch shader. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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d51b9b70d581fe47370897ec517f229f1cea2903 |
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24-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix shader size and handling We should always upload the shader here. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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fe41287ffa8cb35421cadfb16d4cc27c5fcb8b76 |
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24-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: rename r600_resource to si_resource Also split it into seperate header and add some helper functions. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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022b54359a0c8cc0a219b19b1f381cce66b35d35 |
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25-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Add support for loading integers from constant memory
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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3c09f11e5cefd437bb8185539430786dc245c96f |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move shaders to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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f67fae0e43fa0909b57b8a07858d37caecd5cbb1 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move rasterizer state into new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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835098a5290e59bb7b468eb987db67b0e1913c67 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move framebuffer to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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185fc9a5efc85d8eadf14d38399e43efea3388d0 |
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12-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Dump TGSI code prior to doing TGSI->LLVM conversion. This way if the conversion fails, we know what the TGSI shader looks like.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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90c6eacdb4927e6395743d69e5efa0a3a0aec7cc |
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08-Jun-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use linear instead of constant interpolation for now. Constant interpolation still hangs the GPU for some reason.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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4c4ef9c29acf4f1f40aa3c5d268322efd26c1786 |
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07-Jun-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Only dump shaders with environment variable RADEON_DUMP_SHADERS=1.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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89ece086bcd2186ab53cb6a69d53005893cab0ea |
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29-May-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Remove use.sgpr* intrinsics, use load instructions instead We now model loading uses sgpr values with LLVM IR load instructions that use the USER_SGPR address space. The definition of the sgpr parameter to the use_sgpr() helper function in radeonsi_shader.c has changed so that you can pass raw sgpr values rather than having to divide the sgpr value you want to use by the dword width of the type you want to load.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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467f51613eb1f2cdaa8624bbbb3d5fae2abca4f2 |
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16-May-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Handle TGSI CONST registers We now emit LLVM load instructions for TGSI CONST register reads, which are lowered in the backend to S_LOAD_DWORD* instructions.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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dd9d6194599e08cc23d3a7cc354cfd0366d2caae |
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18-May-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix parameter cache offsets for fragment shader inputs.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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1deb2be2b7887d7435e103fdb042857e745ff08d |
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14-May-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Flesh out shader interpolation related code. Handle perspective interpolation and ceontroid vs. center.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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1279923d72942ee201fcc6ad40d552143f651f03 |
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30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token. Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration to a separate token -- they only make sense for FS inputs and we need room for other flags in the top-level declaration token.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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0a6120244e66494db070ce875c0a464fbc5b15a1 |
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26-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
winsys/radeon: simplify buffer map/unmap functions The idea is not to use pb_map and pb_unmap wrappers, calling straight into the winsys.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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509ddb0a0414cfc83102c463da542d95d83eabad |
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16-Apr-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeon: Move radeon_llvm_emit.cpp declarations into their own header Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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9918fbd0268601b4dcd7c07c883733c959d78f9e |
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19-Apr-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: (User) SGPR related cleanups. Use the same user SGPRs for the same purpose in vertex and pixel shaders. Better calculation of the number of SGPRs to reserve.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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de12c6cb5470eb51f71b5392efe012a10230d3d0 |
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19-Apr-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix sampler offsets for shader intrinsic. The sampler number is in TGSI source register 1, and the S_LOAD_DWORD* instructions take offsets in DWORDs, not bytes.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
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a75c6163e605f35b14f26930dd9227e4f337ec9e |
