History log of /external/mesa3d/src/mesa/main/debug.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
93bcf7825d023d3d7108bc47a7a0929338bba6b9 09-May-2012 Brian Paul <brianp@vmware.com> mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flags

Instead of having to hack the code to enable these debugging options,
set them through the MESA_DEBUG env var.

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
da35c2b38c1419690b6647fbc2f930cb04c6877f 09-May-2012 Brian Paul <brianp@vmware.com> mesa: define DEBUG_SILENT flag, use in output_if_debug()
/external/mesa3d/src/mesa/main/debug.c
88cd47187c35fab89f5868d90a87a2d88232f871 09-May-2012 Brian Paul <brianp@vmware.com> mesa: clean-up the debug/verbose flag setup code

Split the verbose and debug flag setup code into separate functions.
/external/mesa3d/src/mesa/main/debug.c
741bfef26c1f0d4f7c3d3a32479752cb6ee55ab6 12-Mar-2012 Brian Paul <brianp@vmware.com> mesa: remove unused DD_TRI_CULL_FRONT_BACK

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
d710bbcd7458f6d48cf86586865f91e47c30feb2 12-Mar-2012 Brian Paul <brianp@vmware.com> mesa: remove unused DD_FLATSHADE

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
d269b1f3107ed569663b96bfd6832c177df0050e 12-Mar-2012 Brian Paul <brianp@vmware.com> mesa: remove unused DD_TRI_TWOSTENCIL

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
aed51e3e6a90dd667bd9915817d16ba14a79720c 07-Feb-2012 Brian Paul <brianp@vmware.com> mesa: support more format/type combos in _mesa_dump_image()
/external/mesa3d/src/mesa/main/debug.c
0c87f16817ff0bf1f05e0d634944fd47b097faee 23-Oct-2011 Chia-I Wu <olv@lunarg.com> mesa: add support for GL_OES_EGL_image_external

This is an OpenGL ES specific extension. External textures are textures that
may be sampled from, but not be updated (no glTexSubImage* and etc.). The
image data are taken from an EGLImage.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/src/mesa/main/debug.c
4368a657670f1f3f13d8497f749cb5439f91529e 30-Sep-2011 Brian Paul <brianp@vmware.com> mesa: simplify parameters to GetTexImage() driver hook

The target, level and texObj can be obtained through the texImage
parameter. We could make similar changes for the TexImage() hooks too.

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
ef275f907c94be776bb5eed14ae97bfb6b537173 18-Sep-2011 Brian Paul <brianp@vmware.com> mesa: remove CHAN_TYPE cruft from debug.c
/external/mesa3d/src/mesa/main/debug.c
55d232a81566cf7ab8855c42e2ef1a280276a04c 26-Aug-2011 Ian Romanick <ian.d.romanick@intel.com> mesa: Remove all mention of MESA_FORMAT_CI8

Nothing in Mesa supports color-index textures, and most of the other
infrastructure that could allow such support has already been removed.
This puts the final nail in the coffin.

Also clean out some GL_COLOR_INDEX comments in formats.c.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/debug.c
b8950c2225930c928bd727424201a1e95410626d 01-Aug-2011 Brian Paul <brianp@vmware.com> mesa: Convert texture debug dump function to using MapTextureImage().

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/debug.c
eb0ff1a1c0f1978d867c748bf2525f717a56bfce 15-Aug-2011 Chad Versace <chad@chad-versace.us> mesa: Remove use of fpu_control.h

Remove the inclusion of fpu_control.h from compiler.h. Since Bionic lacks
fpu_control.h, this fixes the Android build.

Also remove the sole use of the fpu_control bits, which was in debug.c.
Those were brianp's debug bits, and he approved of their removal.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/mesa/main/debug.c
740282b417caca6c1f223f488ee9a6f9bff81164 06-Apr-2011 José Fonseca <jose.r.fonseca@gmail.com> mesa: Recognize MESA_VERBOSE=all as shortcut for all debug options.
/external/mesa3d/src/mesa/main/debug.c
e1a9ef2304e9dc688b604fab889964922e76b6fe 24-Mar-2011 Brian Paul <brianp@vmware.com> mesa: added _mesa_dump_image() for debugging
/external/mesa3d/src/mesa/main/debug.c
30ed4ced1161ef61efd10de81ff3324d0e7ff39e 17-Feb-2011 Brian Paul <brianp@vmware.com> mesa: remove the MESA_NO_DITHER env var

This was sometimes useful back when 16-bit framebuffers were prominent.
/external/mesa3d/src/mesa/main/debug.c
e162f28228ed56ff041ae870b96b813a52dd6b54 15-Feb-2011 Brian Paul <brianp@vmware.com> mesa: make _mesa_write_renderbuffer_image() non-static
/external/mesa3d/src/mesa/main/debug.c
fb7efb1b194831cc6cb0b69291949ac693f20f25 23-Jan-2011 Brian Paul <brianp@vmware.com> mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines

