1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file is auto-generated from
6// gpu/command_buffer/build_gles2_cmd_buffer.py
7// DO NOT EDIT!
8
9// This file is included by gles2_interface_stub.h.
10#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
11#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
12
13virtual void ActiveTexture(GLenum texture) OVERRIDE;
14virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
15virtual void BindAttribLocation(
16    GLuint program, GLuint index, const char* name) OVERRIDE;
17virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
18virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
19virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
20virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
21virtual void BlendColor(
22    GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
23virtual void BlendEquation(GLenum mode) OVERRIDE;
24virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
25virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
26virtual void BlendFuncSeparate(
27    GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
28virtual void BufferData(
29    GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
30virtual void BufferSubData(
31    GLenum target, GLintptr offset, GLsizeiptr size,
32    const void* data) OVERRIDE;
33virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
34virtual void Clear(GLbitfield mask) OVERRIDE;
35virtual void ClearColor(
36    GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
37virtual void ClearDepthf(GLclampf depth) OVERRIDE;
38virtual void ClearStencil(GLint s) OVERRIDE;
39virtual void ColorMask(
40    GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
41virtual void CompileShader(GLuint shader) OVERRIDE;
42virtual void CompressedTexImage2D(
43    GLenum target, GLint level, GLenum internalformat, GLsizei width,
44    GLsizei height, GLint border, GLsizei imageSize,
45    const void* data) OVERRIDE;
46virtual void CompressedTexSubImage2D(
47    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
48    GLsizei height, GLenum format, GLsizei imageSize,
49    const void* data) OVERRIDE;
50virtual void CopyTexImage2D(
51    GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
52    GLsizei width, GLsizei height, GLint border) OVERRIDE;
53virtual void CopyTexSubImage2D(
54    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
55    GLsizei width, GLsizei height) OVERRIDE;
56virtual GLuint CreateProgram() OVERRIDE;
57virtual GLuint CreateShader(GLenum type) OVERRIDE;
58virtual void CullFace(GLenum mode) OVERRIDE;
59virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
60virtual void DeleteFramebuffers(
61    GLsizei n, const GLuint* framebuffers) OVERRIDE;
62virtual void DeleteProgram(GLuint program) OVERRIDE;
63virtual void DeleteRenderbuffers(
64    GLsizei n, const GLuint* renderbuffers) OVERRIDE;
65virtual void DeleteShader(GLuint shader) OVERRIDE;
66virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
67virtual void DepthFunc(GLenum func) OVERRIDE;
68virtual void DepthMask(GLboolean flag) OVERRIDE;
69virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE;
70virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
71virtual void Disable(GLenum cap) OVERRIDE;
72virtual void DisableVertexAttribArray(GLuint index) OVERRIDE;
73virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
74virtual void DrawElements(
75    GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
76virtual void Enable(GLenum cap) OVERRIDE;
77virtual void EnableVertexAttribArray(GLuint index) OVERRIDE;
78virtual void Finish() OVERRIDE;
79virtual void Flush() OVERRIDE;
80virtual void FramebufferRenderbuffer(
81    GLenum target, GLenum attachment, GLenum renderbuffertarget,
82    GLuint renderbuffer) OVERRIDE;
83virtual void FramebufferTexture2D(
84    GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
85    GLint level) OVERRIDE;
86virtual void FrontFace(GLenum mode) OVERRIDE;
87virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
88virtual void GenerateMipmap(GLenum target) OVERRIDE;
89virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
90virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
91virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
92virtual void GetActiveAttrib(
93    GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
94    GLenum* type, char* name) OVERRIDE;
95virtual void GetActiveUniform(
96    GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
97    GLenum* type, char* name) OVERRIDE;
98virtual void GetAttachedShaders(
99    GLuint program, GLsizei maxcount, GLsizei* count,
100    GLuint* shaders) OVERRIDE;
101virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
102virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
103virtual void GetBufferParameteriv(
104    GLenum target, GLenum pname, GLint* params) OVERRIDE;
105virtual GLenum GetError() OVERRIDE;
106virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
107virtual void GetFramebufferAttachmentParameteriv(
108    GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
109virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
110virtual void GetProgramiv(
111    GLuint program, GLenum pname, GLint* params) OVERRIDE;
112virtual void GetProgramInfoLog(
113    GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
114virtual void GetRenderbufferParameteriv(
115    GLenum target, GLenum pname, GLint* params) OVERRIDE;
116virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
117virtual void GetShaderInfoLog(
118    GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
119virtual void GetShaderPrecisionFormat(
120    GLenum shadertype, GLenum precisiontype, GLint* range,
121    GLint* precision) OVERRIDE;
122virtual void GetShaderSource(
123    GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
124virtual const GLubyte* GetString(GLenum name) OVERRIDE;
