6d4b35c03619148cde89bc5eedaac3288001edd3 |
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03-Jan-2012 |
Vincent Lejeune <vljn@ovi.com> |
glsl: Add a lowering pass to remove reads of shader output variables. This is similar to Gallium's existing glsl_to_tgsi::remove_output_read lowering pass, but done entirely inside the GLSL compiler. Signed-off-by: Vincent Lejeune <vljn@ovi.com> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/glsl/lower_output_reads.cpp
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