a9dc86b21defc26db0d71f276aff5c3af0b62ff5 |
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11-Oct-2011 |
Romain Guy <romainguy@google.com> |
Correctly apply transforms when getting a TextureView's bitmap Bug #5439406 Change-Id: I271a9a2e38f5b3600dc158f8f442a6b0893f472b
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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302a9df1d50373c82923bb84ff665dfce584fb22 |
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16-Aug-2011 |
Romain Guy <romainguy@google.com> |
Add an API to set the transform on a TextureView's surface texture. Bug #5156689 Change-Id: I635a625885c9b832a60d44ece0de7613ceb84109
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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402f05530352f34d5320c2d23be43c274d97c4e2 |
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10-Aug-2011 |
Grace Kloba <klobag@google.com> |
Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. If returns true, the SurfaceTexture will be released by TextureView. If returns false, the client needs to release the SurfaceTexture. Change-Id: I946f71e337ad4170c168854ac27e028b82489c8c
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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ec19b4a764d512091a780fc93ced567dfbf80914 |
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08-Jul-2011 |
Romain Guy <romainguy@google.com> |
Use NEAREST filtering mode for TextureView.getBitmap(). Change-Id: I4649062bbdf18ebba7924bdf578f39ad8f6576ac
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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9ace8f5e79e76893fe4ca9e4d10f6c4056330485 |
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08-Jul-2011 |
Romain Guy <romainguy@google.com> |
Use NEAREST filtering for layers whenever possible. Change-Id: Id5bee1bd4a322cf93e8000b08e18f1e1b058648e
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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4a5a71518a71a44dbccb3af9a08b82056ea748b3 |
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25-Jun-2011 |
Romain Guy <romainguy@google.com> |
Don't set texture parameters on every frame. Change-Id: Iec368405ad6a4ccfd569a0b3b4d681871a770396
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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80429c458506485904715180d10584092a5cd082 |
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25-Jun-2011 |
Romain Guy <romainguy@google.com> |
Properly tear down TextureView Change-Id: Ic23cd9257889d0abe8cc3fc1d04a66d0505e383e
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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cf559377b750271472aa0a717bf3b7d34abc0b39 |
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23-Jun-2011 |
Grace Kloba <klobag@google.com> |
Add onSurfaceTextureUpdated to the TextureView listener. The app needs a way to throttle the producer side. Expose this to enable it. Change-Id: I04b6a3fc444117a9fc2449fb87c3c834247c8ef1
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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1ec3a58bcdd0d5fa82cf878d974d062811933ae2 |
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23-Jun-2011 |
Romain Guy <romainguy@google.com> |
Prevent possible NPE in TextureView Change-Id: I539813d614c7eb1f68dad6b605cbad5b5144c5e9
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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a9489274d67b540804aafb587a226f7c2ae4464d |
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23-Jun-2011 |
Romain Guy <romainguy@google.com> |
Add the ability to specify the opacity of a TextureView TextureView assumes its content is opaque by default. Change-Id: Iba873423566a5b67c388081838bd910dceba32ba
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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451ce44a18e4c48f8a43aa250957f76967a35d31 |
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11-Jun-2011 |
Romain Guy <romainguy@google.com> |
Add onSurfaceTextureDestroyed() callback. This is needed for Renderscript and it also makes implementations of TextureView cleaner. This change also hooks up the onSurfaceTextureSizeCHanged() callback whenever the view size changes. Change-Id: I2f972ee4504d800329defefacf32cf20547d31a3
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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8f0095cd33558e9cc8a440047908e53b68906f5f |
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03-May-2011 |
Romain Guy <romainguy@google.com> |
Allows to render with an OpenGL context inside a TextureView. Change-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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aa6c24c21c727a196451332448d4e3b11a80be69 |
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29-Apr-2011 |
Romain Guy <romainguy@google.com> |
New widget: TextureView Bug #4343984 TextureView can be used to render media content (video, OpenGL, RenderScript) inside a View. The key difference with SurfaceView is that TextureView does not create a new Surface. This gives the ability to seamlessly transform, animate, fade, etc. a TextureView, which was hard if not impossible to do with a SurfaceView. A TextureView also interacts perfectly with ScrollView, ListView, etc. It allows application to embed media content in a much more flexible way than before. For instance, to render the camera preview at 50% opacity, all you need to do is the following: mTextureView.setAlpha(0.5f); Camera c = Camera.open(); c.setPreviewTexture(mTextureView.getSurfaceTexture()); c.startPreview(); TextureView uses a SurfaceTexture to get the job done. More APIs are required to make it easy to create OpenGL contexts for a TextureView. It can currently be done with a bit of JNI code. Change-Id: Iaa7953097ab5beb8437bcbbfa03b2df5b7f80cd7
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
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