1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#ifndef GrGLPath_DEFINED 10#define GrGLPath_DEFINED 11 12#include "../GrPath.h" 13#include "gl/GrGLFunctions.h" 14 15class GrGpuGL; 16class SkPath; 17 18/** 19 * Currently this represents a path built using GL_NV_path_rendering. If we 20 * support other GL path extensions then this would have to have a type enum 21 * and/or be subclassed. 22 */ 23 24class GrGLPath : public GrPath { 25public: 26 GrGLPath(GrGpuGL* gpu, const SkPath& path); 27 virtual ~GrGLPath(); 28 GrGLuint pathID() const { return fPathID; } 29 // TODO: Figure out how to get an approximate size of the path in Gpu 30 // memory. 31 virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; } 32 33protected: 34 virtual void onRelease() SK_OVERRIDE; 35 virtual void onAbandon() SK_OVERRIDE; 36 37private: 38 GrGLuint fPathID; 39 40 typedef GrPath INHERITED; 41}; 42 43#endif 44