The _NEW_ACCUM flag was only set when changing the accumulation
buffer clear color and never used anywhere. Reclaim that dirty bit.
Clean up the definitions of the other dirty bit flags.
/external/mesa3d/src/mesa/main/debug.c
887d2b647bae7f6536bab08649bad9f799995d08 20-Jan-2011 Brian Paul <brianp@vmware.com> mesa: clean-up _mesa_lookup_prim_by_nr()

Remove the redundant public _mesa_prim_name[] array.
/external/mesa3d/src/mesa/main/debug.c
dc524adee2cfd0f115800cd4ec3f8384010f154e 11-Nov-2010 Vinson Lee <vlee@vmware.com> mesa: Fix printf format warnings.
/external/mesa3d/src/mesa/main/debug.c
aad65fa112754074d24d0b5a8397db2663dc9454 08-Nov-2010 Roland Scheidegger <sroland@vmware.com> mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps

DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying
on this no longer needs it.
Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging
output, hence instead of fixing DD_POINT_SIZE setting just drop both of them -
there was a plan to remove tricaps flags entirely at some point.
/external/mesa3d/src/mesa/main/debug.c
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/debug.c
73578ba9c4938db3a23198c3a2ddf843cfc4f700 10-Sep-2010 Eric Anholt <eric@anholt.net> mesa: Remove SGI_color_matrix.

Another optional ARB_imaging subset extension.
/external/mesa3d/src/mesa/main/debug.c
042a333028eba49f21b45cafaf9dd15d34c68033 10-Sep-2010 Kristian Høgsberg <krh@bitplanet.net> Revert "glapi: Implement optional dispatch logging"

This reverts commit b9abc6139a310677a37754ea7172d976dbf56979 and the
follow on fixes (7aae704 and 6fe1b47). It's changing the glapi/driver
ABI and causes a number of problems for debug/non-debug builds.
/external/mesa3d/src/mesa/main/debug.c
b9abc6139a310677a37754ea7172d976dbf56979 09-Sep-2010 Kristian Høgsberg <krh@bitplanet.net> glapi: Implement optional dispatch logging

There's a useful feature buried in glapi to log all API calls to stderr.
Unfortunately it requires editing the code and then it's enabled
unconditionally for that build. This patch builds in API logging for
debug builds and makes it run-time switchable by setting MESA_DEBUG=dispatch.
/external/mesa3d/src/mesa/main/debug.c
fc1be4a99425d09103bba9e06026f31f2b0142d2 02-May-2010 Vinson Lee <vlee@vmware.com> mesa: s/sprintf/_mesa_snprintf/
/external/mesa3d/src/mesa/main/debug.c
57edf6b1fc6d126821f9395b35a27462c3d94202 23-Mar-2010 Kristian Høgsberg <krh@bitplanet.net> mesa: Also print _NEW_STENCIL in _mesa_print_state()
/external/mesa3d/src/mesa/main/debug.c
8de5a292f70dba854a4bf06a2210bc38381e6bcf 19-Feb-2010 Brian Paul <brianp@vmware.com> mesa: casts to silence new warnings from printf()
/external/mesa3d/src/mesa/main/debug.c
298be2b028263b2c343a707662c6fbfa18293cb2 19-Feb-2010 Kristian Høgsberg <krh@bitplanet.net> Replace the _mesa_*printf() wrappers with the plain libc versions
/external/mesa3d/src/mesa/main/debug.c
32f2fd1c5d6088692551c80352b7d6fa35b0cd09 19-Feb-2010 Kristian Høgsberg <krh@bitplanet.net> Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
/external/mesa3d/src/mesa/main/debug.c
0aecdb638322c81ce30f201f12e1f268acd1a64c 19-Feb-2010 Kenneth Graunke <kenneth@whitecape.org> Remove _mesa_strstr in favor of plain strstr.
/external/mesa3d/src/mesa/main/debug.c
08063ba4499c47c9b55c80878a668050c6272c30 19-Jan-2010 Vinson Lee <vlee@vmware.com> mesa: Fix typo of 'unknown' in debug.c.
/external/mesa3d/src/mesa/main/debug.c
b36b85f9d0c721188582e6daa3328ab9766f85c0 19-Jan-2010 Vinson Lee <vlee@vmware.com> mesa: Remove unnecessary headers from debug.c.
/external/mesa3d/src/mesa/main/debug.c
67df4fb56bcb72eddcfc187454d95b663cc43578 29-Oct-2009 Brian Paul <brianp@vmware.com> mesa: move, clean-up _mesa_print_texture()
/external/mesa3d/src/mesa/main/debug.c
1f196b786d6bd0c6a5dbdc638574ff716cc3d4de 29-Oct-2009 Brian Paul <brianp@vmware.com> Merge branch 'texformat-rework'

