History log of /external/mesa3d/src/glsl/lower_output_reads.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
4b06280ea34ce0e2ef9ec36df792c28c3828eabd 05-Apr-2012 Vadim Girlin <vadimgirlin@gmail.com> glsl: fix variable ordering in the output_read_remover

Use the hash of the variable name instead of the pointer value.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/glsl/lower_output_reads.cpp
6d4b35c03619148cde89bc5eedaac3288001edd3 03-Jan-2012 Vincent Lejeune <vljn@ovi.com> glsl: Add a lowering pass to remove reads of shader output variables.

This is similar to Gallium's existing glsl_to_tgsi::remove_output_read
lowering pass, but done entirely inside the GLSL compiler.

Signed-off-by: Vincent Lejeune <vljn@ovi.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/glsl/lower_output_reads.cpp