1 2/* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8#include "SkView.h" 9#include "SkCanvas.h" 10 11SK_DEFINE_INST_COUNT(SkView::Artist) 12SK_DEFINE_INST_COUNT(SkView::Layout) 13 14//////////////////////////////////////////////////////////////////////// 15 16SkView::SkView(uint32_t flags) : fFlags(SkToU8(flags)) 17{ 18 fWidth = fHeight = 0; 19 fLoc.set(0, 0); 20 fParent = fFirstChild = fNextSibling = fPrevSibling = NULL; 21 fMatrix.setIdentity(); 22 fContainsFocus = 0; 23} 24 25SkView::~SkView() 26{ 27 this->detachAllChildren(); 28} 29 30void SkView::setFlags(uint32_t flags) 31{ 32 SkASSERT((flags & ~kAllFlagMasks) == 0); 33 34 uint32_t diff = fFlags ^ flags; 35 36 if (diff & kVisible_Mask) 37 this->inval(NULL); 38 39 fFlags = SkToU8(flags); 40 41 if (diff & kVisible_Mask) 42 { 43 this->inval(NULL); 44 } 45} 46 47void SkView::setVisibleP(bool pred) 48{ 49 this->setFlags(SkSetClearShift(fFlags, pred, kVisible_Shift)); 50} 51 52void SkView::setEnabledP(bool pred) 53{ 54 this->setFlags(SkSetClearShift(fFlags, pred, kEnabled_Shift)); 55} 56 57void SkView::setFocusableP(bool pred) 58{ 59 this->setFlags(SkSetClearShift(fFlags, pred, kFocusable_Shift)); 60} 61 62void SkView::setClipToBounds(bool pred) { 63 this->setFlags(SkSetClearShift(fFlags, !pred, kNoClip_Shift)); 64} 65 66void SkView::setSize(SkScalar width, SkScalar height) 67{ 68 width = SkMaxScalar(0, width); 69 height = SkMaxScalar(0, height); 70 71 if (fWidth != width || fHeight != height) 72 { 73 this->inval(NULL); 74 fWidth = width; 75 fHeight = height; 76 this->inval(NULL); 77 this->onSizeChange(); 78 this->invokeLayout(); 79 } 80} 81 82void SkView::setLoc(SkScalar x, SkScalar y) 83{ 84 if (fLoc.fX != x || fLoc.fY != y) 85 { 86 this->inval(NULL); 87 fLoc.set(x, y); 88 this->inval(NULL); 89 } 90} 91 92void SkView::offset(SkScalar dx, SkScalar dy) 93{ 94 if (dx || dy) 95 this->setLoc(fLoc.fX + dx, fLoc.fY + dy); 96} 97 98void SkView::setLocalMatrix(const SkMatrix& matrix) 99{ 100 this->inval(NULL); 101 fMatrix = matrix; 102 this->inval(NULL); 103} 104 105void SkView::draw(SkCanvas* canvas) 106{ 107 if (fWidth && fHeight && this->isVisible()) 108 { 109 SkRect r; 110 r.set(fLoc.fX, fLoc.fY, fLoc.fX + fWidth, fLoc.fY + fHeight); 111 if (this->isClipToBounds() && 112 canvas->quickReject(r)) { 113 return; 114 } 115 116 SkAutoCanvasRestore as(canvas, true); 117 118 if (this->isClipToBounds()) { 119 canvas->clipRect(r); 120 } 121 122 canvas->translate(fLoc.fX, fLoc.fY); 123 canvas->concat(fMatrix); 124 125 if (fParent) { 126 fParent->beforeChild(this, canvas); 127 } 128 129 int sc = canvas->save(); 130 this->onDraw(canvas); 131 canvas->restoreToCount(sc); 132 133 if (fParent) { 134 fParent->afterChild(this, canvas); 135 } 136 137 B2FIter iter(this); 138 SkView* child; 139 140 SkCanvas* childCanvas = this->beforeChildren(canvas); 141 142 while ((child = iter.next()) != NULL) 143 child->draw(childCanvas); 144 145 this->afterChildren(canvas); 146 } 147} 148 149void SkView::inval(SkRect* rect) { 150 SkView* view = this; 151 SkRect storage; 152 153 for (;;) { 154 if (!view->isVisible()) { 155 return; 156 } 157 if (view->isClipToBounds()) { 158 SkRect bounds; 159 view->getLocalBounds(&bounds); 160 if (rect && !bounds.intersect(*rect)) { 161 return; 162 } 163 storage = bounds; 164 rect = &storage; 165 } 166 if (view->handleInval(rect)) { 167 return; 168 } 169 170 SkView* parent = view->fParent; 171 if (parent == NULL) { 172 return; 173 } 174 175 if (rect) { 176 rect->offset(view->fLoc.fX, view->fLoc.fY); 177 } 178 view = parent; 179 } 180} 181 182//////////////////////////////////////////////////////////////////////////// 183 184bool SkView::setFocusView(SkView* fv) 