125virtual void GetTexParameterfv(
126    GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
127virtual void GetTexParameteriv(
128    GLenum target, GLenum pname, GLint* params) OVERRIDE;
129virtual void GetUniformfv(
130    GLuint program, GLint location, GLfloat* params) OVERRIDE;
131virtual void GetUniformiv(
132    GLuint program, GLint location, GLint* params) OVERRIDE;
133virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
134virtual void GetVertexAttribfv(
135    GLuint index, GLenum pname, GLfloat* params) OVERRIDE;
136virtual void GetVertexAttribiv(
137    GLuint index, GLenum pname, GLint* params) OVERRIDE;
138virtual void GetVertexAttribPointerv(
139    GLuint index, GLenum pname, void** pointer) OVERRIDE;
140virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
141virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
142virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
143virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE;
144virtual GLboolean IsProgram(GLuint program) OVERRIDE;
145virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE;
146virtual GLboolean IsShader(GLuint shader) OVERRIDE;
147virtual GLboolean IsTexture(GLuint texture) OVERRIDE;
148virtual void LineWidth(GLfloat width) OVERRIDE;
149virtual void LinkProgram(GLuint program) OVERRIDE;
150virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
151virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
152virtual void ReadPixels(
153    GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
154    void* pixels) OVERRIDE;
155virtual void ReleaseShaderCompiler() OVERRIDE;
156virtual void RenderbufferStorage(
157    GLenum target, GLenum internalformat, GLsizei width,
158    GLsizei height) OVERRIDE;
159virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
160virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
161virtual void ShaderBinary(
162    GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
163    GLsizei length) OVERRIDE;
164virtual void ShaderSource(
165    GLuint shader, GLsizei count, const GLchar* const* str,
166    const GLint* length) OVERRIDE;
167virtual void ShallowFinishCHROMIUM() OVERRIDE;
168virtual void ShallowFlushCHROMIUM() OVERRIDE;
169virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
170virtual void StencilFuncSeparate(
171    GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
172virtual void StencilMask(GLuint mask) OVERRIDE;
173virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
174virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
175virtual void StencilOpSeparate(
176    GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
177virtual void TexImage2D(
178    GLenum target, GLint level, GLint internalformat, GLsizei width,
179    GLsizei height, GLint border, GLenum format, GLenum type,
180    const void* pixels) OVERRIDE;
181virtual void TexParameterf(
182    GLenum target, GLenum pname, GLfloat param) OVERRIDE;
183virtual void TexParameterfv(
184    GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
185virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
186virtual void TexParameteriv(
187    GLenum target, GLenum pname, const GLint* params) OVERRIDE;
188virtual void TexSubImage2D(
189    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
190    GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
191virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
192virtual void Uniform1fv(
193    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
194virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
195virtual void Uniform1iv(
196    GLint location, GLsizei count, const GLint* v) OVERRIDE;
197virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
198virtual void Uniform2fv(
199    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
200virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
201virtual void Uniform2iv(
202    GLint location, GLsizei count, const GLint* v) OVERRIDE;
203virtual void Uniform3f(
204    GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
205virtual void Uniform3fv(
206    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
207virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
208virtual void Uniform3iv(
209    GLint location, GLsizei count, const GLint* v) OVERRIDE;
210virtual void Uniform4f(
211    GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
212virtual void Uniform4fv(
213    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
214virtual void Uniform4i(
215    GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
216virtual void Uniform4iv(
217    GLint location, GLsizei count, const GLint* v) OVERRIDE;
218virtual void UniformMatrix2fv(
219    GLint location, GLsizei count, GLboolean transpose,
220    const GLfloat* value) OVERRIDE;
221virtual void UniformMatrix3fv(
222    GLint location, GLsizei count, GLboolean transpose,
223    const GLfloat* value) OVERRIDE;
224virtual void UniformMatrix4fv(
225    GLint location, GLsizei count, GLboolean transpose,
226    const GLfloat* value) OVERRIDE;
227virtual void UseProgram(GLuint program) OVERRIDE;
228virtual void ValidateProgram(GLuint program) OVERRIDE;
229virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
230virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
231virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
232virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
233virtual void VertexAttrib3f(
234    GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
235virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
236virtual void VertexAttrib4f(
237    GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
238virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
239virtual void VertexAttribPointer(
240    GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
241    const void* ptr) OVERRIDE;
242virtual void Viewport(
243    GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
