1
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef GrGLPath_DEFINED
10#define GrGLPath_DEFINED
11
12#include "../GrPath.h"
13#include "gl/GrGLFunctions.h"
14
15class GrGpuGL;
16class SkPath;
17
18/**
19 * Currently this represents a path built using GL_NV_path_rendering. If we
20 * support other GL path extensions then this would have to have a type enum
21 * and/or be subclassed.
22 */
23
24class GrGLPath : public GrPath {
25public:
26    GrGLPath(GrGpuGL* gpu, const SkPath& path);
27    virtual ~GrGLPath();
28    GrGLuint pathID() const { return fPathID; }
29    // TODO: Figure out how to get an approximate size of the path in Gpu
30    // memory.
31    virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; }
32
33protected:
34    virtual void onRelease() SK_OVERRIDE;
35    virtual void onAbandon() SK_OVERRIDE;
36
37private:
38    GrGLuint fPathID;
39
40    typedef GrPath INHERITED;
41};
42
43#endif
44