185{ 186 SkView* view = this; 187 188 do { 189 if (view->onSetFocusView(fv)) 190 return true; 191 } while ((view = view->fParent) != NULL); 192 return false; 193} 194 195SkView* SkView::getFocusView() const 196{ 197 SkView* focus = NULL; 198 const SkView* view = this; 199 do { 200 if (view->onGetFocusView(&focus)) 201 break; 202 } while ((view = view->fParent) != NULL); 203 return focus; 204} 205 206bool SkView::hasFocus() const 207{ 208 return this == this->getFocusView(); 209} 210 211bool SkView::acceptFocus() 212{ 213 return this->isFocusable() && this->setFocusView(this); 214} 215 216/* 217 Try to give focus to this view, or its children 218*/ 219SkView* SkView::acceptFocus(FocusDirection dir) 220{ 221 if (dir == kNext_FocusDirection) 222 { 223 if (this->acceptFocus()) 224 return this; 225 226 B2FIter iter(this); 227 SkView* child, *focus; 228 while ((child = iter.next()) != NULL) 229 if ((focus = child->acceptFocus(dir)) != NULL) 230 return focus; 231 } 232 else // prev 233 { 234 F2BIter iter(this); 235 SkView* child, *focus; 236 while ((child = iter.next()) != NULL) 237 if ((focus = child->acceptFocus(dir)) != NULL) 238 return focus; 239 240 if (this->acceptFocus()) 241 return this; 242 } 243 244 return NULL; 245} 246 247SkView* SkView::moveFocus(FocusDirection dir) 248{ 249 SkView* focus = this->getFocusView(); 250 251 if (focus == NULL) 252 { // start with the root 253 focus = this; 254 while (focus->fParent) 255 focus = focus->fParent; 256 } 257 258 SkView* child, *parent; 259 260 if (dir == kNext_FocusDirection) 261 { 262 parent = focus; 263 child = focus->fFirstChild; 264 if (child) 265 goto FIRST_CHILD; 266 else 267 goto NEXT_SIB; 268 269 do { 270 while (child != parent->fFirstChild) 271 { 272 FIRST_CHILD: 273 if ((focus = child->acceptFocus(dir)) != NULL) 274 return focus; 275 child = child->fNextSibling; 276 } 277 NEXT_SIB: 278 child = parent->fNextSibling; 279 parent = parent->fParent; 280 } while (parent != NULL); 281 } 282 else // prevfocus 283 { 284 parent = focus->fParent; 285 if (parent == NULL) // we're the root 286 return focus->acceptFocus(dir); 287 else 288 { 289 child = focus; 290 while (parent) 291 { 292 while (child != parent->fFirstChild) 293 { 294 child = child->fPrevSibling; 295 if ((focus = child->acceptFocus(dir)) != NULL) 296 return focus; 297 } 298 if (parent->acceptFocus()) 299 return parent; 300 301 child = parent; 302 parent = parent->fParent; 303 } 304 } 305 } 306 return NULL; 307} 308 309void SkView::onFocusChange(bool gainFocusP) 310{ 311 this->inval(NULL); 312} 313 314//////////////////////////////////////////////////////////////////////////// 315 316SkView::Click::Click(SkView* target) 317{ 318 SkASSERT(target); 319 fTargetID = target->getSinkID(); 320 fType = NULL; 321 fWeOwnTheType = false; 322 fOwner = NULL; 323} 324 325SkView::Click::~Click() 326{ 327 this->resetType(); 328} 329 330void SkView::Click::resetType() 331{ 332 if (fWeOwnTheType) 333 { 334 sk_free(fType); 335 fWeOwnTheType = false; 336 } 337 fType = NULL; 338} 339 340bool SkView::Click::isType(const char type[]) const 341{ 342 const char* t = fType; 343 344 if (type == t) 345 return true; 346 347 if (type == NULL) 348 type = ""; 349 if (t == NULL) 350 t = ""; 351 return !strcmp(t, type); 352} 353 354void SkView::Click::setType(const char type[]) 355{ 356 this->resetType(); 357 fType = (char*)type; 358} 359 360void SkView::Click::copyType(const char type[]) 361{ 362 if (fType != type) 363 { 364 this->resetType(); 365 if (type) 366 { 367 size_t len = strlen(type) + 1; 368 fType = (char*)sk_malloc_throw(len); 369 memcpy(fType, type, len); 370 fWeOwnTheType = true; 371 } 372 } 373} 374 