Conflicts:
src/mesa/drivers/dri/radeon/radeon_fbo.c
src/mesa/drivers/dri/s3v/s3v_tex.c
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/debug.c
src/mesa/main/mipmap.c
src/mesa/main/texformat.c
src/mesa/main/texgetimage.c
403181b91355c733883d0a6d7f48440212226d45 27-Oct-2009 Brian Paul <brianp@vmware.com> mesa: more texture debug code changes, improvements
/external/mesa3d/src/mesa/main/debug.c
488e67bab267dd687dbe83e52974ad4519906fcc 22-Oct-2009 Brian Paul <brianp@vmware.com> mesa: added _mesa_dump_texture()
/external/mesa3d/src/mesa/main/debug.c
2cc5a0e6bb8fe2aa0733d70fec65df934b1093f6 21-Oct-2009 Brian Paul <brianp@vmware.com> mesa: added _mesa_dump_renderbuffers() debug code
/external/mesa3d/src/mesa/main/debug.c
2fd5cb713338e91999a036399a4bea4406687ca0 15-Oct-2009 Brian Paul <brianp@vmware.com> mesa: added VERBOSE_SWAPBUFFERS
/external/mesa3d/src/mesa/main/debug.c
ade1cc992410c8696fdfe0f84fb613fd0dc8099f 15-Oct-2009 Brian Paul <brianp@vmware.com> mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
/external/mesa3d/src/mesa/main/debug.c
d9099f8602eb6d15e9fc2e0b0987e7a58fb98b68 14-Oct-2009 Brian Paul <brianp@vmware.com> mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
/external/mesa3d/src/mesa/main/debug.c
90cd968300b8490f6efd75ef751fd3b6554f16d3 06-Oct-2009 Brian Paul <brianp@vmware.com> mesa: don't include texformat.h
/external/mesa3d/src/mesa/main/debug.c
1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa 01-Oct-2009 Brian Paul <brianp@vmware.com> mesa: replace gl_texture_format with gl_format

Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum.
ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x.
gl_texture_format will go away next.
/external/mesa3d/src/mesa/main/debug.c
b98f0f2d51494d3f766bc53941fff754fce8bd0f 04-Aug-2009 Brian Paul <brianp@vmware.com> mesa: better texture dump/debug code
/external/mesa3d/src/mesa/main/debug.c
ee98ae5a29ca870149c4a0d2a8f25f55e0fd333a 09-Jun-2009 Jakob Bornecrantz <jakob@vmware.com> Merge branch 'mesa_7_5_branch'

Conflicts:

Makefile
src/mesa/main/version.h
src/mesa/shader/slang/slang_preprocess.c
src/mesa/state_tracker/st_cb_bufferobjects.c
e09f78d8dc7f20bb11f84206b6f1d71418332d8a 08-Jun-2009 José Fonseca <jfonseca@vmware.com> mesa: Use matching signedness for the counter as upper bound.
/external/mesa3d/src/mesa/main/debug.c
185fbcce3644ff861c60cd73923ef7187c623564 04-Jun-2009 Brian Paul <brianp@vmware.com> mesa: call _mesa_ funcs, not gl funcs for debugging
/external/mesa3d/src/mesa/main/debug.c
02f73c43b4060b58fa0d9b3da4753cbbccde3c84 21-May-2009 Brian Paul <brianp@vmware.com> mesa: added debug functions for dumping color/depth/stencil buffers
/external/mesa3d/src/mesa/main/debug.c
8ee6ab6acb8f89fbc87865751573fcbffb4695ef 22-Apr-2009 Brian Paul <brianp@vmware.com> mesa: fix _mesa_dump_textures(), add null ptr check

Calling _mesa_dump_textures() deleted the textures... oops!!!
/external/mesa3d/src/mesa/main/debug.c
433f2ab2ec4685328c3ee4802fab84fd12671eb3 03-Mar-2009 Brian Paul <brianp@vmware.com> mesa: more tex image debug/dumping code
/external/mesa3d/src/mesa/main/debug.c
8cadf6c0a152a5945e34ea8f6d9935ee399e6ae1 11-Feb-2009 José Fonseca <jfonseca@vmware.com> mesa: Move statements after declarations.
/external/mesa3d/src/mesa/main/debug.c
266fe93a87d5c0c21e9e7960699104e0e8bd54b4 07-Feb-2009 Brian Paul <brianp@vmware.com> mesa: debug code for printing info about textures, writing teximages to disk
/external/mesa3d/src/mesa/main/debug.c
e01a03d2220199a4541f2cb8b42035237a571aa4 06-Feb-2009 Brian Paul <brianp@vmware.com> glsl: new MESA_GLSL env var for GLSL debugging features

Replaces the VERBOSE_GLSL, VERBOSE_GLSL_DUMP flags which only worked in debug
builds. MESA_GLSL will work both in debug and non-debug builds.
Also add facility to dump glUniform() calls to stdout.
/external/mesa3d/src/mesa/main/debug.c
aafcc26642d5243944a1abb816c2657f644c0649 06-Feb-2009 Brian Paul <brianp@vmware.com> Revert "mesa: meaningless whitespace change to see if git's working (ignore)"

This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c.

