/development/ndk/platforms/android-9/include/android/ |
H A D | native_window.h | 27 * Pixel formats that a window can use. 63 void ANativeWindow_acquire(ANativeWindow* window); 68 void ANativeWindow_release(ANativeWindow* window); 71 * Return the current width in pixels of the window surface. Returns a 74 int32_t ANativeWindow_getWidth(ANativeWindow* window); 77 * Return the current height in pixels of the window surface. Returns a 80 int32_t ANativeWindow_getHeight(ANativeWindow* window); 83 * Return the current pixel format of the window surface. Returns a 86 int32_t ANativeWindow_getFormat(ANativeWindow* window); 89 * Change the format and size of the window buffer [all...] |
H A D | native_activity.h | 152 * Focus has changed in this NativeActivity's window. This is often used, 158 * The drawing window for this native activity has been created. You 159 * can use the given native window object to start drawing. 161 void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window); 164 * The drawing window for this native activity has been resized. You should 165 * retrieve the new size from the window and ensure that your rendering in 168 void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window); 171 * The drawing window for this native activity needs to be redrawn. To avoid 174 * drawing their window in its current state. 176 void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window); [all...] |
/development/ide/xcode/ports/ |
H A D | skia_mac.cp | 52 WindowRef window; local 66 // Then create a window. "MainWindow" is the name of the window object. This name is set in 68 err = CreateWindowFromNib(nibRef, CFSTR("MainWindow"), &window); 76 (void)create_sk_window(window); 79 MoveWindow(window, x, y, false); 80 SizeWindow(window, width, height, false); 82 // The window was created hidden so show it. 83 ShowWindow( window );
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/development/tools/axl/ |
H A D | chewperf.py | 77 window = [0 for x in range(5)] 80 window[x % len(window)] = buckets.items()[x][1] 81 print "%s\t%s" % (buckets.items()[x][0], sum(window) / len(window))
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/development/ndk/platforms/android-3/include/linux/ |
H A D | atmsap.h | 73 unsigned char window; member in struct:atm_blli::__anon57::__anon58 84 unsigned char window; member in struct:atm_blli::__anon59::__anon60
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H A D | tcp.h | 48 __u16 window; member in struct:tcphdr
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/development/ndk/sources/android/native_app_glue/ |
H A D | android_native_app_glue.c | 110 android_app->window = android_app->pendingWindow; 150 android_app->window = NULL; 296 static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { argument 301 android_app->pendingWindow = window; 302 if (window != NULL) { 305 while (android_app->window != android_app->pendingWindow) { 402 static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { argument 403 LOGV("NativeWindowCreated: %p -- %p\n", activity, window); 404 android_app_set_window((struct android_app*)activity->instance, window); 407 static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { argument [all...] |
H A D | android_native_app_glue.h | 149 // When non-NULL, this is the window surface that the app can draw in. 150 ANativeWindow* window; member in struct:android_app 152 // Current content rectangle of the window; this is the area where the 153 // window's content should be placed to be seen by the user. 199 * application's window, which is returned as an identifier from 222 * receiving this command, android_app->window will contain the new window 229 * terminated. Upon receiving this command, android_app->window still 230 * contains the existing window; after calling android_app_exec_cmd 243 * be redrawn. You should redraw the window befor [all...] |
/development/scripts/app_engine_server/gae_shell/static/ |
H A D | shell.js | 66 if (window.XMLHttpRequest) { 68 } else if (window.ActiveXObject) {
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/development/samples/HoneycombGallery/src/com/example/android/hcgallery/ |
H A D | ContentFragment.java | 204 Window window = getActivity().getWindow(); 205 WindowManager.LayoutParams winParams = window.getAttributes(); 211 window.setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN); 218 window.setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, 225 window.setAttributes(winParams);
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/development/ndk/platforms/android-9/samples/native-activity/jni/ |
H A D | main.c | 99 ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format); 101 surface = eglCreateWindowSurface(display, config, engine->app->window, NULL); 192 // The window is being shown, get it ready. 193 if (engine->app->window != NULL) { 199 // The window is being hidden or closed, clean it up.
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/development/ndk/platforms/android-3/include/ |
H A D | zlib.h | 494 The windowBits parameter is the base two logarithm of the window size 501 determines the window size. deflate() will then generate raw deflate data 557 discarded, for example if the dictionary is larger than the window size in 560 current implementation of deflate will use at most the window size minus 701 The windowBits parameter is the base two logarithm of the maximum window 706 deflateInit2() was not used. If a compressed stream with a larger window 708 Z_DATA_ERROR instead of trying to allocate a larger window. 711 determines the window size. inflate() will then process raw deflate data, 857 unsigned char FAR *window)); 863 logarithm of the window siz [all...] |
/development/ndk/platforms/android-9/samples/native-plasma/jni/ |
H A D | plasma.c | 383 if (engine->app->window == NULL) { 384 // No window. 389 if (ANativeWindow_lock(engine->app->window, &buffer, NULL) < 0) { 390 LOGW("Unable to lock window buffer"); 404 ANativeWindow_unlockAndPost(engine->app->window); 432 if (engine->app->window != NULL) {
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
H A D | importgl.h | 67 FNDEF(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list));
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