1/*
2 * Copyright (C) 2008 Apple Inc. All Rights Reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef CSSMatrix_h
27#define CSSMatrix_h
28
29#include "bindings/v8/ScriptWrappable.h"
30#include "core/platform/graphics/transforms/TransformationMatrix.h"
31#include "wtf/RefCounted.h"
32#include "wtf/text/WTFString.h"
33
34namespace WebCore {
35
36class ExceptionState;
37
38class CSSMatrix : public ScriptWrappable, public RefCounted<CSSMatrix> {
39public:
40    static PassRefPtr<CSSMatrix> create(const TransformationMatrix& m)
41    {
42        return adoptRef(new CSSMatrix(m));
43    }
44    static PassRefPtr<CSSMatrix> create(const String& s, ExceptionState& es)
45    {
46        return adoptRef(new CSSMatrix(s, es));
47    }
48
49    virtual ~CSSMatrix();
50
51    double a() const { return m_matrix.a(); }
52    double b() const { return m_matrix.b(); }
53    double c() const { return m_matrix.c(); }
54    double d() const { return m_matrix.d(); }
55    double e() const { return m_matrix.e(); }
56    double f() const { return m_matrix.f(); }
57
58    void setA(double f) { m_matrix.setA(f); }
59    void setB(double f) { m_matrix.setB(f); }
60    void setC(double f) { m_matrix.setC(f); }
61    void setD(double f) { m_matrix.setD(f); }
62    void setE(double f) { m_matrix.setE(f); }
63    void setF(double f) { m_matrix.setF(f); }
64
65    double m11() const { return m_matrix.m11(); }
66    double m12() const { return m_matrix.m12(); }
67    double m13() const { return m_matrix.m13(); }
68    double m14() const { return m_matrix.m14(); }
69    double m21() const { return m_matrix.m21(); }
70    double m22() const { return m_matrix.m22(); }
71    double m23() const { return m_matrix.m23(); }
72    double m24() const { return m_matrix.m24(); }
73    double m31() const { return m_matrix.m31(); }
74    double m32() const { return m_matrix.m32(); }
75    double m33() const { return m_matrix.m33(); }
76    double m34() const { return m_matrix.m34(); }
77    double m41() const { return m_matrix.m41(); }
78    double m42() const { return m_matrix.m42(); }
79    double m43() const { return m_matrix.m43(); }
80    double m44() const { return m_matrix.m44(); }
81
82    void setM11(double f) { m_matrix.setM11(f); }
83    void setM12(double f) { m_matrix.setM12(f); }
84    void setM13(double f) { m_matrix.setM13(f); }
85    void setM14(double f) { m_matrix.setM14(f); }
86    void setM21(double f) { m_matrix.setM21(f); }
87    void setM22(double f) { m_matrix.setM22(f); }
88    void setM23(double f) { m_matrix.setM23(f); }
89    void setM24(double f) { m_matrix.setM24(f); }
90    void setM31(double f) { m_matrix.setM31(f); }
91    void setM32(double f) { m_matrix.setM32(f); }
92    void setM33(double f) { m_matrix.setM33(f); }
93    void setM34(double f) { m_matrix.setM34(f); }
94    void setM41(double f) { m_matrix.setM41(f); }
95    void setM42(double f) { m_matrix.setM42(f); }
96    void setM43(double f) { m_matrix.setM43(f); }
97    void setM44(double f) { m_matrix.setM44(f); }
98
99    void setMatrixValue(const String&, ExceptionState&);
100
101    // The following math function return a new matrix with the
102    // specified operation applied. The this value is not modified.
103
104    // Multiply this matrix by secondMatrix, on the right (result = this * secondMatrix)
105    PassRefPtr<CSSMatrix> multiply(CSSMatrix* secondMatrix) const;
106
107    // Return the inverse of this matrix. Throw an exception if the matrix is not invertible
108    PassRefPtr<CSSMatrix> inverse(ExceptionState&) const;
109
110    // Return this matrix translated by the passed values.
111    // Passing a NaN will use a value of 0. This allows the 3D form to used for 2D operations
112    // Operation is performed as though the this matrix is multiplied by a matrix with
113    // the translation values on the left (result = translation(x,y,z) * this)
114    PassRefPtr<CSSMatrix> translate(double x, double y, double z) const;
115
116    // Returns this matrix scaled by the passed values.
117    // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of NaN
118    // makes it the same as scaleX. This allows the 3D form to used for 2D operations
119    // Operation is performed as though the this matrix is multiplied by a matrix with
120    // the scale values on the left (result = scale(x,y,z) * this)
121    PassRefPtr<CSSMatrix> scale(double scaleX, double scaleY, double scaleZ) const;
122
123    // Returns this matrix rotated by the passed values.
124    // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX).
125    // Otherwise use a rotation value of 0 for any passed NaN.
126    // Operation is performed as though the this matrix is multiplied by a matrix with
127    // the rotation values on the left (result = rotation(x,y,z) * this)
128    PassRefPtr<CSSMatrix> rotate(double rotX, double rotY, double rotZ) const;
129
130    // Returns this matrix rotated about the passed axis by the passed angle.
131    // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value
132    // Operation is performed as though the this matrix is multiplied by a matrix with
133    // the rotation values on the left (result = rotation(x,y,z,angle) * this)
134    PassRefPtr<CSSMatrix> rotateAxisAngle(double x, double y, double z, double angle) const;
135
136    // Return this matrix skewed along the X axis by the passed values.
137    // Passing a NaN will use a value of 0.
138    // Operation is performed as though the this matrix is multiplied by a matrix with
139    // the skew values on the left (result = skewX(angle) * this)
140    PassRefPtr<CSSMatrix> skewX(double angle) const;
141
142    // Return this matrix skewed along the Y axis by the passed values.
143    // Passing a NaN will use a value of 0.
144    // Operation is performed as though the this matrix is multiplied by a matrix with
145    // the skew values on the left (result = skewY(angle) * this)
146    PassRefPtr<CSSMatrix> skewY(double angle) const;
147
148    const TransformationMatrix& transform() const { return m_matrix; }
149
150    String toString() const;
151
152protected:
153    CSSMatrix(const TransformationMatrix&);
154    CSSMatrix(const String&, ExceptionState&);
155
156    TransformationMatrix m_matrix;
157};
158
159} // namespace WebCore
160
161#endif // CSSMatrix_h
162