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06-Jan-2012 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: initial WIP SI code This commit adds initial support for acceleration on SI chips. egltri is starting to work. The SI/R600 llvm backend is currently included in mesa but that may change in the future. The plan is to write a single gallium driver and use gallium to support X acceleration. This commit contains patches from: Tom Stellard <thomas.stellard@amd.com> Michel Dänzer <michel.daenzer@amd.com> Alex Deucher <alexander.deucher@amd.com> Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> The following commits were squashed in: ====================================================================== radeonsi: Remove unused winsys pointer This was removed from r600g in commit: commit 96d882939d612fcc8332f107befec470ed4359de Author: Marek Olšák <maraeo@gmail.com> Date: Fri Feb 17 01:49:49 2012 +0100 gallium: remove unused winsys pointers in pipe_screen and pipe_context A winsys is already a private object of a driver. ====================================================================== radeonsi: Copy color clamping CAPs from r600 Not sure if the values of these CAPS are correct for radeonsi, but the same changed were made to r600g in commit: commit bc1c8369384b5e16547c5bf9728aa78f8dfd66cc Author: Marek Olšák <maraeo@gmail.com> Date: Mon Jan 23 03:11:17 2012 +0100 st/mesa: do vertex and fragment color clamping in shaders For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs. ====================================================================== radeonsi: Remove PIPE_CAP_OUTPUT_READ This CAP was dropped in commit: commit 04e324008759282728a95a1394bac2c4c2a1a3f9 Author: Marek Olšák <maraeo@gmail.com> Date: Thu Feb 23 23:44:36 2012 +0100 gallium: remove PIPE_SHADER_CAP_OUTPUT_READ r600g is the only driver which has made use of it. The reason the CAP was added was to fix some piglit tests when the GLSL pass lower_output_reads didn't exist. However, not removing output reads breaks the fallback for glClampColorARB, which assumes outputs are not readable. The fix would be non-trivial and my personal preference is to remove the CAP, considering that reading outputs is uncommon and that we can now use lower_output_reads to fix the issue that the CAP was supposed to workaround in the first place. ====================================================================== radeonsi: Add missing parameters to rws->buffer_get_tiling() call This was changed in commit: commit c0c979eebc076b95cc8d18a013ce2968fe6311ad Author: Jerome Glisse <jglisse@redhat.com> Date: Mon Jan 30 17:22:13 2012 -0500 r600g: add support for common surface allocator for tiling v13 Tiled surface have all kind of alignment constraint that needs to be met. Instead of having all this code duplicated btw ddx and mesa use common code in libdrm_radeon this also ensure that both ddx and mesa compute those alignment in the same way. v2 fix evergreen v3 fix compressed texture and workaround cube texture issue by disabling 2D array mode for cubemap (need to check if r7xx and newer are also affected by the issue) v4 fix texture array v5 fix evergreen and newer, split surface values computation from mipmap tree generation so that we can get them directly from the ddx v6 final fix to evergreen tile split value v7 fix mipmap offset to avoid to use random value, use color view depth view to address different layer as hardware is doing some magic rotation depending on the layer v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on evergreen, align bytes per pixel to a multiple of a dword v9 fix handling of stencil on evergreen, half fix for compressed texture v10 fix evergreen compressed texture proper support for stencil tile split. Fix stencil issue when array mode was clear by the kernel, always program stencil bo. On evergreen depth buffer bo need to be big enough to hold depth buffer + stencil buffer as even with stencil disabled things get written there. v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen, old ddx overestimate those. Fix linear case when pitch*height < 64. Fix r300g. v12 Fix linear case when pitch*height < 64 for old path, adapt to libdrm API change v13 add libdrm check Signed-off-by: Jerome Glisse <jglisse@redhat.com> ====================================================================== radeonsi: Remove PIPE_TRANSFER_MAP_PERMANENTLY This was removed in commit: commit 62f44f670bb0162e89fd4786af877f8da9ff607c Author: Marek Olšák <maraeo@gmail.com> Date: Mon Mar 5 13:45:00 2012 +0100 Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY" This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc. It was decided to refactor the transfer API instead of adding workarounds to address the performance issues. ====================================================================== radeonsi: Handle PIPE_VIDEO_CAP_PREFERED_FORMAT. Reintroduced in commit 9d9afcb5bac2931d4b8e6d1aa571e941c5110c90. ====================================================================== radeonsi: nuke the fallback for vertex and fragment color clamping Ported from r600g commit c2b800cf38b299c1ab1c53dc0e4ea00c7acef853. ====================================================================== radeonsi: don't expose transform_feedback2 without kernel support Ported from r600g commit 15146fd1bcbb08e44a1cbb984440ee1a5de63d48. ====================================================================== radeonsi: Handle PIPE_CAP_GLSL_FEATURE_LEVEL. Ported from r600g part of commit 171be755223d99f8cc5cc1bdaf8bd7b4caa04b4f. ====================================================================== radeonsi: set minimum point size to 1.0 for non-sprite non-aa points. Ported from r600g commit f183cc9ce3ad1d043bdf8b38fd519e8f437714fc. ====================================================================== radeonsi: rework and consolidate stencilref state setting. Ported from r600g commit a2361946e782b57f0c63587841ca41c0ea707070. ====================================================================== radeonsi: cleanup setting DB_SHADER_CONTROL. Ported from r600g commit 3d061caaed13b646ff40754f8ebe73f3d4983c5b. ====================================================================== radeonsi: Get rid of register masks. Ported from r600g commits 3d061caaed13b646ff40754f8ebe73f3d4983c5b..9344ab382a1765c1a7c2560e771485edf4954fe2. ====================================================================== radeonsi: get rid of r600_context_reg. Ported from r600g commits 9344ab382a1765c1a7c2560e771485edf4954fe2..bed20f02a771f43e1c5092254705701c228cfa7f. ====================================================================== radeonsi: Fix regression from 'Get rid of register masks'. ====================================================================== radeonsi: optimize r600_resource_va. Ported from r600g commit 669d8766ff3403938794eb80d7769347b6e52174. ====================================================================== radeonsi: remove u8,u16,u32,u64 types. Ported from r600g commit 78293b99b23268e6698f1267aaf40647c17d95a5. ====================================================================== radeonsi: merge r600_context with r600_pipe_context. Ported from r600g commit e4340c1908a6a3b09e1a15d5195f6da7d00494d0. ====================================================================== radeonsi: Miscellaneous context cleanups. Ported from r600g commits e4340c1908a6a3b09e1a15d5195f6da7d00494d0..621e0db71c5ddcb379171064a4f720c9cf01e888. ====================================================================== radeonsi: add a new simple API for state emission. Ported from r600g commits 621e0db71c5ddcb379171064a4f720c9cf01e888..f661405637bba32c2cfbeecf6e2e56e414e9521e. ====================================================================== radeonsi: Also remove sbu_flags member of struct r600_reg. Requires using sid.h instead of r600d.h for the new CP_COHER_CNTL definitions, so some code needs to be disabled for now. ====================================================================== radeonsi: Miscellaneous simplifications. Ported from r600g commits 38bf2763482b4f1b6d95cd51aecec75601d8b90f and b0337b679ad4c2feae59215104cfa60b58a619d5. ====================================================================== radeonsi: Handle PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION. Ported from commit 8b4f7b0672d663273310fffa9490ad996f5b914a. ====================================================================== radeonsi: Use a fake reloc to sleep for fences. Ported from r600g commit 8cd03b933cf868ff867e2db4a0937005a02fd0e4. ====================================================================== radeonsi: adapt to get_query_result interface change. Ported from r600g commit 4445e170bee23a3607ece0e010adef7058ac6a11.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
|