I didn't mean to push this stuff yet. I'm having a bad git day...
/external/mesa3d/src/mesa/main/debug.c
b2e779988eeb595187933fe2122d86f8ccfe059c 06-Feb-2009 Brian Paul <brianp@vmware.com> mesa: meaningless whitespace change to see if git's working (ignore)
/external/mesa3d/src/mesa/main/debug.c
131d42573ce1fc120c8ef75634979b6206e1eb0a 01-Nov-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: additional debug flags for glsl debug/disassembly
/external/mesa3d/src/mesa/main/debug.c
1984aabe8362ee2b29711d2fa08e56e341eafddd 10-Nov-2005 Brian Paul <brian.paul@tungstengraphics.com> Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).
Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
/external/mesa3d/src/mesa/main/debug.c
a96f889a57cd8f304dc60cd75f8660c440f36c0e 13-Sep-2005 Brian Paul <brian.paul@tungstengraphics.com> Move the ctx->FirstTimeCurrent initialization
/external/mesa3d/src/mesa/main/debug.c
269e3895d9837ac7303b91948f003ca5c12c0fe4 12-May-2005 Keith Whitwell <keith@tungstengraphics.com> new MESA_DEBUG option: disassem
/external/mesa3d/src/mesa/main/debug.c
885f10706a096037eea815803dbf4b4d28c3bd27 12-Nov-2004 Daniel Borca <dborca@users.sourceforge.net> added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
/external/mesa3d/src/mesa/main/debug.c
a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 25-Aug-2004 Brian Paul <brian.paul@tungstengraphics.com> Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
/external/mesa3d/src/mesa/main/debug.c
a999e809af97e32cc1198ca816dcacc735a0a4af 21-Jan-2004 Brian Paul <brian.paul@tungstengraphics.com> remove _mesa_check_driver_hooks() - it's really not too useful anymore
/external/mesa3d/src/mesa/main/debug.c
bd3096edc30530a2b77770b773d725081c4d804f 18-Sep-2003 Brian Paul <brian.paul@tungstengraphics.com> removed unused NoRaster and Rendering fields from GLcontext
/external/mesa3d/src/mesa/main/debug.c
6dc85575000127630489b407c50a4b3ea87c9acb 17-Jul-2003 Keith Whitwell <keith@tungstengraphics.com> Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/debug.c
9ac51f57efe07ed43a1e4224a7f5daddec401b36 05-Jun-2003 Ian Romanick <idr@us.ibm.com> Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/debug.c
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 25-Oct-2002 Brian Paul <brian.paul@tungstengraphics.com> Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/debug.c
4e9676fb13f60ecdbc247b120031f18cd3febcb0 29-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
/external/mesa3d/src/mesa/main/debug.c
ed39a43b8cb2e1cf69b097fc89365cde470ebf51 29-Mar-2001 Keith Whitwell <keith@tungstengraphics.com> Remove ENABLE_* flags, ctx->_Enabled.
Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
/external/mesa3d/src/mesa/main/debug.c
3d5815f4636be0aa9f1788ca80908d5809d26481 29-Mar-2001 Keith Whitwell <keith@tungstengraphics.com> Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Added some switchable debug to s_context.c
/external/mesa3d/src/mesa/main/debug.c
ee403ff0ba272f5be539ddc921d3fffb3d250cc4 29-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> Removed DD_Z_NEVER.
Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
/external/mesa3d/src/mesa/main/debug.c
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/debug.c
08836341788a9f9d638d9dc8328510ccd18ddeb5 03-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/debug.c
e5d6fb20a5c2519ac216a9fa247b5922e76528c1 28-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> try and force a log message
/external/mesa3d/src/mesa/main/debug.c
123ff6549b89f0450653a80832c68f1e6a1141b6 28-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> try and force a log message
/external/mesa3d/src/mesa/main/debug.c
bc28306f4a6d1c5543444c85b29ec4876f1a9316 28-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> try and force a log message
/external/mesa3d/src/mesa/main/debug.c
a884b4b81168df26b2e049ea765af92c393b850b 28-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> try and force a log message
/external/mesa3d/src/mesa/main/debug.c
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 26-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
/external/mesa3d/src/mesa/main/debug.c
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 22-Nov-2000 Jouk Jansen <joukj@hrem.stm.tudelft.nl> Committing in .

Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h

Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.

----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/debug.c
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/debug.c