/frameworks/av/include/media/nbaio/ |
H A D | LibsndfileSource.h | 30 // If 'loop' is true and it permits seeking, then we'll act as an infinite source 31 LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop = false);
|
/frameworks/native/services/surfaceflinger/tests/vsync/ |
H A D | vsync.cpp | 54 sp<Looper> loop = new Looper(false); local 55 loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver, 62 int32_t ret = loop->pollOnce(-1);
|
/frameworks/native/services/sensorservice/tests/ |
H A D | sensorservicetest.cpp | 83 sp<Looper> loop = new Looper(false); local 84 loop->addFd(q->getFd(), 0, ALOOPER_EVENT_INPUT, receiver, q.get()); 88 int32_t ret = loop->pollOnce(-1);
|
/frameworks/av/media/libnbaio/ |
H A D | LibsndfileSource.cpp | 26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : argument 30 mLooping(loop && sfinfo.seekable), 62 // We didn't read any frames during the current loop cycle, so disable
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
H A D | armVCM4P2_Clip8_s.s | 46 loop label 70 BGT loop ;// Continue loop until Count reaches 64
|
/frameworks/base/graphics/java/android/renderscript/ |
H A D | Path.java | 44 Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) { argument 47 mLoopBuffer = loop;
|
/frameworks/base/media/java/android/media/ |
H A D | SoundPool.java | 55 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1 56 * causes the sound to loop forever. In this case, the application must 214 * streams is exceeded. A loop value of -1 means loop forever, 215 * a value of 0 means don't loop, other values indicate the 226 * @param loop loop mode (0 = no loop, -1 = loop forever) 231 int priority, int loop, floa 230 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 352 setLoop(int streamID, int loop) argument 418 play( int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 429 setLoop(int streamID, int loop) argument 526 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 548 setLoop(int streamID, int loop) argument 647 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 670 setLoop(int streamID, int loop) argument [all...] |
/frameworks/base/core/java/android/os/ |
H A D | HandlerThread.java | 61 Looper.loop();
|
/frameworks/base/core/tests/coretests/src/android/os/ |
H A D | HandlerTester.java | 64 Looper.loop();
|
H A D | TestHandlerThread.java | 85 Looper.loop();
|
/frameworks/rs/ |
H A D | rsPath.h | 41 Path(Context *, RsPathPrimitive pp, bool isStatic, Allocation *vtx, Allocation *loop, float q);
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/ |
H A D | h264bsdClearMbLayer.s | 55 loop label 61 BCS loop
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/ |
H A D | h264bsdClearMbLayer.S | 55 loop: label 61 BCS loop
|
/frameworks/av/include/media/ |
H A D | SoundPool.h | 100 float rightVolume, int priority, int loop, float rate); 106 int loop() { return mLoop; } function in class:android::SoundEvent 129 int priority, int loop, float rate); 141 void setLoop(int loop); 176 int loop, float rate); 184 void setLoop(int channelID, int loop);
|
/frameworks/av/media/libmedia/ |
H A D | SoundPool.cpp | 238 int priority, int loop, float rate) 240 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 241 sampleID, leftVolume, rightVolume, priority, loop, rate); 272 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 389 void SoundPool::setLoop(int channelID, int loop) argument 391 ALOGV("setLoop(%d, %d)", channelID, loop); 395 channel->setLoop(loop); 546 float rightVolume, int priority, int loop, float rate) 556 " priority=%d, loop=%d, rate=%f", 558 priority, loop, rat 237 play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 545 play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 657 int loop; local 867 setLoop(int loop) argument 897 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 47 return mLooper->loop(); 107 } while (loop()); 154 // the loop() function will return and never be called again. 187 bool ALooper::loop() { function in class:android::ALooper 217 // delivering the message). We have made sure, however, that loop()
|
/frameworks/av/include/media/stagefright/foundation/ |
H A D | ALooper.h | 79 bool loop();
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/ |
H A D | CameraTestThread.java | 57 Looper.loop();
|
/frameworks/base/tools/layoutlib/bridge/src/android/os/ |
H A D | HandlerThread_Delegate.java | 77 Looper.loop();
|
/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 74 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) 273 if (loop) { 344 bool loop = false; local 354 } else if (!strcmp(arg, "--loop")) { 355 loop = true; 362 fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel " 381 (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop); 73 TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) argument
|
/frameworks/av/media/libstagefright/chromium_http/ |
H A D | support.cpp | 441 MessageLoop *loop = gNetworkThread->message_loop(); local 442 loop->PostTask( 503 MessageLoop *loop = gNetworkThread->message_loop(); local 504 loop->PostTask( 529 MessageLoop *loop = gNetworkThread->message_loop(); local 530 loop->PostTask(
|
/frameworks/av/media/libmediaplayerservice/ |
H A D | StagefrightPlayer.cpp | 157 status_t StagefrightPlayer::setLooping(int loop) { argument 160 return mPlayer->setLooping(loop);
|
H A D | StagefrightPlayer.h | 55 virtual status_t setLooping(int loop);
|
/frameworks/wilhelm/src/android/ |
H A D | android_GenericPlayer.h | 75 void loop(bool loop); 100 // Constants used to identify the messages in this player's AHandler message loop 109 kWhatLoop = 'loop', // set the player's looping status 132 // Async event handlers (called from GenericPlayer's event loop) 174 // Only accessed from event loop, does not need a mutex
|
/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 45 Looper.loop(); 71 // The cache won't notice changes until the loop runs.
|