375SkView::Click* SkView::findClickHandler(SkScalar x, SkScalar y, unsigned modi) { 376 if (x < 0 || y < 0 || x >= fWidth || y >= fHeight) { 377 return NULL; 378 } 379 380 if (this->onSendClickToChildren(x, y, modi)) { 381 F2BIter iter(this); 382 SkView* child; 383 384 while ((child = iter.next()) != NULL) 385 { 386 SkPoint p; 387 if (!child->globalToLocal(x, y, &p)) { 388 continue; 389 } 390 391 Click* click = child->findClickHandler(p.fX, p.fY, modi); 392 393 if (click) { 394 return click; 395 } 396 } 397 } 398 399 return this->onFindClickHandler(x, y, modi); 400} 401 402void SkView::DoClickDown(Click* click, int x, int y, unsigned modi) 403{ 404 SkASSERT(click); 405 406 SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); 407 if (NULL == target) { 408 return; 409 } 410 411 click->fIOrig.set(x, y); 412 click->fICurr = click->fIPrev = click->fIOrig; 413 414 click->fOrig.iset(x, y); 415 if (!target->globalToLocal(&click->fOrig)) { 416 // no history to let us recover from this failure 417 return; 418 } 419 click->fPrev = click->fCurr = click->fOrig; 420 421 click->fState = Click::kDown_State; 422 click->fModifierKeys = modi; 423 target->onClick(click); 424} 425 426void SkView::DoClickMoved(Click* click, int x, int y, unsigned modi) 427{ 428 SkASSERT(click); 429 430 SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); 431 if (NULL == target) { 432 return; 433 } 434 435 click->fIPrev = click->fICurr; 436 click->fICurr.set(x, y); 437 438 click->fPrev = click->fCurr; 439 click->fCurr.iset(x, y); 440 if (!target->globalToLocal(&click->fCurr)) { 441 // on failure pretend the mouse didn't move 442 click->fCurr = click->fPrev; 443 } 444 445 click->fState = Click::kMoved_State; 446 click->fModifierKeys = modi; 447 target->onClick(click); 448} 449 450void SkView::DoClickUp(Click* click, int x, int y, unsigned modi) 451{ 452 SkASSERT(click); 453 454 SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); 455 if (NULL == target) { 456 return; 457 } 458 459 click->fIPrev = click->fICurr; 460 click->fICurr.set(x, y); 461 462 click->fPrev = click->fCurr; 463 click->fCurr.iset(x, y); 464 if (!target->globalToLocal(&click->fCurr)) { 465 // on failure pretend the mouse didn't move 466 click->fCurr = click->fPrev; 467 } 468 469 click->fState = Click::kUp_State; 470 click->fModifierKeys = modi; 471 target->onClick(click); 472} 473 474////////////////////////////////////////////////////////////////////// 475 476void SkView::invokeLayout() { 477 SkView::Layout* layout = this->getLayout(); 478 479 if (layout) { 480 layout->layoutChildren(this); 481 } 482} 483 484void SkView::onDraw(SkCanvas* canvas) { 485 Artist* artist = this->getArtist(); 486 487 if (artist) { 488 artist->draw(this, canvas); 489 } 490} 491 492void SkView::onSizeChange() {} 493 494bool SkView::onSendClickToChildren(SkScalar x, SkScalar y, unsigned modi) { 495 return true; 496} 497 498SkView::Click* SkView::onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) { 499 return NULL; 500} 501 502bool SkView::onClick(Click*) { 503 return false; 504} 505 506bool SkView::handleInval(const SkRect*) { 507 return false; 508} 509 510////////////////////////////////////////////////////////////////////// 511 512void SkView::getLocalBounds(SkRect* bounds) const { 513 if (bounds) { 514 bounds->set(0, 0, fWidth, fHeight); 515 } 516} 517 518////////////////////////////////////////////////////////////////////// 519////////////////////////////////////////////////////////////////////// 520 521void SkView::detachFromParent_NoLayout() { 522 this->validate(); 523 if (fParent == NULL) { 524 return; 525 } 526 527 if (fContainsFocus) { 528 (void)this->setFocusView(NULL); 529 } 530 531 