1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.scene;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.asset.plugins.HttpZipLocator;
37import com.jme3.asset.plugins.ZipLocator;
38import com.jme3.light.AmbientLight;
39import com.jme3.light.DirectionalLight;
40import com.jme3.math.ColorRGBA;
41import com.jme3.math.Vector3f;
42import com.jme3.scene.Geometry;
43import com.jme3.scene.Spatial;
44import com.jme3.scene.shape.Sphere;
45import com.jme3.util.SkyFactory;
46import java.io.File;
47
48public class TestSceneLoading extends SimpleApplication {
49
50    private Sphere sphereMesh = new Sphere(32, 32, 10, false, true);
51    private Geometry sphere = new Geometry("Sky", sphereMesh);
52    private static boolean useHttp = false;
53
54    public static void main(String[] args) {
55
56        TestSceneLoading app = new TestSceneLoading();
57        app.start();
58    }
59
60    @Override
61    public void simpleUpdate(float tpf){
62        sphere.setLocalTranslation(cam.getLocation());
63    }
64
65    public void simpleInitApp() {
66        this.flyCam.setMoveSpeed(10);
67
68        // load sky
69        rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
70
71        File file = new File("wildhouse.zip");
72        if (!file.exists()) {
73            useHttp = true;
74        }
75        // create the geometry and attach it
76        // load the level from zip or http zip
77        if (useHttp) {
78            assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/wildhouse.zip", HttpZipLocator.class.getName());
79        } else {
80            assetManager.registerLocator("wildhouse.zip", ZipLocator.class.getName());
81        }
82        Spatial scene = assetManager.loadModel("main.scene");
83
84        AmbientLight al = new AmbientLight();
85        scene.addLight(al);
86
87        DirectionalLight sun = new DirectionalLight();
88        sun.setDirection(new Vector3f(0.69077975f, -0.6277887f, -0.35875428f).normalizeLocal());
89        sun.setColor(ColorRGBA.White.clone().multLocal(2));
90        scene.addLight(sun);
91
92        rootNode.attachChild(scene);
93    }
94}
95