/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
H A D | SceneGraphVisitor.java | 1 package com.jme3.scene; 4 * <code>SceneGraphVisitorAdapter</code> is used to traverse the scene 6 * Use by calling {@link Spatial#depthFirstTraversal(com.jme3.scene.SceneGraphVisitor) } 7 * or {@link Spatial#breadthFirstTraversal(com.jme3.scene.SceneGraphVisitor)}. 11 * Called when a spatial is visited in the scene graph.
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
H A D | MeshAnimationLoader.java | 33 package com.jme3.scene.plugins.ogre;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 50 * Create a new scene object. 56 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); local 57 if (!scene) 60 scene->pipe = pipe; 62 scene->data.head = 65 pipe_mutex_init(scene->mutex); 67 return scene; 72 * Free all data associated with the given scene, and the scene itself. 75 lp_scene_destroy(struct lp_scene *scene) argument 111 lp_scene_is_oom(struct lp_scene *scene) argument 121 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y) argument 135 lp_scene_begin_rasterization(struct lp_scene *scene) argument 275 lp_scene_new_cmd_block( struct lp_scene *scene, struct cmd_bin *bin ) argument 341 lp_scene_add_resource_reference(struct lp_scene *scene, struct pipe_resource *resource, boolean initializing_scene) argument 400 lp_scene_is_resource_referenced(const struct lp_scene *scene, const struct pipe_resource *resource) argument 420 next_bin(struct lp_scene *scene) argument 474 lp_scene_begin_binning( struct lp_scene *scene, struct pipe_framebuffer_state *fb ) argument [all...] |
H A D | lp_scene.h | 60 /* The maximum amount of texture storage referenced by a scene is 106 * within a scene. 112 * initiate a scene without relying on malloc succeeding. 142 /** the framebuffer to render the scene into */ 145 /** list of resources referenced by the scene commands */ 148 /** Total memory used by the scene (in bytes). This sums all the 150 * other random allocations within the scene. 154 /** Sum of sizes of all resources referenced by the scene. Sums 155 * all the textures read by the scene: 179 void lp_scene_destroy(struct lp_scene *scene); 203 lp_scene_alloc( struct lp_scene *scene, unsigned size) argument 236 lp_scene_alloc_aligned( struct lp_scene *scene, unsigned size, unsigned alignment ) argument 268 lp_scene_putback_data( struct lp_scene *scene, unsigned size) argument 278 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y) argument 292 lp_scene_bin_command( struct lp_scene *scene, unsigned x, unsigned y, unsigned cmd, union lp_rast_cmd_arg arg ) argument 324 lp_scene_bin_cmd_with_state( struct lp_scene *scene, unsigned x, unsigned y, const struct lp_rast_state *state, unsigned cmd, union lp_rast_cmd_arg arg ) argument 350 lp_scene_bin_everywhere( struct lp_scene *scene, unsigned cmd, const union lp_rast_cmd_arg arg ) argument [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 50 * Create a new scene object. 56 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); local 57 if (!scene) 60 scene->pipe = pipe; 62 scene->data.head = 65 pipe_mutex_init(scene->mutex); 67 return scene; 72 * Free all data associated with the given scene, and the scene itself. 75 lp_scene_destroy(struct lp_scene *scene) argument 111 lp_scene_is_oom(struct lp_scene *scene) argument 121 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y) argument 135 lp_scene_begin_rasterization(struct lp_scene *scene) argument 275 lp_scene_new_cmd_block( struct lp_scene *scene, struct cmd_bin *bin ) argument 341 lp_scene_add_resource_reference(struct lp_scene *scene, struct pipe_resource *resource, boolean initializing_scene) argument 400 lp_scene_is_resource_referenced(const struct lp_scene *scene, const struct pipe_resource *resource) argument 420 next_bin(struct lp_scene *scene) argument 474 lp_scene_begin_binning( struct lp_scene *scene, struct pipe_framebuffer_state *fb ) argument [all...] |
