fdd8df20e4a730f80bf4c331012d832bffd7072e |
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24-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Emit dispatch state for compute directly to the cs We no longer rely on an evergreen_compute_resource for emitting dispatch state. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/evergreen_compute_internal.h
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9b76ee70b2ceebb52cc5edc574df9593cbac03b3 |
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12-Jul-2012 |
Tom Stellard <tstellar@gmail.com> |
r600g: Unify 3D and compute vertex buffer emission Signed-off-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/evergreen_compute_internal.h
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ff2b417245e8e62b546e27771e36460acc666a8e |
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07-Jun-2012 |
Tom Stellard <thomas.stellard@amd.com> |
r600g: Unify SURFACE_SYNC packet emission for 3D and compute Drop the compute specific evergreen_set_buffer_sync() function and instead use the r600_surface_sync_command atom for emitting SURFACE_SYNC packets.
/external/mesa3d/src/gallium/drivers/r600/evergreen_compute_internal.h
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6a829a1b724ca0d960decee217d260b4de8a5463 |
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30-Nov-2011 |
Adam Rak <adam.rak@streamnovation.com> |
r600g: compute support for evergreen Tom Stellard: - Updated for gallium interface changes - Fixed a few bugs: + Set the loop counter + Calculate the correct number of pipes - Added hooks into the LLVM compiler
/external/mesa3d/src/gallium/drivers/r600/evergreen_compute_internal.h
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