244virtual void BlitFramebufferEXT(
245    GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
246    GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
247    GLenum filter) OVERRIDE;
248virtual void RenderbufferStorageMultisampleEXT(
249    GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
250    GLsizei height) OVERRIDE;
251virtual void FramebufferTexture2DMultisampleEXT(
252    GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
253    GLint level, GLsizei samples) OVERRIDE;
254virtual void TexStorage2DEXT(
255    GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
256    GLsizei height) OVERRIDE;
257virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
258virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
259virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
260virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
261virtual void EndQueryEXT(GLenum target) OVERRIDE;
262virtual void GetQueryivEXT(
263    GLenum target, GLenum pname, GLint* params) OVERRIDE;
264virtual void GetQueryObjectuivEXT(
265    GLuint id, GLenum pname, GLuint* params) OVERRIDE;
266virtual void InsertEventMarkerEXT(
267    GLsizei length, const GLchar* marker) OVERRIDE;
268virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
269virtual void PopGroupMarkerEXT() OVERRIDE;
270virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
271virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
272virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
273virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
274virtual void SwapBuffers() OVERRIDE;
275virtual GLuint GetMaxValueInBufferCHROMIUM(
276    GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
277virtual void GenSharedIdsCHROMIUM(
278    GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
279virtual void DeleteSharedIdsCHROMIUM(
280    GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
281virtual void RegisterSharedIdsCHROMIUM(
282    GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
283virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
284virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
285virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
286virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
287virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
288virtual void* MapBufferSubDataCHROMIUM(
289    GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
290virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
291virtual void* MapTexSubImage2DCHROMIUM(
292    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
293    GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
294virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
295virtual void ResizeCHROMIUM(
296    GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
297virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
298virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
299virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
300virtual void GetMultipleIntegervCHROMIUM(
301    const GLenum* pnames, GLuint count, GLint* results,
302    GLsizeiptr size) OVERRIDE;
303virtual void GetProgramInfoCHROMIUM(
304    GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
305virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
306virtual void DestroyStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
307virtual GLuint CreateImageCHROMIUM(
308    GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
309virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
310virtual void GetImageParameterivCHROMIUM(
311    GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
312virtual void GetTranslatedShaderSourceANGLE(
313    GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
314virtual void PostSubBufferCHROMIUM(
315    GLint x, GLint y, GLint width, GLint height) OVERRIDE;
316virtual void TexImageIOSurface2DCHROMIUM(
317    GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
318    GLuint plane) OVERRIDE;
319virtual void CopyTextureCHROMIUM(
320    GLenum target, GLenum source_id, GLenum dest_id, GLint level,
321    GLint internalformat, GLenum dest_type) OVERRIDE;
322virtual void DrawArraysInstancedANGLE(
323    GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
324virtual void DrawElementsInstancedANGLE(
325    GLenum mode, GLsizei count, GLenum type, const void* indices,
326    GLsizei primcount) OVERRIDE;
327virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
328virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
329virtual void ProduceTextureCHROMIUM(
330    GLenum target, const GLbyte* mailbox) OVERRIDE;
331virtual void ConsumeTextureCHROMIUM(
332    GLenum target, const GLbyte* mailbox) OVERRIDE;
333virtual void BindUniformLocationCHROMIUM(
334    GLuint program, GLint location, const char* name) OVERRIDE;
335virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
336virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
337virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
338virtual void TraceEndCHROMIUM() OVERRIDE;
339virtual void AsyncTexSubImage2DCHROMIUM(
340    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
341    GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
342virtual void AsyncTexImage2DCHROMIUM(
343    GLenum target, GLint level, GLint internalformat, GLsizei width,
344    GLsizei height, GLint border, GLenum format, GLenum type,
345    const void* pixels) OVERRIDE;
346virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
347virtual void DiscardFramebufferEXT(
348    GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
349virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
350virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
351virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
352virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
353#endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
354
355