this->inval(NULL); 532 533 SkView* next = NULL; 534 535 if (fNextSibling != this) { // do we have any siblings 536 fNextSibling->fPrevSibling = fPrevSibling; 537 fPrevSibling->fNextSibling = fNextSibling; 538 next = fNextSibling; 539 } 540 541 if (fParent->fFirstChild == this) { 542 fParent->fFirstChild = next; 543 } 544 545 fParent = fNextSibling = fPrevSibling = NULL; 546 547 this->validate(); 548 this->unref(); 549} 550 551void SkView::detachFromParent() { 552 this->validate(); 553 SkView* parent = fParent; 554 555 if (parent) { 556 this->detachFromParent_NoLayout(); 557 parent->invokeLayout(); 558 } 559} 560 561SkView* SkView::attachChildToBack(SkView* child) { 562 this->validate(); 563 SkASSERT(child != this); 564 565 if (child == NULL || fFirstChild == child) 566 goto DONE; 567 568 child->ref(); 569 child->detachFromParent_NoLayout(); 570 571 if (fFirstChild == NULL) { 572 child->fNextSibling = child; 573 child->fPrevSibling = child; 574 } else { 575 child->fNextSibling = fFirstChild; 576 child->fPrevSibling = fFirstChild->fPrevSibling; 577 fFirstChild->fPrevSibling->fNextSibling = child; 578 fFirstChild->fPrevSibling = child; 579 } 580 581 fFirstChild = child; 582 child->fParent = this; 583 child->inval(NULL); 584 585 this->validate(); 586 this->invokeLayout(); 587DONE: 588 return child; 589} 590 591SkView* SkView::attachChildToFront(SkView* child) { 592 this->validate(); 593 SkASSERT(child != this); 594 595 if (child == NULL || (fFirstChild && fFirstChild->fPrevSibling == child)) 596 goto DONE; 597 598 child->ref(); 599 child->detachFromParent_NoLayout(); 600 601 if (fFirstChild == NULL) { 602 fFirstChild = child; 603 child->fNextSibling = child; 604 child->fPrevSibling = child; 605 } else { 606 child->fNextSibling = fFirstChild; 607 child->fPrevSibling = fFirstChild->fPrevSibling; 608 fFirstChild->fPrevSibling->fNextSibling = child; 609 fFirstChild->fPrevSibling = child; 610 } 611 612 child->fParent = this; 613 child->inval(NULL); 614 615 this->validate(); 616 this->invokeLayout(); 617DONE: 618 return child; 619} 620 621void SkView::detachAllChildren() { 622 this->validate(); 623 while (fFirstChild) 624 fFirstChild->detachFromParent_NoLayout(); 625} 626 627void SkView::localToGlobal(SkMatrix* matrix) const { 628 if (matrix) { 629 matrix->reset(); 630 const SkView* view = this; 631 while (view) 632 { 633 matrix->preConcat(view->getLocalMatrix()); 634 matrix->preTranslate(-view->fLoc.fX, -view->fLoc.fY); 635 view = view->fParent; 636 } 637 } 638} 639bool SkView::globalToLocal(SkScalar x, SkScalar y, SkPoint* local) const 640{ 641 SkASSERT(this); 642 643 if (NULL != local) { 644 SkMatrix m; 645 this->localToGlobal(&m); 646 if (!m.invert(&m)) { 647 return false; 648 } 649 SkPoint p; 650 m.mapXY(x, y, &p); 651 local->set(p.fX, p.fY); 652 } 653 654 return true; 655} 656 657////////////////////////////////////////////////////////////////// 658 659/* Even if the subclass overrides onInflate, they should always be 660 sure to call the inherited method, so that we get called. 661*/ 662void SkView::onInflate(const SkDOM& dom, const SkDOM::Node* node) { 663 SkScalar x, y; 664 665 x = this->locX(); 666 y = this->locY(); 667 (void)dom.findScalar(node, "x", &x); 668 (void)dom.findScalar(node, "y", &y); 669 this->setLoc(x, y); 670 671 x = this->width(); 672 y = this->height(); 673 (void)dom.findScalar(node, "width", &x); 674 (void)dom.findScalar(node, "height", &y); 675 this->setSize(x, y); 676 677 // inflate the flags 678 679 static const char* gFlagNames[] = { 680 "visible", "enabled", "focusable", "flexH", "flexV" 681 }; 682 SkASSERT(SK_ARRAY_COUNT(gFlagNames) == kFlagShiftCount); 683 684 bool b; 685 uint32_t