1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 |
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21-Aug-2013 |
Eino-Ville Talvala <etalvala@google.com> |
Camera1: Set preview to be asynchronous, and remove dead code - Use the controlledByApp flag to make sure application-bound preview buffer queue is asynchronous as before - Remove setPreviewDisplay in service, since it is no longer in the binder interface - Rename setPreviewTexture to setPreviewTarget, to make it clear it's the only game in town now. Rename only on the binder level and service for now. Bug: 10312644 Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e
/frameworks/av/include/camera/ICamera.h
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bef3f23f16f2fc575b3f425febcfcc436a7db70f |
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31-May-2013 |
Igor Murashkin <iam@google.com> |
camera: Make some binder interfaces compatible with AIDL Done: * ICameraService * ICameraServiceListener Partial: * ICamera (disconnect only) * IProCameraUser (disconnect only) Bug: 9213377 Change-Id: I8e2e6e05cfd02ec36be1d5b2c551f10ffb43b5b4
/frameworks/av/include/camera/ICamera.h
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3ee3550a2f529cbf56d87d8503f59a8f45dccf32 |
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03-Apr-2013 |
Eino-Ville Talvala <etalvala@google.com> |
Camera: Add preview callback surface support - Add call to set a preview callback surface - Implement support for HAL2/3 devices - Still need HAL1 implementation Change-Id: I0dc0bd72e43d871aa487858d1665c1efca633ffe
/frameworks/av/include/camera/ICamera.h
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99617adda9bc46c43f511f0940bc735c73de61de |
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13-Mar-2013 |
Mathias Agopian <mathias@google.com> |
remove uses of Surface in favor or IGraphicBufferProducer Change-Id: I13d7a9553aa335bca790a3a59d389d7533c83d57
/frameworks/av/include/camera/ICamera.h
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8ba01021b573889802e67e029225a96f0dfa471a |
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18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
/frameworks/av/include/camera/ICamera.h
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df712ea86e6350f7005a02ab0e1c60c28a343ed0 |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/av/include/camera/ICamera.h
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108dddf924d714c811dd565b8f4c7a0178cca2f2 |
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29-Mar-2011 |
Iliyan Malchev <malchev@google.com> |
frameworks/base: some camera-interface cleanup Methods getNumberOfVideoBuffers() and getVideoBuffer() as well as struct image_rect_struct are no longer used (instead, the necessary information is passed through ANativeWindow.) Change-Id: If4b11446fc9ccbde1f6b45bc70c0d0b8e54376eb Signed-off-by: Iliyan Malchev <malchev@google.com>
/frameworks/av/include/camera/ICamera.h
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e468ac57f6e8afc6078c76d4eb1ac327112a3de0 |
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18-Feb-2011 |
James Dong <jdong@google.com> |
Application-managed callback buffer support for raw image bug - 3292153 Change-Id: I9789f7c5cde3a3889d7375e881181e9152d95fc2
/frameworks/av/include/camera/ICamera.h
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bfa33aae4f54c0020a0568b16a3acb7b30b6ca3d |
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20-Dec-2010 |
Jamie Gennis <jgennis@google.com> |
Add camera service support for SurfaceTexture. This change enables the use of a SurfaceTexture in place of a Surface as the destination of camera preview frames. Change-Id: Ic70d404c8fe261e9d5da6f1de93d6babb5b191cb
/frameworks/av/include/camera/ICamera.h
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e2ad6734eccc4b9ea7857c747ff9469a9c11ba09 |
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19-Oct-2010 |
James Dong <jdong@google.com> |
Camera framework change required for 0-memcpy recording bug - 3042125 Change-Id: I46eb7a10b5394086b353fd73e4503beceeed76f1
/frameworks/av/include/camera/ICamera.h
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4b79168835965cf0fc41ebe2a367e22b4cb20d08 |
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11-Aug-2010 |
Jamie Gennis <jgennis@google.com> |
Change the framework to use the new camera preview path. This change makes the camera HAL interface take an ANativeWindow interface from which all the camera preview buffers will be allocated. The framework code running in application processes now passes a Surface object rather than an ISurface to the camera server via Binder when setting the preview surface. The camera server then forwards that Surface object (which implements the ANativeWindow interface) to the camera HAL, which uses it to communicate with SurfaceFlinger to allocate the camera preview buffers. Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
/frameworks/av/include/camera/ICamera.h
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3cf613507f1e2f7bd932d921a6e222e426fd3be4 |
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10-Feb-2010 |
Mathias Agopian <mathias@google.com> |
split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/av/include/camera/ICamera.h
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