1/* NEON optimized code (C) COPYRIGHT 2009 Motorola 2 * 3 * Use of this source code is governed by a BSD-style license that can be 4 * found in the LICENSE file. 5 */ 6 7#include "SkBitmapProcState.h" 8#include "SkPerspIter.h" 9#include "SkShader.h" 10#include "SkUtilsArm.h" 11 12extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[]; 13extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[]; 14 15static void decal_nofilter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count); 16static void decal_filter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count); 17 18static unsigned SK_USHIFT16(unsigned x) { 19 return x >> 16; 20} 21 22#define MAKENAME(suffix) ClampX_ClampY ## suffix ## _neon 23#define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) 24#define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) 25#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) 26#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) 27#define CHECK_FOR_DECAL 28#include "SkBitmapProcState_matrix_clamp_neon.h" 29 30#define MAKENAME(suffix) RepeatX_RepeatY ## suffix ## _neon 31#define TILEX_PROCF(fx, max) SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1)) 32#define TILEY_PROCF(fy, max) SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1)) 33#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) 34#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) 35#include "SkBitmapProcState_matrix_repeat_neon.h" 36 37 38void decal_nofilter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count) 39{ 40 int i; 41 42 if (count >= 8) { 43 /* SkFixed is 16.16 fixed point */ 44 SkFixed dx2 = dx+dx; 45 SkFixed dx4 = dx2+dx2; 46 SkFixed dx8 = dx4+dx4; 47 48 /* now build fx/fx+dx/fx+2dx/fx+3dx */ 49 SkFixed fx1, fx2, fx3; 50 int32x4_t lbase, hbase; 51 uint16_t *dst16 = (uint16_t *)dst; 52 53 fx1 = fx+dx; 54 fx2 = fx1+dx; 55 fx3 = fx2+dx; 56 57 /* avoid an 'lbase unitialized' warning */ 58 lbase = vdupq_n_s32(fx); 59 lbase = vsetq_lane_s32(fx1, lbase, 1); 60 lbase = vsetq_lane_s32(fx2, lbase, 2); 61 lbase = vsetq_lane_s32(fx3, lbase, 3); 62 hbase = vaddq_s32(lbase, vdupq_n_s32(dx4)); 63 64 /* take upper 16 of each, store, and bump everything */ 65 do { 66 int32x4_t lout, hout; 67 uint16x8_t hi16; 68 69 lout = lbase; 70 hout = hbase; 71 /* gets hi's of all louts then hi's of all houts */ 72 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout)); 73 hi16 = vreinterpretq_u16_s32(hout); 74 vst1q_u16(dst16, hi16); 75 76 /* on to the next */ 77 lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8)); 78 hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8)); 79 dst16 += 8; 80 count -= 8; 81 fx += dx8; 82 } while (count >= 8); 83 dst = (uint32_t *) dst16; 84 } 85 86 uint16_t* xx = (uint16_t*)dst; 87 for (i = count; i > 0; --i) { 88 *xx++ = SkToU16(fx >> 16); fx += dx; 89 } 90} 91 92void decal_filter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count) 93{ 94 if (count >= 8) { 95 int32x4_t wide_fx; 96 int32x4_t wide_fx2; 97 int32x4_t wide_dx8 = vdupq_n_s32(dx*8); 98 99 wide_fx = vdupq_n_s32(fx); 100 wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1); 101 wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2); 102 wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3); 103 104 wide_fx2 = vaddq_s32(wide_fx, vdupq_n_s32(dx+dx+dx+dx)); 105 106 while (count >= 8) { 107 int32x4_t wide_out; 108 int32x4_t wide_out2; 109 110 wide_out = vshlq_n_s32(vshrq_n_s32(wide_fx, 12), 14); 111 wide_out = vorrq_s32(wide_out, 112 vaddq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(1))); 113 114 wide_out2 = vshlq_n_s32(vshrq_n_s32(wide_fx2, 12), 14); 115 wide_out2 = vorrq_s32(wide_out2, 116 vaddq_s32(vshrq_n_s32(wide_fx2,16), vdupq_n_s32(1))); 117 118 vst1q_u32(dst, vreinterpretq_u32_s32(wide_out)); 119 vst1q_u32(dst+4, vreinterpretq_u32_s32(wide_out2)); 120 121 dst += 8; 122 fx += dx*8; 123 wide_fx = vaddq_s32(wide_fx, wide_dx8); 124 wide_fx2 = vaddq_s32(wide_fx2, wide_dx8); 125 count -= 8; 126 } 127 } 128 129 if (count & 1) 130 { 131 SkASSERT((fx >> (16 + 14)) == 0); 132 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); 133 fx += dx; 134 } 135 while ((count -= 2) >= 0) 136 { 137 SkASSERT((fx >> (16 + 14)) == 0); 138 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); 139 fx += dx; 140 141 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); 142 fx += dx; 143 } 144} 145