brw_misc_state.c revision 1e645b365900cf1c71ca5594bd6b549a1f203040
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32
33
34#include "intel_batchbuffer.h"
35#include "intel_regions.h"
36
37#include "brw_context.h"
38#include "brw_state.h"
39#include "brw_defines.h"
40
41
42
43
44
45/***********************************************************************
46 * Blend color
47 */
48
49static void upload_blend_constant_color(struct brw_context *brw)
50{
51   struct brw_blend_constant_color bcc;
52
53   memset(&bcc, 0, sizeof(bcc));
54   bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
55   bcc.header.length = sizeof(bcc)/4-2;
56   bcc.blend_constant_color[0] = brw->attribs.Color->BlendColor[0];
57   bcc.blend_constant_color[1] = brw->attribs.Color->BlendColor[1];
58   bcc.blend_constant_color[2] = brw->attribs.Color->BlendColor[2];
59   bcc.blend_constant_color[3] = brw->attribs.Color->BlendColor[3];
60
61   BRW_CACHED_BATCH_STRUCT(brw, &bcc);
62}
63
64
65const struct brw_tracked_state brw_blend_constant_color = {
66   .dirty = {
67      .mesa = _NEW_COLOR,
68      .brw = 0,
69      .cache = 0
70   },
71   .emit = upload_blend_constant_color
72};
73
74/**
75 * Upload the binding table pointers, which point each stage's array of surface
76 * state pointers.
77 *
78 * The binding table pointers are relative to the surface state base address,
79 * which is 0.
80 */
81static void upload_binding_table_pointers(struct brw_context *brw)
82{
83   struct intel_context *intel = &brw->intel;
84
85   BEGIN_BATCH(6, IGNORE_CLIPRECTS);
86   OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
87   OUT_BATCH(0); /* vs */
88   OUT_BATCH(0); /* gs */
89   OUT_BATCH(0); /* clip */
90   OUT_BATCH(0); /* sf */
91   OUT_RELOC(brw->wm.bind_bo,
92	     I915_GEM_DOMAIN_SAMPLER, 0,
93	     0);
94   ADVANCE_BATCH();
95}
96
97const struct brw_tracked_state brw_binding_table_pointers = {
98   .dirty = {
99      .mesa = 0,
100      .brw = BRW_NEW_BATCH,
101      .cache = CACHE_NEW_SURF_BIND,
102   },
103   .emit = upload_binding_table_pointers,
104};
105
106
107/**
108 * Upload pointers to the per-stage state.
109 *
110 * The state pointers in this packet are all relative to the general state
111 * base address set by CMD_STATE_BASE_ADDRESS, which is 0.
112 */
113static void upload_pipelined_state_pointers(struct brw_context *brw )
114{
115   struct intel_context *intel = &brw->intel;
116
117   BEGIN_BATCH(7, IGNORE_CLIPRECTS);
118   OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
119   OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
120   if (brw->gs.prog_active)
121      OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
122   else
123      OUT_BATCH(0);
124   if (!brw->metaops.active)
125      OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
126   else
127      OUT_BATCH(0);
128   OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
129   OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
130   OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
131   ADVANCE_BATCH();
132
133   brw->state.dirty.brw |= BRW_NEW_PSP;
134}
135
136#if 0
137/* Combined into brw_psp_urb_cbs */
138const struct brw_tracked_state brw_pipelined_state_pointers = {
139   .dirty = {
140      .mesa = 0,
141      .brw = BRW_NEW_METAOPS | BRW_NEW_BATCH,
142      .cache = (CACHE_NEW_VS_UNIT |
143		CACHE_NEW_GS_UNIT |
144		CACHE_NEW_GS_PROG |
145		CACHE_NEW_CLIP_UNIT |
146		CACHE_NEW_SF_UNIT |
147		CACHE_NEW_WM_UNIT |
148		CACHE_NEW_CC_UNIT)
149   },
150   .emit = upload_pipelined_state_pointers
151};
152#endif
153
154static void upload_psp_urb_cbs(struct brw_context *brw )
155{
156   upload_pipelined_state_pointers(brw);
157   brw_upload_urb_fence(brw);
158   brw_upload_constant_buffer_state(brw);
159}
160
161
162const struct brw_tracked_state brw_psp_urb_cbs = {
163   .dirty = {
164      .mesa = 0,
165      .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH,
166      .cache = (CACHE_NEW_VS_UNIT |
167		CACHE_NEW_GS_UNIT |
168		CACHE_NEW_GS_PROG |
169		CACHE_NEW_CLIP_UNIT |
170		CACHE_NEW_SF_UNIT |
171		CACHE_NEW_WM_UNIT |
172		CACHE_NEW_CC_UNIT)
173   },
174   .emit = upload_psp_urb_cbs,
175};
176
177/**
178 * Upload the depthbuffer offset and format.