flags = this->getFlags(); 686 for (unsigned i = 0; i < SK_ARRAY_COUNT(gFlagNames); i++) 687 if (dom.findBool(node, gFlagNames[i], &b)) 688 flags = SkSetClearShift(flags, b, i); 689 this->setFlags(flags); 690} 691 692void SkView::inflate(const SkDOM& dom, const SkDOM::Node* node) { 693 this->onInflate(dom, node); 694} 695 696void SkView::onPostInflate(const SkTDict<SkView*>&) { 697 // override in subclass as needed 698} 699 700void SkView::postInflate(const SkTDict<SkView*>& dict) { 701 this->onPostInflate(dict); 702 703 B2FIter iter(this); 704 SkView* child; 705 while ((child = iter.next()) != NULL) 706 child->postInflate(dict); 707} 708 709////////////////////////////////////////////////////////////////// 710 711SkView* SkView::sendEventToParents(const SkEvent& evt) { 712 SkView* parent = fParent; 713 714 while (parent) { 715 if (parent->doEvent(evt)) { 716 return parent; 717 } 718 parent = parent->fParent; 719 } 720 return NULL; 721} 722 723SkView* SkView::sendQueryToParents(SkEvent* evt) { 724 SkView* parent = fParent; 725 726 while (parent) { 727 if (parent->doQuery(evt)) { 728 return parent; 729 } 730 parent = parent->fParent; 731 } 732 return NULL; 733} 734 735////////////////////////////////////////////////////////////////// 736////////////////////////////////////////////////////////////////// 737 738SkView::F2BIter::F2BIter(const SkView* parent) { 739 fFirstChild = parent ? parent->fFirstChild : NULL; 740 fChild = fFirstChild ? fFirstChild->fPrevSibling : NULL; 741} 742 743SkView* SkView::F2BIter::next() { 744 SkView* curr = fChild; 745 746 if (fChild) { 747 if (fChild == fFirstChild) { 748 fChild = NULL; 749 } else { 750 fChild = fChild->fPrevSibling; 751 } 752 } 753 return curr; 754} 755 756SkView::B2FIter::B2FIter(const SkView* parent) { 757 fFirstChild = parent ? parent->fFirstChild : NULL; 758 fChild = fFirstChild; 759} 760 761SkView* SkView::B2FIter::next() { 762 SkView* curr = fChild; 763 764 if (fChild) { 765 SkView* next = fChild->fNextSibling; 766 if (next == fFirstChild) 767 next = NULL; 768 fChild = next; 769 } 770 return curr; 771} 772 773////////////////////////////////////////////////////////////////// 774////////////////////////////////////////////////////////////////// 775 776#ifdef SK_DEBUG 777 778void SkView::validate() const { 779// SkASSERT(this->getRefCnt() > 0 && this->getRefCnt() < 100); 780 if (fParent) { 781 SkASSERT(fNextSibling); 782 SkASSERT(fPrevSibling); 783 } else { 784 bool nextNull = NULL == fNextSibling; 785 bool prevNull = NULL == fNextSibling; 786 SkASSERT(nextNull == prevNull); 787 } 788} 789 790static inline void show_if_nonzero(const char name[], SkScalar value) 791{ 792 if (value) 793 SkDebugf("%s=\"%g\"", name, value/65536.); 794} 795 796static void tab(int level) 797{ 798 for (int i = 0; i < level; i++) 799 SkDebugf(" "); 800} 801 802static void dumpview(const SkView* view, int level, bool recurse) 803{ 804 tab(level); 805 806 SkDebugf("<view"); 807 show_if_nonzero(" x", view->locX()); 808 show_if_nonzero(" y", view->locY()); 809 show_if_nonzero(" width", view->width()); 810 show_if_nonzero(" height", view->height()); 811 812 if (recurse) 813 { 814 SkView::B2FIter iter(view); 815 SkView* child; 816 bool noChildren = true; 817 818 while ((child = iter.next()) != NULL) 819 { 820 if (noChildren) 821 SkDebugf(">\n"); 822 noChildren = false; 823 dumpview(child, level + 1, true); 824 } 825 826 if (!noChildren) 827 { 828 tab(level); 829 SkDebugf("</view>\n"); 830 } 831 else 832 goto ONELINER; 833 } 834 else 835 { 836 ONELINER: 837 SkDebugf(" />\n"); 838 } 839} 840 841void SkView::dump(bool recurse) const 842{ 843 dumpview(this, 0, recurse); 844} 845 846#endif 847