H A D | lp_scene.h | 60 /* The maximum amount of texture storage referenced by a scene is 106 * within a scene. 112 * initiate a scene without relying on malloc succeeding. 142 /** the framebuffer to render the scene into */ 145 /** list of resources referenced by the scene commands */ 148 /** Total memory used by the scene (in bytes). This sums all the 150 * other random allocations within the scene. 154 /** Sum of sizes of all resources referenced by the scene. Sums 155 * all the textures read by the scene: 179 void lp_scene_destroy(struct lp_scene *scene); 203 lp_scene_alloc( struct lp_scene *scene, unsigned size) argument 236 lp_scene_alloc_aligned( struct lp_scene *scene, unsigned size, unsigned alignment ) argument 268 lp_scene_putback_data( struct lp_scene *scene, unsigned size) argument 278 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y) argument 292 lp_scene_bin_command( struct lp_scene *scene, unsigned x, unsigned y, unsigned cmd, union lp_rast_cmd_arg arg ) argument 324 lp_scene_bin_cmd_with_state( struct lp_scene *scene, unsigned x, unsigned y, const struct lp_rast_state *state, unsigned cmd, union lp_rast_cmd_arg arg ) argument 350 lp_scene_bin_everywhere( struct lp_scene *scene, unsigned cmd, const union lp_rast_cmd_arg arg ) argument [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/scene/ |
H A D | TestUserData.java | 33 package jme3test.scene; 36 import com.jme3.scene.Node; 37 import com.jme3.scene.Spatial; 47 Node scene = (Node) assetManager.loadModel("Scenes/DotScene/DotScene.scene"); 48 System.out.println("Scene: " + scene); 50 Spatial testNode = scene.getChild("TestNode");
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
H A D | TestManyLights.java | 36 import com.jme3.scene.Node; 49 Node scene = (Node) assetManager.loadModel("Scenes/ManyLights/Main.scene"); 50 rootNode.attachChild(scene);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
H A D | ConstraintNull.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintAction.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintChildOf.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintClampTo.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintDampTrack.java | 1 package com.jme3.scene.plugins.blender.constraints;
6 import com.jme3.scene.plugins.blender.BlenderContext;
7 import com.jme3.scene.plugins.blender.animations.Ipo;
8 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
9 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintFollowPath.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintLockTrack.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintMinMax.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintPivot.java | 1 package com.jme3.scene.plugins.blender.constraints;
6 import com.jme3.scene.plugins.blender.BlenderContext;
7 import com.jme3.scene.plugins.blender.animations.Ipo;
8 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
9 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintPython.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintRigidBodyJoint.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintSplineInverseKinematic.java | 1 package com.jme3.scene.plugins.blender.constraints;
6 import com.jme3.scene.plugins.blender.BlenderContext;
7 import com.jme3.scene.plugins.blender.animations.Ipo;
8 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
9 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintStretchTo.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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H A D | ConstraintTransform.java | 1 package com.jme3.scene.plugins.blender.constraints;
3 import com.jme3.scene.plugins.blender.BlenderContext;
4 import com.jme3.scene.plugins.blender.animations.Ipo;
5 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
6 import com.jme3.scene.plugins.blender.file.Structure;
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
H A D | IAlphaMask.java | 1 package com.jme3.scene.plugins.blender.materials;
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/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
H A D | TestTextureAtlas.java | 39 import com.jme3.scene.Geometry; 40 import com.jme3.scene.Node; 41 import com.jme3.scene.Spatial; 42 import com.jme3.scene.shape.Quad; 55 Node scene = new Node("Scene"); 56 Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene"); 66 scene.attachChild(obj1); 67 scene.attachChild(obj2); 68 scene.attachChild(obj3); 69 scene [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
H A D | Modifier.java | 1 package com.jme3.scene.plugins.blender.modifiers;
3 import com.jme3.scene.Node;
4 import com.jme3.scene.plugins.blender.BlenderContext;
5 import com.jme3.scene.plugins.blender.file.Pointer;
6 import com.jme3.scene.plugins.blender.file.Structure;
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