179 *
180 * We have to do this per state validation as we need to emit the relocation
181 * in the batch buffer.
182 */
183
184static int prepare_depthbuffer(struct brw_context *brw)
185{
186   struct intel_region *region = brw->state.depth_region;
187
188   if (!region || !region->buffer)
189      return 0;
190   return dri_bufmgr_check_aperture_space(region->buffer);
191}
192
193static void emit_depthbuffer(struct brw_context *brw)
194{
195   struct intel_context *intel = &brw->intel;
196   struct intel_region *region = brw->state.depth_region;
197   unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4;
198
199   if (region == NULL) {
200      BEGIN_BATCH(len, IGNORE_CLIPRECTS);
201      OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
202      OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
203		(BRW_SURFACE_NULL << 29));
204      OUT_BATCH(0);
205      OUT_BATCH(0);
206      OUT_BATCH(0);
207
208      if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
209         OUT_BATCH(0);
210
211      ADVANCE_BATCH();
212   } else {
213      unsigned int format;
214
215      switch (region->cpp) {
216      case 2:
217	 format = BRW_DEPTHFORMAT_D16_UNORM;
218	 break;
219      case 4:
220	 if (intel->depth_buffer_is_float)
221	    format = BRW_DEPTHFORMAT_D32_FLOAT;
222	 else
223	    format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
224	 break;
225      default:
226	 assert(0);
227	 return;
228      }
229
230      BEGIN_BATCH(len, IGNORE_CLIPRECTS);
231      OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
232      OUT_BATCH(((region->pitch * region->cpp) - 1) |
233		(format << 18) |
234		(BRW_TILEWALK_YMAJOR << 26) |
235		((region->tiling != I915_TILING_NONE) << 27) |
236		(BRW_SURFACE_2D << 29));
237      OUT_RELOC(region->buffer,
238		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
239		0);
240      OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
241		((region->pitch - 1) << 6) |
242		((region->height - 1) << 19));
243      OUT_BATCH(0);
244
245      if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
246         OUT_BATCH(0);
247
248      ADVANCE_BATCH();
249   }
250}
251
252const struct brw_tracked_state brw_depthbuffer = {
253   .dirty = {
254      .mesa = 0,
255      .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH,
256      .cache = 0,
257   },
258   .prepare = prepare_depthbuffer,
259   .emit = emit_depthbuffer,
260};
261
262
263
264/***********************************************************************
265 * Polygon stipple packet
266 */
267
268static void upload_polygon_stipple(struct brw_context *brw)
269{
270   struct brw_polygon_stipple bps;
271   GLuint i;
272
273   memset(&bps, 0, sizeof(bps));
274   bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
275   bps.header.length = sizeof(bps)/4-2;
276
277   for (i = 0; i < 32; i++)
278      bps.stipple[i] = brw->attribs.PolygonStipple[31 - i]; /* invert */
279
280   BRW_CACHED_BATCH_STRUCT(brw, &bps);
281}
282
283const struct brw_tracked_state brw_polygon_stipple = {
284   .dirty = {
285      .mesa = _NEW_POLYGONSTIPPLE,
286      .brw = 0,
287      .cache = 0
288   },
289   .emit = upload_polygon_stipple
290};
291
292
293/***********************************************************************
294 * Polygon stipple offset packet
295 */
296
297static void upload_polygon_stipple_offset(struct brw_context *brw)
298{
299   __DRIdrawablePrivate *dPriv = brw->intel.driDrawable;
300   struct brw_polygon_stipple_offset bpso;
301
302   memset(&bpso, 0, sizeof(bpso));
303   bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
304   bpso.header.length = sizeof(bpso)/4-2;
305
306   bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
307   bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
308
309   BRW_CACHED_BATCH_STRUCT(brw, &bpso);
310}
311
312#define _NEW_WINDOW_POS 0x40000000
313
314const struct brw_tracked_state brw_polygon_stipple_offset = {
315   .dirty = {
316      .mesa = _NEW_WINDOW_POS,
317      .brw = 0,
318      .cache = 0
319   },
320   .emit = upload_polygon_stipple_offset
321};
322
323/**********************************************************************
324 * AA Line parameters
325 */
326static void upload_aa_line_parameters(struct brw_context *brw)
327{
328   struct brw_aa_line_parameters balp;
329
330   if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw)))
331      return;
332
333   /* use legacy aa line coverage computation */
334   memset(&balp, 0, sizeof(balp));
335   balp.header.opcode = CMD_AA_LINE_PARAMETERS;
336   balp.header.length = sizeof(balp) / 4 - 2;
337
338   BRW_CACHED_BATCH_STRUCT(brw, &balp);
339}
340
341const struct brw_tracked_state brw_aa_line_parameters = {
342   .dirty = {
343      .mesa = 0,
344      .brw = BRW_NEW_CONTEXT,
345      .cache = 0
346   },
347   .emit = upload_aa_line_parameters
348};
349
350/***********************************************************************
351 * Line stipple packet
352 */
353
354static void upload_line_stipple(struct brw_context *brw)
355{
356   struct brw_line_stipple bls;
357   GLfloat tmp;
358   GLint tmpi;
359
360   memset(&bls, 0, sizeof(bls));
361   bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
362   bls.header.length = sizeof(bls)/4 - 2;
363
364   bls.bits0.pattern = brw->attribs.Line->StipplePattern;
365   bls.bits1.repeat_count = brw->attribs.Line->StippleFactor;
366
367   tmp = 1.0 / (GLfloat) brw->attribs.Line->StippleFactor;
368   tmpi = tmp * (1<<13);
369
370
371   bls.bits1.inverse_repeat_count = tmpi;
372
373   BRW_CACHED_BATCH_STRUCT(brw, &bls);
374}
375
376const struct brw_tracked_state brw_line_stipple = {
377   .dirty = {
378      .mesa = _NEW_LINE,
379      .brw = 0,
380      .cache = 0
381   },
382   .emit = upload_line_stipple
383};
384
385
386/***********************************************************************
387 * Misc invarient state packets
388 */
389
390static void upload_invarient_state( struct brw_context *brw )
391{
392   {
393      /* 0x61040000  Pipeline Select */
394      /*     PipelineSelect            : 0 */
395      struct brw_pipeline_select ps;
396
397      memset(&ps, 0, sizeof(ps));
398      ps.header.opcode = CMD_PIPELINE_SELECT(brw);
399      ps.header.pipeline_select = 0;
400      BRW_BATCH_STRUCT(brw, &ps);
401   }
402
403   {
404      struct brw_global_depth_offset_clamp gdo;
405      memset(&gdo, 0, sizeof(gdo));
406
407      /* Disable depth offset clamping.
408       */
409      gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
410      gdo.header.length = sizeof(gdo)/4 - 2;
411      gdo.depth_offset_clamp = 0.0;
412
413      BRW_BATCH_STRUCT(brw, &gdo);
414   }
415
416
417   /* 0x61020000  State Instruction Pointer */
418   {
419      struct brw_system_instruction_pointer sip;
420      memset(&sip, 0, sizeof(sip));
421
422      sip.header.opcode = CMD_STATE_INSN_POINTER;
423      sip.header.length = 0;
424      sip.bits0.pad = 0;
425      sip.bits0.system_instruction_pointer = 0;
426      BRW_BATCH_STRUCT(brw, &sip);
427   }
428
429
430   {
431      struct brw_vf_statistics vfs;
432      memset(&vfs, 0, sizeof(vfs));
433
434      vfs.opcode = CMD_VF_STATISTICS(brw);
435      if (INTEL_DEBUG & DEBUG_STATS)
436	 vfs.statistics_enable = 1;
437
438      BRW_BATCH_STRUCT(brw, &vfs);
439   }
440}
441
442const struct brw_tracked_state brw_invarient_state = {
443   .dirty = {
444      .mesa = 0,
445      .brw = BRW_NEW_CONTEXT,
446      .cache = 0
447   },
448   .emit = upload_invarient_state
449};
450
451/**
452 * Define the base addresses which some state is referenced from.
453 *
454 * This allows us to avoid having to emit relocations in many places for
455 * cached state, and instead emit pointers inside of large, mostly-static
456 * state pools.  This comes at the expense of memory, and more expensive cache
457 * misses.
458 */
459static void upload_state_base_address( struct brw_context *brw )
460{
461   struct intel_context *intel = &brw->intel;
462
463   /* Output the structure (brw_state_base_address) directly to the
464    * batchbuffer, so we can emit relocations inline.
465    */
466   BEGIN_BATCH(6, IGNORE_CLIPRECTS);
467   OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
468   OUT_BATCH(1); /* General state base address */
469   OUT_BATCH(1); /* Surface state base address */
470   OUT_BATCH(1); /* Indirect object base address */
471   OUT_BATCH(1); /* General state upper bound */
472   OUT_BATCH(1); /* Indirect object upper bound */
473   ADVANCE_BATCH();
474}
475
476const struct brw_tracked_state brw_state_base_address = {
477   .dirty = {
478      .mesa = 0,
479      .brw = BRW_NEW_CONTEXT,
480      .cache = 0,
481   },
482   .emit = upload_state_base_address
483};
484